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	<id>https://www.aylhr.co/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Tramius</id>
	<title>IRW Aylhr - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://www.aylhr.co/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Tramius"/>
	<link rel="alternate" type="text/html" href="https://www.aylhr.co/index.php?title=Special:Contributions/Tramius"/>
	<updated>2026-05-06T21:35:59Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.45.1</generator>
	<entry>
		<id>https://www.aylhr.co/index.php?title=Rigel_V&amp;diff=6571</id>
		<title>Rigel V</title>
		<link rel="alternate" type="text/html" href="https://www.aylhr.co/index.php?title=Rigel_V&amp;diff=6571"/>
		<updated>2015-11-22T05:48:00Z</updated>

		<summary type="html">&lt;p&gt;Tramius: /* About the Planet */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PlanetTable&lt;br /&gt;
|  pimage = rigelV.jpg&lt;br /&gt;
|  planetname = Rigel V&lt;br /&gt;
|  class = M&lt;br /&gt;
|  quadrant = Alpha Quadrant&lt;br /&gt;
|  starsystem = Rigel System&lt;br /&gt;
|  sector = Kandari&lt;br /&gt;
|  status = Federation Member World&lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
Rigel V is the fifth planet of the Rigel system.  Located in the Kandari system, the planet is the homeworld of the Rigelian people.&lt;br /&gt;
&lt;br /&gt;
==About the Planet==&lt;br /&gt;
&lt;br /&gt;
Rigel V is a class M planet. It was accepted into the Federation in 2155.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
It is also the home and headquarters of the powerful and influential NeoDyne Corporation.&lt;br /&gt;
&lt;br /&gt;
[[File:Rigel V.jpg|800px]]&lt;br /&gt;
&lt;br /&gt;
Rigel V - NeoDyne Corporation Headquarters&lt;br /&gt;
&lt;br /&gt;
[[Category: Planets]]&lt;/div&gt;</summary>
		<author><name>Tramius</name></author>
	</entry>
	<entry>
		<id>https://www.aylhr.co/index.php?title=Rigel_V&amp;diff=6570</id>
		<title>Rigel V</title>
		<link rel="alternate" type="text/html" href="https://www.aylhr.co/index.php?title=Rigel_V&amp;diff=6570"/>
		<updated>2015-11-22T05:47:22Z</updated>

		<summary type="html">&lt;p&gt;Tramius: /* About the Planet */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PlanetTable&lt;br /&gt;
|  pimage = rigelV.jpg&lt;br /&gt;
|  planetname = Rigel V&lt;br /&gt;
|  class = M&lt;br /&gt;
|  quadrant = Alpha Quadrant&lt;br /&gt;
|  starsystem = Rigel System&lt;br /&gt;
|  sector = Kandari&lt;br /&gt;
|  status = Federation Member World&lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
Rigel V is the fifth planet of the Rigel system.  Located in the Kandari system, the planet is the homeworld of the Rigelian people.&lt;br /&gt;
&lt;br /&gt;
==About the Planet==&lt;br /&gt;
&lt;br /&gt;
Rigel V is a class M planet. It was accepted into the Federation in 2155.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
It is also the home and headquarters of the powerful and influential NeoDyne Corporation.&lt;br /&gt;
&lt;br /&gt;
[[File:Rigel V.jpg|800px]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Planets]]&lt;/div&gt;</summary>
		<author><name>Tramius</name></author>
	</entry>
	<entry>
		<id>https://www.aylhr.co/index.php?title=Rigel_V&amp;diff=6569</id>
		<title>Rigel V</title>
		<link rel="alternate" type="text/html" href="https://www.aylhr.co/index.php?title=Rigel_V&amp;diff=6569"/>
		<updated>2015-11-22T05:46:55Z</updated>

		<summary type="html">&lt;p&gt;Tramius: /* About the Planet */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PlanetTable&lt;br /&gt;
|  pimage = rigelV.jpg&lt;br /&gt;
|  planetname = Rigel V&lt;br /&gt;
|  class = M&lt;br /&gt;
|  quadrant = Alpha Quadrant&lt;br /&gt;
|  starsystem = Rigel System&lt;br /&gt;
|  sector = Kandari&lt;br /&gt;
|  status = Federation Member World&lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
Rigel V is the fifth planet of the Rigel system.  Located in the Kandari system, the planet is the homeworld of the Rigelian people.&lt;br /&gt;
&lt;br /&gt;
==About the Planet==&lt;br /&gt;
&lt;br /&gt;
Rigel V is a class M planet. It was accepted into the Federation in 2155.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
It is also the home and headquarters of the powerful and influential NeoDyne Corporation.&lt;br /&gt;
&lt;br /&gt;
[[File:Rigel V.jpg|500px]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Planets]]&lt;/div&gt;</summary>
		<author><name>Tramius</name></author>
	</entry>
	<entry>
		<id>https://www.aylhr.co/index.php?title=Rigel_V&amp;diff=6568</id>
		<title>Rigel V</title>
		<link rel="alternate" type="text/html" href="https://www.aylhr.co/index.php?title=Rigel_V&amp;diff=6568"/>
		<updated>2015-11-22T05:46:26Z</updated>

		<summary type="html">&lt;p&gt;Tramius: /* About the Planet */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PlanetTable&lt;br /&gt;
|  pimage = rigelV.jpg&lt;br /&gt;
|  planetname = Rigel V&lt;br /&gt;
|  class = M&lt;br /&gt;
|  quadrant = Alpha Quadrant&lt;br /&gt;
|  starsystem = Rigel System&lt;br /&gt;
|  sector = Kandari&lt;br /&gt;
|  status = Federation Member World&lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
Rigel V is the fifth planet of the Rigel system.  Located in the Kandari system, the planet is the homeworld of the Rigelian people.&lt;br /&gt;
&lt;br /&gt;
==About the Planet==&lt;br /&gt;
&lt;br /&gt;
Rigel V is a class M planet. It was accepted into the Federation in 2155.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
It is also the home and headquarters of the powerful and influential NeoDyne Corporation.&lt;br /&gt;
&lt;br /&gt;
[[File:Rigel V.jpg|frame|200px|test]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Planets]]&lt;/div&gt;</summary>
		<author><name>Tramius</name></author>
	</entry>
	<entry>
		<id>https://www.aylhr.co/index.php?title=Rigel_V&amp;diff=6567</id>
		<title>Rigel V</title>
		<link rel="alternate" type="text/html" href="https://www.aylhr.co/index.php?title=Rigel_V&amp;diff=6567"/>
		<updated>2015-11-22T05:45:46Z</updated>

		<summary type="html">&lt;p&gt;Tramius: /* About the Planet */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PlanetTable&lt;br /&gt;
|  pimage = rigelV.jpg&lt;br /&gt;
|  planetname = Rigel V&lt;br /&gt;
|  class = M&lt;br /&gt;
|  quadrant = Alpha Quadrant&lt;br /&gt;
|  starsystem = Rigel System&lt;br /&gt;
|  sector = Kandari&lt;br /&gt;
|  status = Federation Member World&lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
Rigel V is the fifth planet of the Rigel system.  Located in the Kandari system, the planet is the homeworld of the Rigelian people.&lt;br /&gt;
&lt;br /&gt;
==About the Planet==&lt;br /&gt;
&lt;br /&gt;
Rigel V is a class M planet. It was accepted into the Federation in 2155.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
It is also the home and headquarters of the powerful and influential NeoDyne Corporation.&lt;br /&gt;
&lt;br /&gt;
[[File:Rigel V.jpg|200px|frame|test]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Planets]]&lt;/div&gt;</summary>
		<author><name>Tramius</name></author>
	</entry>
	<entry>
		<id>https://www.aylhr.co/index.php?title=Rigel_V&amp;diff=6566</id>
		<title>Rigel V</title>
		<link rel="alternate" type="text/html" href="https://www.aylhr.co/index.php?title=Rigel_V&amp;diff=6566"/>
		<updated>2015-11-22T05:45:31Z</updated>

		<summary type="html">&lt;p&gt;Tramius: /* About the Planet */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PlanetTable&lt;br /&gt;
|  pimage = rigelV.jpg&lt;br /&gt;
|  planetname = Rigel V&lt;br /&gt;
|  class = M&lt;br /&gt;
|  quadrant = Alpha Quadrant&lt;br /&gt;
|  starsystem = Rigel System&lt;br /&gt;
|  sector = Kandari&lt;br /&gt;
|  status = Federation Member World&lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
Rigel V is the fifth planet of the Rigel system.  Located in the Kandari system, the planet is the homeworld of the Rigelian people.&lt;br /&gt;
&lt;br /&gt;
==About the Planet==&lt;br /&gt;
&lt;br /&gt;
Rigel V is a class M planet. It was accepted into the Federation in 2155.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
It is also the home and headquarters of the powerful and influential NeoDyne Corporation.&lt;br /&gt;
&lt;br /&gt;
[[File:Rigel V.jpg|200px|test]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Planets]]&lt;/div&gt;</summary>
		<author><name>Tramius</name></author>
	</entry>
	<entry>
		<id>https://www.aylhr.co/index.php?title=Rigel_V&amp;diff=6565</id>
		<title>Rigel V</title>
		<link rel="alternate" type="text/html" href="https://www.aylhr.co/index.php?title=Rigel_V&amp;diff=6565"/>
		<updated>2015-11-22T05:45:10Z</updated>

		<summary type="html">&lt;p&gt;Tramius: /* About the Planet */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PlanetTable&lt;br /&gt;
|  pimage = rigelV.jpg&lt;br /&gt;
|  planetname = Rigel V&lt;br /&gt;
|  class = M&lt;br /&gt;
|  quadrant = Alpha Quadrant&lt;br /&gt;
|  starsystem = Rigel System&lt;br /&gt;
|  sector = Kandari&lt;br /&gt;
|  status = Federation Member World&lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
Rigel V is the fifth planet of the Rigel system.  Located in the Kandari system, the planet is the homeworld of the Rigelian people.&lt;br /&gt;
&lt;br /&gt;
==About the Planet==&lt;br /&gt;
&lt;br /&gt;
Rigel V is a class M planet. It was accepted into the Federation in 2155.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
It is also the home and headquarters of the powerful and influential NeoDyne Corporation.&lt;br /&gt;
&lt;br /&gt;
[[File:Rigel V.jpg|200px]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Planets]]&lt;/div&gt;</summary>
		<author><name>Tramius</name></author>
	</entry>
	<entry>
		<id>https://www.aylhr.co/index.php?title=Rigel_V&amp;diff=6564</id>
		<title>Rigel V</title>
		<link rel="alternate" type="text/html" href="https://www.aylhr.co/index.php?title=Rigel_V&amp;diff=6564"/>
		<updated>2015-11-22T05:44:18Z</updated>

		<summary type="html">&lt;p&gt;Tramius: /* About the Planet */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PlanetTable&lt;br /&gt;
|  pimage = rigelV.jpg&lt;br /&gt;
|  planetname = Rigel V&lt;br /&gt;
|  class = M&lt;br /&gt;
|  quadrant = Alpha Quadrant&lt;br /&gt;
|  starsystem = Rigel System&lt;br /&gt;
|  sector = Kandari&lt;br /&gt;
|  status = Federation Member World&lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
Rigel V is the fifth planet of the Rigel system.  Located in the Kandari system, the planet is the homeworld of the Rigelian people.&lt;br /&gt;
&lt;br /&gt;
==About the Planet==&lt;br /&gt;
&lt;br /&gt;
Rigel V is a class M planet. It was accepted into the Federation in 2155.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
It is also the home and headquarters of the powerful and influential NeoDyne Corporation.&lt;br /&gt;
&lt;br /&gt;
[[File:Rigel V.jpg|200px|frame|Test]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Planets]]&lt;/div&gt;</summary>
		<author><name>Tramius</name></author>
	</entry>
	<entry>
		<id>https://www.aylhr.co/index.php?title=Rigel_V&amp;diff=6563</id>
		<title>Rigel V</title>
		<link rel="alternate" type="text/html" href="https://www.aylhr.co/index.php?title=Rigel_V&amp;diff=6563"/>
		<updated>2015-11-22T05:43:24Z</updated>

		<summary type="html">&lt;p&gt;Tramius: /* About the Planet */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PlanetTable&lt;br /&gt;
|  pimage = rigelV.jpg&lt;br /&gt;
|  planetname = Rigel V&lt;br /&gt;
|  class = M&lt;br /&gt;
|  quadrant = Alpha Quadrant&lt;br /&gt;
|  starsystem = Rigel System&lt;br /&gt;
|  sector = Kandari&lt;br /&gt;
|  status = Federation Member World&lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
Rigel V is the fifth planet of the Rigel system.  Located in the Kandari system, the planet is the homeworld of the Rigelian people.&lt;br /&gt;
&lt;br /&gt;
==About the Planet==&lt;br /&gt;
&lt;br /&gt;
Rigel V is a class M planet. It was accepted into the Federation in 2155.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
It is also the home and headquarters of the powerful and influential NeoDyne Corporation.&lt;br /&gt;
&lt;br /&gt;
[[File:Rigel V.jpg|frame|200px|Test]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Planets]]&lt;/div&gt;</summary>
		<author><name>Tramius</name></author>
	</entry>
	<entry>
		<id>https://www.aylhr.co/index.php?title=Rigel_V&amp;diff=6562</id>
		<title>Rigel V</title>
		<link rel="alternate" type="text/html" href="https://www.aylhr.co/index.php?title=Rigel_V&amp;diff=6562"/>
		<updated>2015-11-22T05:43:10Z</updated>

		<summary type="html">&lt;p&gt;Tramius: /* About the Planet */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PlanetTable&lt;br /&gt;
|  pimage = rigelV.jpg&lt;br /&gt;
|  planetname = Rigel V&lt;br /&gt;
|  class = M&lt;br /&gt;
|  quadrant = Alpha Quadrant&lt;br /&gt;
|  starsystem = Rigel System&lt;br /&gt;
|  sector = Kandari&lt;br /&gt;
|  status = Federation Member World&lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
Rigel V is the fifth planet of the Rigel system.  Located in the Kandari system, the planet is the homeworld of the Rigelian people.&lt;br /&gt;
&lt;br /&gt;
==About the Planet==&lt;br /&gt;
&lt;br /&gt;
Rigel V is a class M planet. It was accepted into the Federation in 2155.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
It is also the home and headquarters of the powerful and influential NeoDyne Corporation.&lt;br /&gt;
&lt;br /&gt;
[[File:Rigel V.jpg|frame|500px|Test]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Planets]]&lt;/div&gt;</summary>
		<author><name>Tramius</name></author>
	</entry>
	<entry>
		<id>https://www.aylhr.co/index.php?title=Rigel_V&amp;diff=6561</id>
		<title>Rigel V</title>
		<link rel="alternate" type="text/html" href="https://www.aylhr.co/index.php?title=Rigel_V&amp;diff=6561"/>
		<updated>2015-11-22T05:42:46Z</updated>

		<summary type="html">&lt;p&gt;Tramius: /* About the Planet */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PlanetTable&lt;br /&gt;
|  pimage = rigelV.jpg&lt;br /&gt;
|  planetname = Rigel V&lt;br /&gt;
|  class = M&lt;br /&gt;
|  quadrant = Alpha Quadrant&lt;br /&gt;
|  starsystem = Rigel System&lt;br /&gt;
|  sector = Kandari&lt;br /&gt;
|  status = Federation Member World&lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
Rigel V is the fifth planet of the Rigel system.  Located in the Kandari system, the planet is the homeworld of the Rigelian people.&lt;br /&gt;
&lt;br /&gt;
==About the Planet==&lt;br /&gt;
&lt;br /&gt;
Rigel V is a class M planet. It was accepted into the Federation in 2155.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
It is also the home and headquarters of the powerful and influential NeoDyne Corporation.&lt;br /&gt;
&lt;br /&gt;
[[File:Rigel V.jpg|frame|800px|Test]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Planets]]&lt;/div&gt;</summary>
		<author><name>Tramius</name></author>
	</entry>
	<entry>
		<id>https://www.aylhr.co/index.php?title=Rigel_V&amp;diff=6560</id>
		<title>Rigel V</title>
		<link rel="alternate" type="text/html" href="https://www.aylhr.co/index.php?title=Rigel_V&amp;diff=6560"/>
		<updated>2015-11-22T05:42:28Z</updated>

		<summary type="html">&lt;p&gt;Tramius: /* About the Planet */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PlanetTable&lt;br /&gt;
|  pimage = rigelV.jpg&lt;br /&gt;
|  planetname = Rigel V&lt;br /&gt;
|  class = M&lt;br /&gt;
|  quadrant = Alpha Quadrant&lt;br /&gt;
|  starsystem = Rigel System&lt;br /&gt;
|  sector = Kandari&lt;br /&gt;
|  status = Federation Member World&lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
Rigel V is the fifth planet of the Rigel system.  Located in the Kandari system, the planet is the homeworld of the Rigelian people.&lt;br /&gt;
&lt;br /&gt;
==About the Planet==&lt;br /&gt;
&lt;br /&gt;
Rigel V is a class M planet. It was accepted into the Federation in 2155.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
It is also the home and headquarters of the powerful and influential NeoDyne Corporation.&lt;br /&gt;
&lt;br /&gt;
[[File:Rigel V.jpg|frame|800px|Test]&lt;br /&gt;
&lt;br /&gt;
[[Category: Planets]]&lt;/div&gt;</summary>
		<author><name>Tramius</name></author>
	</entry>
	<entry>
		<id>https://www.aylhr.co/index.php?title=File:Rigel_V.jpg&amp;diff=6559</id>
		<title>File:Rigel V.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.aylhr.co/index.php?title=File:Rigel_V.jpg&amp;diff=6559"/>
		<updated>2015-11-22T05:40:04Z</updated>

		<summary type="html">&lt;p&gt;Tramius: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Tramius</name></author>
	</entry>
	<entry>
		<id>https://www.aylhr.co/index.php?title=Rigel_V&amp;diff=6504</id>
		<title>Rigel V</title>
		<link rel="alternate" type="text/html" href="https://www.aylhr.co/index.php?title=Rigel_V&amp;diff=6504"/>
		<updated>2015-11-20T05:33:24Z</updated>

		<summary type="html">&lt;p&gt;Tramius: /* About the Planet */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PlanetTable&lt;br /&gt;
|  pimage = rigelV.jpg&lt;br /&gt;
|  planetname = Rigel V&lt;br /&gt;
|  class = M&lt;br /&gt;
|  quadrant = Alpha Quadrant&lt;br /&gt;
|  starsystem = Rigel System&lt;br /&gt;
|  sector = Kandari&lt;br /&gt;
|  status = Federation Member World&lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
Rigel V is the fifth planet of the Rigel system.  Located in the Kandari system, the planet is the homeworld of the Rigelian people.&lt;br /&gt;
&lt;br /&gt;
==About the Planet==&lt;br /&gt;
&lt;br /&gt;
Rigel V is a class M planet. It was accepted into the Federation in 2155.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
It is also the home and headquarters of the powerful and influential NeoDyne Corporation.&lt;br /&gt;
&lt;br /&gt;
[[Category: Planets]]&lt;/div&gt;</summary>
		<author><name>Tramius</name></author>
	</entry>
	<entry>
		<id>https://www.aylhr.co/index.php?title=Rigel_V&amp;diff=6503</id>
		<title>Rigel V</title>
		<link rel="alternate" type="text/html" href="https://www.aylhr.co/index.php?title=Rigel_V&amp;diff=6503"/>
		<updated>2015-11-20T05:32:40Z</updated>

		<summary type="html">&lt;p&gt;Tramius: Created page with &amp;quot;{{PlanetTable |  pimage = rigelV.jpg |  planetname = Rigel V |  class = M |  quadrant = Alpha Quadrant |  starsystem = Rigel System |  sector = Kandari |  status = Federation...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PlanetTable&lt;br /&gt;
|  pimage = rigelV.jpg&lt;br /&gt;
|  planetname = Rigel V&lt;br /&gt;
|  class = M&lt;br /&gt;
|  quadrant = Alpha Quadrant&lt;br /&gt;
|  starsystem = Rigel System&lt;br /&gt;
|  sector = Kandari&lt;br /&gt;
|  status = Federation Member World&lt;br /&gt;
}} &lt;br /&gt;
&lt;br /&gt;
Rigel V is the fifth planet of the Rigel system.  Located in the Kandari system, the planet is the homeworld of the Rigelian people.&lt;br /&gt;
&lt;br /&gt;
==About the Planet==&lt;br /&gt;
&lt;br /&gt;
Rigel V is a class M planet. It was accepted into the Federation in 2155.&lt;br /&gt;
It is also the home and headquarters of the powerful and influential NeoDyne Corporation.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category: Planets]]&lt;/div&gt;</summary>
		<author><name>Tramius</name></author>
	</entry>
	<entry>
		<id>https://www.aylhr.co/index.php?title=File:RigelV.jpg&amp;diff=6502</id>
		<title>File:RigelV.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.aylhr.co/index.php?title=File:RigelV.jpg&amp;diff=6502"/>
		<updated>2015-11-20T05:27:43Z</updated>

		<summary type="html">&lt;p&gt;Tramius: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Tramius</name></author>
	</entry>
	<entry>
		<id>https://www.aylhr.co/index.php?title=Category:Planets&amp;diff=6501</id>
		<title>Category:Planets</title>
		<link rel="alternate" type="text/html" href="https://www.aylhr.co/index.php?title=Category:Planets&amp;diff=6501"/>
		<updated>2015-11-20T05:16:49Z</updated>

		<summary type="html">&lt;p&gt;Tramius: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;center&amp;gt;&lt;br /&gt;
  &amp;lt;table border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;border-collapse: collapse&amp;quot; bordercolor=&amp;quot;#111111&amp;quot; width=&amp;quot;85%&amp;quot; id=&amp;quot;AutoNumber1&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
      &amp;lt;td width=&amp;quot;100%&amp;quot; colspan=&amp;quot;3&amp;quot;&amp;gt;&amp;lt;h3&amp;gt;&amp;lt;center&amp;gt;Not quite a Hitchhiker&#039;s Guide yet. Kindly do remember your towel anyways.&amp;lt;/center&amp;gt;&amp;lt;/h3&amp;gt;&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
    &amp;lt;tr&amp;gt;&lt;br /&gt;
      &amp;lt;td width=&amp;quot;33%&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Federation Member Worlds&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Betazed]]&lt;br /&gt;
* [[Efros Delta]]&lt;br /&gt;
* [[Rigel V]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Federation Colonies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Cesparia]]&lt;br /&gt;
* [[Astate Colony|Astate]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td width=&amp;quot;33%&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Rihannsu Worlds&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Ch&#039;Dabhae]]&lt;br /&gt;
* [[Ch&#039;Krysyn]]&lt;br /&gt;
* [[I&#039;Rak Prime]]&lt;br /&gt;
* [[Iconia]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
      &amp;lt;td width=&amp;quot;34%&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Nonaligned Worlds&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Lyrila]]&lt;br /&gt;
* [[PDC11J]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&lt;br /&gt;
    &amp;lt;/tr&amp;gt;&lt;br /&gt;
  &amp;lt;/table&amp;gt;&lt;br /&gt;
  &amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Tramius</name></author>
	</entry>
	<entry>
		<id>https://www.aylhr.co/index.php?title=Alexander_Canaris&amp;diff=6500</id>
		<title>Alexander Canaris</title>
		<link rel="alternate" type="text/html" href="https://www.aylhr.co/index.php?title=Alexander_Canaris&amp;diff=6500"/>
		<updated>2015-11-20T05:00:20Z</updated>

		<summary type="html">&lt;p&gt;Tramius: /* Phantom Squad */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CrewTable&lt;br /&gt;
|  cimage = Alex_Canaris.png&lt;br /&gt;
|  rimage = GY-R-000.JPG&lt;br /&gt;
|  charactername = Alexander Canaris&lt;br /&gt;
|  rank = Lt. Commander&lt;br /&gt;
|  position = Chief Operations Officer&lt;br /&gt;
|  race = Human&lt;br /&gt;
|  gender = Male&lt;br /&gt;
|  age = 36&lt;br /&gt;
|  haircolor = Light Brown&lt;br /&gt;
|  eyecolor = Brown&lt;br /&gt;
|  height = 6&#039;&lt;br /&gt;
|  weight = 175lbs&lt;br /&gt;
|  father = Deceased&lt;br /&gt;
|  mother = Deceased&lt;br /&gt;
|  siblings = None&lt;br /&gt;
|  marital = Single&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
[[Image:NGX21107.png|frame|left|Alex&#039;s home planet, Mining Planet, NGX21107 &amp;quot;DarkMist&amp;quot;]]&lt;br /&gt;
Alexander Valkarria was born on the unnamed planet NGX21107 on the edge of Federation space. As a result of the planet’s dark, dusty soil, wind, and moisture the planet was nicknamed “DarkMist” for the black dust storms that cover large portions of the planet’s surface. Consisting of mostly deserts and frozen wastelands the two extreme climates are separated by a cool, temperate zone that rings the tidally locked planet. Rich in a variety of heavy metals, minerals, and natural resources the planet is home to several large mining operations. Corporate mining operations span the planet&#039;s habitable belt at its center however some operations extend into the planet&#039;s more extreme zones of ice and desert. Despite the hardships and difficulties surviving on the frontier mining planet the tight-knit colonists were hard working, cheerful people who toiled to make a living and a life on DarkMist.&lt;br /&gt;
&lt;br /&gt;
===Tragedy Strikes===&lt;br /&gt;
On Stardate 23XXXX.XX, DarkMist was attacked by a notorious group of outlaws known as the Bloodstar pirates. The pirate faction preyed upon colonies, settlements, and shipping along the outer edges of Federation borders where defenses were minimal and Starfleet’s presence was light or nonexistent. Without warning, Bloodstar crew beamed raiding parties to the surface demanding supplies and equipment from the lightly armed colonists who lived on the outskirts of the heavily fortified mining operations owned and controlled by the various mining corporations.&lt;br /&gt;
Corporate officials determined not to incur the wrath of the pirates remained neutral during the encounter engaging their heavy shielding systems and locking down their mining facilities. Workers, miners, and colonists were left alone to deal with the pirates, their threats, nad demands. Violence erupted when one of the pirate crew shot and killed a colonist as an example. While lightly armed, the colonists, many skilled in fighting Darkmists’s hostile life forms, opened fire on the pirates killing several of them in the initial attack. Fighting escalated with both colonists and pirates paying a heavy toll in life. The pirates quickly retreated fearing the ferocity of the colonist’s reaction.&lt;br /&gt;
&lt;br /&gt;
[[Image:DMAttacked.png|thumb|right|DarkMist Attacked!]]&lt;br /&gt;
&lt;br /&gt;
The pirate commander enraged at the colonists’ defiance opened fire from orbit his small armada of ships pummeling Colony 2. While the mining corporation facility was able to absorb the attacks due to heavy shielding, the colony itself was set ablaze. After nearly an hour the mining corporation officials, caving under intense pressure to act, finally activated its weapons and drove off the pirate fleet but only after it had managed to exact a catastrophic toll on the colony that had opposed them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Little remained of the colony; its buildings, dwellings, homes, shops, and town square had been obliterated by the orbital bombardment. There were few survivors of the massacre. Alex’s parents, who had taken up arms against the pirate raiders, had been killed in the orbital attacks. Alex survived the onslaught but had been seriously injured when his living quarters collapsed during the bombardment. Search parties a day later found the boy face down in the black dust of the street barely clinging to life having clawed his way out of the wreckage of his home.&lt;br /&gt;
Two weeks later, Alex awoke in the infirmary of the mining corporation where he was tactlessly informed of the colonies destruction and the loss of his parents. Unable to walk, his injuries still severe, the boy was forced to deal with injuries, cold corporate officials, and the loss of his family. NeoDyne Heavy Industries, the corporation who had failed to respond to the pirate threat and as a result lost two thirds of its employees and maintenance staff now toiled over what to do with the survivors, namely with Alexander as they possessed no facilities for caring for or raising children.&lt;br /&gt;
&lt;br /&gt;
===Finding New Family===&lt;br /&gt;
&lt;br /&gt;
Commander Erza Xalion, a retired Starfleet security officer, who had lost her husband and son in the attacks had been part of the search party who had found the boy had kept tabs on the youngster having been impressed by the boy’s strength and determination given the wounds he had received. Personally devastated by her own losses and unwilling to see another life thrown away by corporate indecision and idiocy, offered to care for Alexander as his guardian. Neodyne officials were all too happy to grant her request as it removed one of many liabilities with which they had to contend as a result of the pirate attacks.&lt;br /&gt;
&lt;br /&gt;
Xalion took Alex in helping to nurse him back to health. Alexander quickly grew to despise the pirates who had destroyed his life and killed his parents. He vowed to one day track them down and bring them to justice at any cost. Sensing the boy’s determination and reckless unwillingness to follow authority which he blamed for allowing his parents to die – Xalion offered to teach Alex how to defend himself and protect others using her extensive skills and training in Starfleet.&lt;br /&gt;
&lt;br /&gt;
[[Image:Skywatching.png|frame|left|Alex gazing into the skies of his home.]]&lt;br /&gt;
&lt;br /&gt;
The two, while sharing a sometimes tenuous relationship, each grew fond of the other. Xalion was the mother Alex had lost and Alex was the son that had been taken from her.In the years that passed, Alex excelled at hand to hand combat and became especially proficient in phaser marksmanship. Winning several local tournaments and awards for marksmanship, Alex was widely regarded as one of the best shots on the small planet.&lt;br /&gt;
As the years passed, Alex yearned to leave DarkMist rejecting any suggestions of working in planetary mining operations . Xalion often caught the young man staring up into the sky. She convinced herself that Alex dreamed of a better life beyond DarkMist, but she secretly knew Alex’s heart and mind were firmly set upon finding the pirates that had killed his parents and the other colonists and someday exacting revenge.&lt;br /&gt;
Unwilling to take work in mining industries or work for the corporations he blamed for his parent’s death, Xalion repeatedly suggested he join Starfleet. She hoped that the discipline and purpose she had found in its ranks would help free Alex from the shackles of vengeance and hatred. With a letter of recommendation from Xalion, Alex applied to the Academy and was later accepted.&lt;br /&gt;
&lt;br /&gt;
===Starfleet Academy &amp;amp; Early Career===&lt;br /&gt;
&lt;br /&gt;
Alexander was an excellent student however made few friends choosing instead to devote all of his time and effort into learning and honing his skills. As his senior year drew to a close, Alex decided to apply to Starfleet Intelligence. He was certain Starfleet Intelligence would train him with the skills he needed to locate the Bloodstar pirates while also giving him access to information on their whereabouts.&lt;br /&gt;
Upon joining intelligence, Alex rapidly climbed within its ranks quickly becoming a skilled and successful officer catching the notice of his superiors. Despite his young age he was transferred to an elite intelligence unit codenamed: Phantom Squad.&lt;br /&gt;
It’s members known as ‘phantoms’ were highly skilled, elite intelligence agents capable of conducting Starfleet’s most challenging and demanding missions. Their skills and training gave them the ability to conduct operations without being seen, heard, or detected.&lt;br /&gt;
As a consequence of joining the phantoms, Alex was required to change his surname to conceal his true identity and prevent enemies from using loved ones, family, and friends against them in their profession’s silent and clandestine war against enemies of the Federation. Alex Valkarria became Alexander Canaris turning a page on his life from what had been to what was.&lt;br /&gt;
&lt;br /&gt;
===Phantom Squad===&lt;br /&gt;
&lt;br /&gt;
The bond shared between team members had to be earned, but Phantom squad members trusted their fellow team members with their lives. The trust that was demanded and given by its members provided Alex a family of friends he had never known. Time passed. Alex both saved his team member’s lives and also was saved by them countless times on difficult assignments. Regarding his closest friends as family, Alex was inseparable from Lt. Gray Arcwind and Lt. Lyra Cortana. They were the brother and sister he never had.&lt;br /&gt;
&lt;br /&gt;
[[Image:sniper.png|300px|thumb|left|Canaris on maneuvers]]&lt;br /&gt;
&lt;br /&gt;
The three phantoms were widely regarded as the best undercover intelligence officers in the fleet however this triad of solidarity fractured over time as both Gray and Alex slowly and secretly developed feelings for Lyra. Their rivalry over her affections grew until it became a wedge pitting blood brothers against one another.  Alex eventually fell madly in love with Lyra and contemplated giving up his career and his bloodlust for revenge against the Bloodstar pirates to be with her. He professed his love for her which she returned having secretly longed for his affections as well. Knowing that any outward signs of their relationship would damage their status and careers the two kept their now intimate relationship a secret. Despite their best intentions they were unable to hide their love from Gray who eventually learned the truth.&lt;br /&gt;
&lt;br /&gt;
[[Image:Lyras_end.png|frame|right|Lyra&#039;s sacrifice...]]&lt;br /&gt;
&lt;br /&gt;
The revelation led to a vicious confrontation between Gray and Alex. The two fought each other to a bloody stalemate each requiring several days in an infirmary after the confrontation.The solidarity of the Phantom Three shattered after their clash. Lyra torn between friend and lover retreated from both Gray and Alex unable to handle the situation.&lt;br /&gt;
&lt;br /&gt;
One month later while on an undercover operation in Breen territory the trio was betrayed by a close associate and Breen double agent. Exposed and forced to flee from elite Breen counterintelligence forces the intelligence team became cornered in unfamiliar territory having lost their routes of escape to their extraction point.&lt;br /&gt;
&lt;br /&gt;
Facing death and the possibility of being coerced into betraying Starfleet secrets and knowledge, Lyra selflessly sacrificed her life in their escape to save the two men she deeply cared for. Alex and Gray escaped the planet, but their friendship was finished as a result. Each blamed the other for Lyra’s death neither able to forgive the other. Gray Arcwind left Starfleet soon afterwards disappearing completely into the galactic ether. Alex never spoke again with his former friend turned hostile arch-rival.&lt;br /&gt;
&lt;br /&gt;
[[Image:Gray_arcwind.png|thumb|left|Gray Arcwind]]&lt;br /&gt;
&lt;br /&gt;
Over the years Alex heard broken rumors of a mercenary for hire who went by the name of Black Phantom. Nothing was known about the individual. The phantom was untraceable, ruthless, and always completed an accepted mission no matter the difficulty or challenge. Nothing was beyond the phantom’s reach. Assuming one could locate the Phantom and survive the encounter any mission was guaranteed...for a price.&lt;br /&gt;
Alex had his suspicions but preferred to leave old wounds, pain, despair, and regret alone where they belonged...in the past.&lt;br /&gt;
&lt;br /&gt;
[[Image:Far_away.png|frame|right|Alex thinking of loved ones he couldn&#039;t protect...]]&lt;br /&gt;
&lt;br /&gt;
==Strengths &amp;amp; Weaknesses==&lt;br /&gt;
&lt;br /&gt;
Alexander possesses slightly higher strength, agility, and cardiovascular abilities due to his youth on his home planet having 1.5 times Earth gravity. The effects however have slowly diminished over time as he has adapted to standard gravity over the years. He often practices in holodeck simulations with increased gravity more so for the nostalgia than any particular physical benefit.&lt;br /&gt;
&lt;br /&gt;
==Hobbies &amp;amp; Interests==&lt;br /&gt;
&lt;br /&gt;
Alexander has an affinity for the game of chess. He also enjoys testing his marksmanship with small arms against others on the firing range and in marksman competitions. He maintains a modest antique collection of 22nd and 23rd century phaser pistols which he claims are far more balanced and accurate than current weapons despite improvements in power and handling. Alex is also an avid rock climber and enjoys kayaking waterways and experiencing nature whenever possible.&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
*coming soon&lt;br /&gt;
&lt;br /&gt;
==Medical Information==&lt;br /&gt;
*coming soon&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This Character is played by [[Tav]].&lt;br /&gt;
&lt;br /&gt;
{{CHCrew}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Crazy Horse Crew]]&lt;/div&gt;</summary>
		<author><name>Tramius</name></author>
	</entry>
	<entry>
		<id>https://www.aylhr.co/index.php?title=Alexander_Canaris&amp;diff=6499</id>
		<title>Alexander Canaris</title>
		<link rel="alternate" type="text/html" href="https://www.aylhr.co/index.php?title=Alexander_Canaris&amp;diff=6499"/>
		<updated>2015-11-20T04:59:31Z</updated>

		<summary type="html">&lt;p&gt;Tramius: /* Phantom Squad */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CrewTable&lt;br /&gt;
|  cimage = Alex_Canaris.png&lt;br /&gt;
|  rimage = GY-R-000.JPG&lt;br /&gt;
|  charactername = Alexander Canaris&lt;br /&gt;
|  rank = Lt. Commander&lt;br /&gt;
|  position = Chief Operations Officer&lt;br /&gt;
|  race = Human&lt;br /&gt;
|  gender = Male&lt;br /&gt;
|  age = 36&lt;br /&gt;
|  haircolor = Light Brown&lt;br /&gt;
|  eyecolor = Brown&lt;br /&gt;
|  height = 6&#039;&lt;br /&gt;
|  weight = 175lbs&lt;br /&gt;
|  father = Deceased&lt;br /&gt;
|  mother = Deceased&lt;br /&gt;
|  siblings = None&lt;br /&gt;
|  marital = Single&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
[[Image:NGX21107.png|frame|left|Alex&#039;s home planet, Mining Planet, NGX21107 &amp;quot;DarkMist&amp;quot;]]&lt;br /&gt;
Alexander Valkarria was born on the unnamed planet NGX21107 on the edge of Federation space. As a result of the planet’s dark, dusty soil, wind, and moisture the planet was nicknamed “DarkMist” for the black dust storms that cover large portions of the planet’s surface. Consisting of mostly deserts and frozen wastelands the two extreme climates are separated by a cool, temperate zone that rings the tidally locked planet. Rich in a variety of heavy metals, minerals, and natural resources the planet is home to several large mining operations. Corporate mining operations span the planet&#039;s habitable belt at its center however some operations extend into the planet&#039;s more extreme zones of ice and desert. Despite the hardships and difficulties surviving on the frontier mining planet the tight-knit colonists were hard working, cheerful people who toiled to make a living and a life on DarkMist.&lt;br /&gt;
&lt;br /&gt;
===Tragedy Strikes===&lt;br /&gt;
On Stardate 23XXXX.XX, DarkMist was attacked by a notorious group of outlaws known as the Bloodstar pirates. The pirate faction preyed upon colonies, settlements, and shipping along the outer edges of Federation borders where defenses were minimal and Starfleet’s presence was light or nonexistent. Without warning, Bloodstar crew beamed raiding parties to the surface demanding supplies and equipment from the lightly armed colonists who lived on the outskirts of the heavily fortified mining operations owned and controlled by the various mining corporations.&lt;br /&gt;
Corporate officials determined not to incur the wrath of the pirates remained neutral during the encounter engaging their heavy shielding systems and locking down their mining facilities. Workers, miners, and colonists were left alone to deal with the pirates, their threats, nad demands. Violence erupted when one of the pirate crew shot and killed a colonist as an example. While lightly armed, the colonists, many skilled in fighting Darkmists’s hostile life forms, opened fire on the pirates killing several of them in the initial attack. Fighting escalated with both colonists and pirates paying a heavy toll in life. The pirates quickly retreated fearing the ferocity of the colonist’s reaction.&lt;br /&gt;
&lt;br /&gt;
[[Image:DMAttacked.png|thumb|right|DarkMist Attacked!]]&lt;br /&gt;
&lt;br /&gt;
The pirate commander enraged at the colonists’ defiance opened fire from orbit his small armada of ships pummeling Colony 2. While the mining corporation facility was able to absorb the attacks due to heavy shielding, the colony itself was set ablaze. After nearly an hour the mining corporation officials, caving under intense pressure to act, finally activated its weapons and drove off the pirate fleet but only after it had managed to exact a catastrophic toll on the colony that had opposed them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Little remained of the colony; its buildings, dwellings, homes, shops, and town square had been obliterated by the orbital bombardment. There were few survivors of the massacre. Alex’s parents, who had taken up arms against the pirate raiders, had been killed in the orbital attacks. Alex survived the onslaught but had been seriously injured when his living quarters collapsed during the bombardment. Search parties a day later found the boy face down in the black dust of the street barely clinging to life having clawed his way out of the wreckage of his home.&lt;br /&gt;
Two weeks later, Alex awoke in the infirmary of the mining corporation where he was tactlessly informed of the colonies destruction and the loss of his parents. Unable to walk, his injuries still severe, the boy was forced to deal with injuries, cold corporate officials, and the loss of his family. NeoDyne Heavy Industries, the corporation who had failed to respond to the pirate threat and as a result lost two thirds of its employees and maintenance staff now toiled over what to do with the survivors, namely with Alexander as they possessed no facilities for caring for or raising children.&lt;br /&gt;
&lt;br /&gt;
===Finding New Family===&lt;br /&gt;
&lt;br /&gt;
Commander Erza Xalion, a retired Starfleet security officer, who had lost her husband and son in the attacks had been part of the search party who had found the boy had kept tabs on the youngster having been impressed by the boy’s strength and determination given the wounds he had received. Personally devastated by her own losses and unwilling to see another life thrown away by corporate indecision and idiocy, offered to care for Alexander as his guardian. Neodyne officials were all too happy to grant her request as it removed one of many liabilities with which they had to contend as a result of the pirate attacks.&lt;br /&gt;
&lt;br /&gt;
Xalion took Alex in helping to nurse him back to health. Alexander quickly grew to despise the pirates who had destroyed his life and killed his parents. He vowed to one day track them down and bring them to justice at any cost. Sensing the boy’s determination and reckless unwillingness to follow authority which he blamed for allowing his parents to die – Xalion offered to teach Alex how to defend himself and protect others using her extensive skills and training in Starfleet.&lt;br /&gt;
&lt;br /&gt;
[[Image:Skywatching.png|frame|left|Alex gazing into the skies of his home.]]&lt;br /&gt;
&lt;br /&gt;
The two, while sharing a sometimes tenuous relationship, each grew fond of the other. Xalion was the mother Alex had lost and Alex was the son that had been taken from her.In the years that passed, Alex excelled at hand to hand combat and became especially proficient in phaser marksmanship. Winning several local tournaments and awards for marksmanship, Alex was widely regarded as one of the best shots on the small planet.&lt;br /&gt;
As the years passed, Alex yearned to leave DarkMist rejecting any suggestions of working in planetary mining operations . Xalion often caught the young man staring up into the sky. She convinced herself that Alex dreamed of a better life beyond DarkMist, but she secretly knew Alex’s heart and mind were firmly set upon finding the pirates that had killed his parents and the other colonists and someday exacting revenge.&lt;br /&gt;
Unwilling to take work in mining industries or work for the corporations he blamed for his parent’s death, Xalion repeatedly suggested he join Starfleet. She hoped that the discipline and purpose she had found in its ranks would help free Alex from the shackles of vengeance and hatred. With a letter of recommendation from Xalion, Alex applied to the Academy and was later accepted.&lt;br /&gt;
&lt;br /&gt;
===Starfleet Academy &amp;amp; Early Career===&lt;br /&gt;
&lt;br /&gt;
Alexander was an excellent student however made few friends choosing instead to devote all of his time and effort into learning and honing his skills. As his senior year drew to a close, Alex decided to apply to Starfleet Intelligence. He was certain Starfleet Intelligence would train him with the skills he needed to locate the Bloodstar pirates while also giving him access to information on their whereabouts.&lt;br /&gt;
Upon joining intelligence, Alex rapidly climbed within its ranks quickly becoming a skilled and successful officer catching the notice of his superiors. Despite his young age he was transferred to an elite intelligence unit codenamed: Phantom Squad.&lt;br /&gt;
It’s members known as ‘phantoms’ were highly skilled, elite intelligence agents capable of conducting Starfleet’s most challenging and demanding missions. Their skills and training gave them the ability to conduct operations without being seen, heard, or detected.&lt;br /&gt;
As a consequence of joining the phantoms, Alex was required to change his surname to conceal his true identity and prevent enemies from using loved ones, family, and friends against them in their profession’s silent and clandestine war against enemies of the Federation. Alex Valkarria became Alexander Canaris turning a page on his life from what had been to what was.&lt;br /&gt;
&lt;br /&gt;
===Phantom Squad===&lt;br /&gt;
&lt;br /&gt;
The bond shared between team members had to be earned, but Phantom squad members trusted their fellow team members with their lives. The trust that was demanded and given by its members provided Alex a family of friends he had never known. Time passed. Alex both saved his team member’s lives and also was saved by them countless times on difficult assignments. Regarding his closest friends as family, Alex was inseparable from Lt. Gray Arcwind and Lt. Lyra Cortana. They were the brother and sister he never had.&lt;br /&gt;
&lt;br /&gt;
[[Image:sniper.png|400px|thumb|left]]&lt;br /&gt;
&lt;br /&gt;
The three phantoms were widely regarded as the best undercover intelligence officers in the fleet however this triad of solidarity fractured over time as both Gray and Alex slowly and secretly developed feelings for Lyra. Their rivalry over her affections grew until it became a wedge pitting blood brothers against one another.  Alex eventually fell madly in love with Lyra and contemplated giving up his career and his bloodlust for revenge against the Bloodstar pirates to be with her. He professed his love for her which she returned having secretly longed for his affections as well. Knowing that any outward signs of their relationship would damage their status and careers the two kept their now intimate relationship a secret. Despite their best intentions they were unable to hide their love from Gray who eventually learned the truth.&lt;br /&gt;
&lt;br /&gt;
[[Image:Lyras_end.png|frame|right|Lyra&#039;s sacrifice...]]&lt;br /&gt;
&lt;br /&gt;
The revelation led to a vicious confrontation between Gray and Alex. The two fought each other to a bloody stalemate each requiring several days in an infirmary after the confrontation.The solidarity of the Phantom Three shattered after their clash. Lyra torn between friend and lover retreated from both Gray and Alex unable to handle the situation.&lt;br /&gt;
&lt;br /&gt;
One month later while on an undercover operation in Breen territory the trio was betrayed by a close associate and Breen double agent. Exposed and forced to flee from elite Breen counterintelligence forces the intelligence team became cornered in unfamiliar territory having lost their routes of escape to their extraction point.&lt;br /&gt;
&lt;br /&gt;
Facing death and the possibility of being coerced into betraying Starfleet secrets and knowledge, Lyra selflessly sacrificed her life in their escape to save the two men she deeply cared for. Alex and Gray escaped the planet, but their friendship was finished as a result. Each blamed the other for Lyra’s death neither able to forgive the other. Gray Arcwind left Starfleet soon afterwards disappearing completely into the galactic ether. Alex never spoke again with his former friend turned hostile arch-rival.&lt;br /&gt;
&lt;br /&gt;
[[Image:Gray_arcwind.png|thumb|left|Gray Arcwind]]&lt;br /&gt;
&lt;br /&gt;
Over the years Alex heard broken rumors of a mercenary for hire who went by the name of Black Phantom. Nothing was known about the individual. The phantom was untraceable, ruthless, and always completed an accepted mission no matter the difficulty or challenge. Nothing was beyond the phantom’s reach. Assuming one could locate the Phantom and survive the encounter any mission was guaranteed...for a price.&lt;br /&gt;
Alex had his suspicions but preferred to leave old wounds, pain, despair, and regret alone where they belonged...in the past.&lt;br /&gt;
&lt;br /&gt;
[[Image:Far_away.png|frame|right|Alex thinking of loved ones he couldn&#039;t protect...]]&lt;br /&gt;
&lt;br /&gt;
==Strengths &amp;amp; Weaknesses==&lt;br /&gt;
&lt;br /&gt;
Alexander possesses slightly higher strength, agility, and cardiovascular abilities due to his youth on his home planet having 1.5 times Earth gravity. The effects however have slowly diminished over time as he has adapted to standard gravity over the years. He often practices in holodeck simulations with increased gravity more so for the nostalgia than any particular physical benefit.&lt;br /&gt;
&lt;br /&gt;
==Hobbies &amp;amp; Interests==&lt;br /&gt;
&lt;br /&gt;
Alexander has an affinity for the game of chess. He also enjoys testing his marksmanship with small arms against others on the firing range and in marksman competitions. He maintains a modest antique collection of 22nd and 23rd century phaser pistols which he claims are far more balanced and accurate than current weapons despite improvements in power and handling. Alex is also an avid rock climber and enjoys kayaking waterways and experiencing nature whenever possible.&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
*coming soon&lt;br /&gt;
&lt;br /&gt;
==Medical Information==&lt;br /&gt;
*coming soon&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This Character is played by [[Tav]].&lt;br /&gt;
&lt;br /&gt;
{{CHCrew}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Crazy Horse Crew]]&lt;/div&gt;</summary>
		<author><name>Tramius</name></author>
	</entry>
	<entry>
		<id>https://www.aylhr.co/index.php?title=Alexander_Canaris&amp;diff=6498</id>
		<title>Alexander Canaris</title>
		<link rel="alternate" type="text/html" href="https://www.aylhr.co/index.php?title=Alexander_Canaris&amp;diff=6498"/>
		<updated>2015-11-20T04:59:15Z</updated>

		<summary type="html">&lt;p&gt;Tramius: /* Phantom Squad */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CrewTable&lt;br /&gt;
|  cimage = Alex_Canaris.png&lt;br /&gt;
|  rimage = GY-R-000.JPG&lt;br /&gt;
|  charactername = Alexander Canaris&lt;br /&gt;
|  rank = Lt. Commander&lt;br /&gt;
|  position = Chief Operations Officer&lt;br /&gt;
|  race = Human&lt;br /&gt;
|  gender = Male&lt;br /&gt;
|  age = 36&lt;br /&gt;
|  haircolor = Light Brown&lt;br /&gt;
|  eyecolor = Brown&lt;br /&gt;
|  height = 6&#039;&lt;br /&gt;
|  weight = 175lbs&lt;br /&gt;
|  father = Deceased&lt;br /&gt;
|  mother = Deceased&lt;br /&gt;
|  siblings = None&lt;br /&gt;
|  marital = Single&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
[[Image:NGX21107.png|frame|left|Alex&#039;s home planet, Mining Planet, NGX21107 &amp;quot;DarkMist&amp;quot;]]&lt;br /&gt;
Alexander Valkarria was born on the unnamed planet NGX21107 on the edge of Federation space. As a result of the planet’s dark, dusty soil, wind, and moisture the planet was nicknamed “DarkMist” for the black dust storms that cover large portions of the planet’s surface. Consisting of mostly deserts and frozen wastelands the two extreme climates are separated by a cool, temperate zone that rings the tidally locked planet. Rich in a variety of heavy metals, minerals, and natural resources the planet is home to several large mining operations. Corporate mining operations span the planet&#039;s habitable belt at its center however some operations extend into the planet&#039;s more extreme zones of ice and desert. Despite the hardships and difficulties surviving on the frontier mining planet the tight-knit colonists were hard working, cheerful people who toiled to make a living and a life on DarkMist.&lt;br /&gt;
&lt;br /&gt;
===Tragedy Strikes===&lt;br /&gt;
On Stardate 23XXXX.XX, DarkMist was attacked by a notorious group of outlaws known as the Bloodstar pirates. The pirate faction preyed upon colonies, settlements, and shipping along the outer edges of Federation borders where defenses were minimal and Starfleet’s presence was light or nonexistent. Without warning, Bloodstar crew beamed raiding parties to the surface demanding supplies and equipment from the lightly armed colonists who lived on the outskirts of the heavily fortified mining operations owned and controlled by the various mining corporations.&lt;br /&gt;
Corporate officials determined not to incur the wrath of the pirates remained neutral during the encounter engaging their heavy shielding systems and locking down their mining facilities. Workers, miners, and colonists were left alone to deal with the pirates, their threats, nad demands. Violence erupted when one of the pirate crew shot and killed a colonist as an example. While lightly armed, the colonists, many skilled in fighting Darkmists’s hostile life forms, opened fire on the pirates killing several of them in the initial attack. Fighting escalated with both colonists and pirates paying a heavy toll in life. The pirates quickly retreated fearing the ferocity of the colonist’s reaction.&lt;br /&gt;
&lt;br /&gt;
[[Image:DMAttacked.png|thumb|right|DarkMist Attacked!]]&lt;br /&gt;
&lt;br /&gt;
The pirate commander enraged at the colonists’ defiance opened fire from orbit his small armada of ships pummeling Colony 2. While the mining corporation facility was able to absorb the attacks due to heavy shielding, the colony itself was set ablaze. After nearly an hour the mining corporation officials, caving under intense pressure to act, finally activated its weapons and drove off the pirate fleet but only after it had managed to exact a catastrophic toll on the colony that had opposed them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Little remained of the colony; its buildings, dwellings, homes, shops, and town square had been obliterated by the orbital bombardment. There were few survivors of the massacre. Alex’s parents, who had taken up arms against the pirate raiders, had been killed in the orbital attacks. Alex survived the onslaught but had been seriously injured when his living quarters collapsed during the bombardment. Search parties a day later found the boy face down in the black dust of the street barely clinging to life having clawed his way out of the wreckage of his home.&lt;br /&gt;
Two weeks later, Alex awoke in the infirmary of the mining corporation where he was tactlessly informed of the colonies destruction and the loss of his parents. Unable to walk, his injuries still severe, the boy was forced to deal with injuries, cold corporate officials, and the loss of his family. NeoDyne Heavy Industries, the corporation who had failed to respond to the pirate threat and as a result lost two thirds of its employees and maintenance staff now toiled over what to do with the survivors, namely with Alexander as they possessed no facilities for caring for or raising children.&lt;br /&gt;
&lt;br /&gt;
===Finding New Family===&lt;br /&gt;
&lt;br /&gt;
Commander Erza Xalion, a retired Starfleet security officer, who had lost her husband and son in the attacks had been part of the search party who had found the boy had kept tabs on the youngster having been impressed by the boy’s strength and determination given the wounds he had received. Personally devastated by her own losses and unwilling to see another life thrown away by corporate indecision and idiocy, offered to care for Alexander as his guardian. Neodyne officials were all too happy to grant her request as it removed one of many liabilities with which they had to contend as a result of the pirate attacks.&lt;br /&gt;
&lt;br /&gt;
Xalion took Alex in helping to nurse him back to health. Alexander quickly grew to despise the pirates who had destroyed his life and killed his parents. He vowed to one day track them down and bring them to justice at any cost. Sensing the boy’s determination and reckless unwillingness to follow authority which he blamed for allowing his parents to die – Xalion offered to teach Alex how to defend himself and protect others using her extensive skills and training in Starfleet.&lt;br /&gt;
&lt;br /&gt;
[[Image:Skywatching.png|frame|left|Alex gazing into the skies of his home.]]&lt;br /&gt;
&lt;br /&gt;
The two, while sharing a sometimes tenuous relationship, each grew fond of the other. Xalion was the mother Alex had lost and Alex was the son that had been taken from her.In the years that passed, Alex excelled at hand to hand combat and became especially proficient in phaser marksmanship. Winning several local tournaments and awards for marksmanship, Alex was widely regarded as one of the best shots on the small planet.&lt;br /&gt;
As the years passed, Alex yearned to leave DarkMist rejecting any suggestions of working in planetary mining operations . Xalion often caught the young man staring up into the sky. She convinced herself that Alex dreamed of a better life beyond DarkMist, but she secretly knew Alex’s heart and mind were firmly set upon finding the pirates that had killed his parents and the other colonists and someday exacting revenge.&lt;br /&gt;
Unwilling to take work in mining industries or work for the corporations he blamed for his parent’s death, Xalion repeatedly suggested he join Starfleet. She hoped that the discipline and purpose she had found in its ranks would help free Alex from the shackles of vengeance and hatred. With a letter of recommendation from Xalion, Alex applied to the Academy and was later accepted.&lt;br /&gt;
&lt;br /&gt;
===Starfleet Academy &amp;amp; Early Career===&lt;br /&gt;
&lt;br /&gt;
Alexander was an excellent student however made few friends choosing instead to devote all of his time and effort into learning and honing his skills. As his senior year drew to a close, Alex decided to apply to Starfleet Intelligence. He was certain Starfleet Intelligence would train him with the skills he needed to locate the Bloodstar pirates while also giving him access to information on their whereabouts.&lt;br /&gt;
Upon joining intelligence, Alex rapidly climbed within its ranks quickly becoming a skilled and successful officer catching the notice of his superiors. Despite his young age he was transferred to an elite intelligence unit codenamed: Phantom Squad.&lt;br /&gt;
It’s members known as ‘phantoms’ were highly skilled, elite intelligence agents capable of conducting Starfleet’s most challenging and demanding missions. Their skills and training gave them the ability to conduct operations without being seen, heard, or detected.&lt;br /&gt;
As a consequence of joining the phantoms, Alex was required to change his surname to conceal his true identity and prevent enemies from using loved ones, family, and friends against them in their profession’s silent and clandestine war against enemies of the Federation. Alex Valkarria became Alexander Canaris turning a page on his life from what had been to what was.&lt;br /&gt;
&lt;br /&gt;
===Phantom Squad===&lt;br /&gt;
&lt;br /&gt;
The bond shared between team members had to be earned, but Phantom squad members trusted their fellow team members with their lives. The trust that was demanded and given by its members provided Alex a family of friends he had never known. Time passed. Alex both saved his team member’s lives and also was saved by them countless times on difficult assignments. Regarding his closest friends as family, Alex was inseparable from Lt. Gray Arcwind and Lt. Lyra Cortana. They were the brother and sister he never had.&lt;br /&gt;
&lt;br /&gt;
[[Image:sniper.png|100px|thumb|left]]&lt;br /&gt;
&lt;br /&gt;
The three phantoms were widely regarded as the best undercover intelligence officers in the fleet however this triad of solidarity fractured over time as both Gray and Alex slowly and secretly developed feelings for Lyra. Their rivalry over her affections grew until it became a wedge pitting blood brothers against one another.  Alex eventually fell madly in love with Lyra and contemplated giving up his career and his bloodlust for revenge against the Bloodstar pirates to be with her. He professed his love for her which she returned having secretly longed for his affections as well. Knowing that any outward signs of their relationship would damage their status and careers the two kept their now intimate relationship a secret. Despite their best intentions they were unable to hide their love from Gray who eventually learned the truth.&lt;br /&gt;
&lt;br /&gt;
[[Image:Lyras_end.png|frame|right|Lyra&#039;s sacrifice...]]&lt;br /&gt;
&lt;br /&gt;
The revelation led to a vicious confrontation between Gray and Alex. The two fought each other to a bloody stalemate each requiring several days in an infirmary after the confrontation.The solidarity of the Phantom Three shattered after their clash. Lyra torn between friend and lover retreated from both Gray and Alex unable to handle the situation.&lt;br /&gt;
&lt;br /&gt;
One month later while on an undercover operation in Breen territory the trio was betrayed by a close associate and Breen double agent. Exposed and forced to flee from elite Breen counterintelligence forces the intelligence team became cornered in unfamiliar territory having lost their routes of escape to their extraction point.&lt;br /&gt;
&lt;br /&gt;
Facing death and the possibility of being coerced into betraying Starfleet secrets and knowledge, Lyra selflessly sacrificed her life in their escape to save the two men she deeply cared for. Alex and Gray escaped the planet, but their friendship was finished as a result. Each blamed the other for Lyra’s death neither able to forgive the other. Gray Arcwind left Starfleet soon afterwards disappearing completely into the galactic ether. Alex never spoke again with his former friend turned hostile arch-rival.&lt;br /&gt;
&lt;br /&gt;
[[Image:Gray_arcwind.png|thumb|left|Gray Arcwind]]&lt;br /&gt;
&lt;br /&gt;
Over the years Alex heard broken rumors of a mercenary for hire who went by the name of Black Phantom. Nothing was known about the individual. The phantom was untraceable, ruthless, and always completed an accepted mission no matter the difficulty or challenge. Nothing was beyond the phantom’s reach. Assuming one could locate the Phantom and survive the encounter any mission was guaranteed...for a price.&lt;br /&gt;
Alex had his suspicions but preferred to leave old wounds, pain, despair, and regret alone where they belonged...in the past.&lt;br /&gt;
&lt;br /&gt;
[[Image:Far_away.png|frame|right|Alex thinking of loved ones he couldn&#039;t protect...]]&lt;br /&gt;
&lt;br /&gt;
==Strengths &amp;amp; Weaknesses==&lt;br /&gt;
&lt;br /&gt;
Alexander possesses slightly higher strength, agility, and cardiovascular abilities due to his youth on his home planet having 1.5 times Earth gravity. The effects however have slowly diminished over time as he has adapted to standard gravity over the years. He often practices in holodeck simulations with increased gravity more so for the nostalgia than any particular physical benefit.&lt;br /&gt;
&lt;br /&gt;
==Hobbies &amp;amp; Interests==&lt;br /&gt;
&lt;br /&gt;
Alexander has an affinity for the game of chess. He also enjoys testing his marksmanship with small arms against others on the firing range and in marksman competitions. He maintains a modest antique collection of 22nd and 23rd century phaser pistols which he claims are far more balanced and accurate than current weapons despite improvements in power and handling. Alex is also an avid rock climber and enjoys kayaking waterways and experiencing nature whenever possible.&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
*coming soon&lt;br /&gt;
&lt;br /&gt;
==Medical Information==&lt;br /&gt;
*coming soon&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This Character is played by [[Tav]].&lt;br /&gt;
&lt;br /&gt;
{{CHCrew}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Crazy Horse Crew]]&lt;/div&gt;</summary>
		<author><name>Tramius</name></author>
	</entry>
	<entry>
		<id>https://www.aylhr.co/index.php?title=Alexander_Canaris&amp;diff=6497</id>
		<title>Alexander Canaris</title>
		<link rel="alternate" type="text/html" href="https://www.aylhr.co/index.php?title=Alexander_Canaris&amp;diff=6497"/>
		<updated>2015-11-20T04:58:26Z</updated>

		<summary type="html">&lt;p&gt;Tramius: /* Phantom Squad */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CrewTable&lt;br /&gt;
|  cimage = Alex_Canaris.png&lt;br /&gt;
|  rimage = GY-R-000.JPG&lt;br /&gt;
|  charactername = Alexander Canaris&lt;br /&gt;
|  rank = Lt. Commander&lt;br /&gt;
|  position = Chief Operations Officer&lt;br /&gt;
|  race = Human&lt;br /&gt;
|  gender = Male&lt;br /&gt;
|  age = 36&lt;br /&gt;
|  haircolor = Light Brown&lt;br /&gt;
|  eyecolor = Brown&lt;br /&gt;
|  height = 6&#039;&lt;br /&gt;
|  weight = 175lbs&lt;br /&gt;
|  father = Deceased&lt;br /&gt;
|  mother = Deceased&lt;br /&gt;
|  siblings = None&lt;br /&gt;
|  marital = Single&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
[[Image:NGX21107.png|frame|left|Alex&#039;s home planet, Mining Planet, NGX21107 &amp;quot;DarkMist&amp;quot;]]&lt;br /&gt;
Alexander Valkarria was born on the unnamed planet NGX21107 on the edge of Federation space. As a result of the planet’s dark, dusty soil, wind, and moisture the planet was nicknamed “DarkMist” for the black dust storms that cover large portions of the planet’s surface. Consisting of mostly deserts and frozen wastelands the two extreme climates are separated by a cool, temperate zone that rings the tidally locked planet. Rich in a variety of heavy metals, minerals, and natural resources the planet is home to several large mining operations. Corporate mining operations span the planet&#039;s habitable belt at its center however some operations extend into the planet&#039;s more extreme zones of ice and desert. Despite the hardships and difficulties surviving on the frontier mining planet the tight-knit colonists were hard working, cheerful people who toiled to make a living and a life on DarkMist.&lt;br /&gt;
&lt;br /&gt;
===Tragedy Strikes===&lt;br /&gt;
On Stardate 23XXXX.XX, DarkMist was attacked by a notorious group of outlaws known as the Bloodstar pirates. The pirate faction preyed upon colonies, settlements, and shipping along the outer edges of Federation borders where defenses were minimal and Starfleet’s presence was light or nonexistent. Without warning, Bloodstar crew beamed raiding parties to the surface demanding supplies and equipment from the lightly armed colonists who lived on the outskirts of the heavily fortified mining operations owned and controlled by the various mining corporations.&lt;br /&gt;
Corporate officials determined not to incur the wrath of the pirates remained neutral during the encounter engaging their heavy shielding systems and locking down their mining facilities. Workers, miners, and colonists were left alone to deal with the pirates, their threats, nad demands. Violence erupted when one of the pirate crew shot and killed a colonist as an example. While lightly armed, the colonists, many skilled in fighting Darkmists’s hostile life forms, opened fire on the pirates killing several of them in the initial attack. Fighting escalated with both colonists and pirates paying a heavy toll in life. The pirates quickly retreated fearing the ferocity of the colonist’s reaction.&lt;br /&gt;
&lt;br /&gt;
[[Image:DMAttacked.png|thumb|right|DarkMist Attacked!]]&lt;br /&gt;
&lt;br /&gt;
The pirate commander enraged at the colonists’ defiance opened fire from orbit his small armada of ships pummeling Colony 2. While the mining corporation facility was able to absorb the attacks due to heavy shielding, the colony itself was set ablaze. After nearly an hour the mining corporation officials, caving under intense pressure to act, finally activated its weapons and drove off the pirate fleet but only after it had managed to exact a catastrophic toll on the colony that had opposed them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Little remained of the colony; its buildings, dwellings, homes, shops, and town square had been obliterated by the orbital bombardment. There were few survivors of the massacre. Alex’s parents, who had taken up arms against the pirate raiders, had been killed in the orbital attacks. Alex survived the onslaught but had been seriously injured when his living quarters collapsed during the bombardment. Search parties a day later found the boy face down in the black dust of the street barely clinging to life having clawed his way out of the wreckage of his home.&lt;br /&gt;
Two weeks later, Alex awoke in the infirmary of the mining corporation where he was tactlessly informed of the colonies destruction and the loss of his parents. Unable to walk, his injuries still severe, the boy was forced to deal with injuries, cold corporate officials, and the loss of his family. NeoDyne Heavy Industries, the corporation who had failed to respond to the pirate threat and as a result lost two thirds of its employees and maintenance staff now toiled over what to do with the survivors, namely with Alexander as they possessed no facilities for caring for or raising children.&lt;br /&gt;
&lt;br /&gt;
===Finding New Family===&lt;br /&gt;
&lt;br /&gt;
Commander Erza Xalion, a retired Starfleet security officer, who had lost her husband and son in the attacks had been part of the search party who had found the boy had kept tabs on the youngster having been impressed by the boy’s strength and determination given the wounds he had received. Personally devastated by her own losses and unwilling to see another life thrown away by corporate indecision and idiocy, offered to care for Alexander as his guardian. Neodyne officials were all too happy to grant her request as it removed one of many liabilities with which they had to contend as a result of the pirate attacks.&lt;br /&gt;
&lt;br /&gt;
Xalion took Alex in helping to nurse him back to health. Alexander quickly grew to despise the pirates who had destroyed his life and killed his parents. He vowed to one day track them down and bring them to justice at any cost. Sensing the boy’s determination and reckless unwillingness to follow authority which he blamed for allowing his parents to die – Xalion offered to teach Alex how to defend himself and protect others using her extensive skills and training in Starfleet.&lt;br /&gt;
&lt;br /&gt;
[[Image:Skywatching.png|frame|left|Alex gazing into the skies of his home.]]&lt;br /&gt;
&lt;br /&gt;
The two, while sharing a sometimes tenuous relationship, each grew fond of the other. Xalion was the mother Alex had lost and Alex was the son that had been taken from her.In the years that passed, Alex excelled at hand to hand combat and became especially proficient in phaser marksmanship. Winning several local tournaments and awards for marksmanship, Alex was widely regarded as one of the best shots on the small planet.&lt;br /&gt;
As the years passed, Alex yearned to leave DarkMist rejecting any suggestions of working in planetary mining operations . Xalion often caught the young man staring up into the sky. She convinced herself that Alex dreamed of a better life beyond DarkMist, but she secretly knew Alex’s heart and mind were firmly set upon finding the pirates that had killed his parents and the other colonists and someday exacting revenge.&lt;br /&gt;
Unwilling to take work in mining industries or work for the corporations he blamed for his parent’s death, Xalion repeatedly suggested he join Starfleet. She hoped that the discipline and purpose she had found in its ranks would help free Alex from the shackles of vengeance and hatred. With a letter of recommendation from Xalion, Alex applied to the Academy and was later accepted.&lt;br /&gt;
&lt;br /&gt;
===Starfleet Academy &amp;amp; Early Career===&lt;br /&gt;
&lt;br /&gt;
Alexander was an excellent student however made few friends choosing instead to devote all of his time and effort into learning and honing his skills. As his senior year drew to a close, Alex decided to apply to Starfleet Intelligence. He was certain Starfleet Intelligence would train him with the skills he needed to locate the Bloodstar pirates while also giving him access to information on their whereabouts.&lt;br /&gt;
Upon joining intelligence, Alex rapidly climbed within its ranks quickly becoming a skilled and successful officer catching the notice of his superiors. Despite his young age he was transferred to an elite intelligence unit codenamed: Phantom Squad.&lt;br /&gt;
It’s members known as ‘phantoms’ were highly skilled, elite intelligence agents capable of conducting Starfleet’s most challenging and demanding missions. Their skills and training gave them the ability to conduct operations without being seen, heard, or detected.&lt;br /&gt;
As a consequence of joining the phantoms, Alex was required to change his surname to conceal his true identity and prevent enemies from using loved ones, family, and friends against them in their profession’s silent and clandestine war against enemies of the Federation. Alex Valkarria became Alexander Canaris turning a page on his life from what had been to what was.&lt;br /&gt;
&lt;br /&gt;
===Phantom Squad===&lt;br /&gt;
&lt;br /&gt;
The bond shared between team members had to be earned, but Phantom squad members trusted their fellow team members with their lives. The trust that was demanded and given by its members provided Alex a family of friends he had never known. Time passed. Alex both saved his team member’s lives and also was saved by them countless times on difficult assignments. Regarding his closest friends as family, Alex was inseparable from Lt. Gray Arcwind and Lt. Lyra Cortana. They were the brother and sister he never had.&lt;br /&gt;
&lt;br /&gt;
[[Image:sniper.png|100px|frame|left|Canaris In The Field...]]&lt;br /&gt;
&lt;br /&gt;
The three phantoms were widely regarded as the best undercover intelligence officers in the fleet however this triad of solidarity fractured over time as both Gray and Alex slowly and secretly developed feelings for Lyra. Their rivalry over her affections grew until it became a wedge pitting blood brothers against one another.  Alex eventually fell madly in love with Lyra and contemplated giving up his career and his bloodlust for revenge against the Bloodstar pirates to be with her. He professed his love for her which she returned having secretly longed for his affections as well. Knowing that any outward signs of their relationship would damage their status and careers the two kept their now intimate relationship a secret. Despite their best intentions they were unable to hide their love from Gray who eventually learned the truth.&lt;br /&gt;
&lt;br /&gt;
[[Image:Lyras_end.png|frame|right|Lyra&#039;s sacrifice...]]&lt;br /&gt;
&lt;br /&gt;
The revelation led to a vicious confrontation between Gray and Alex. The two fought each other to a bloody stalemate each requiring several days in an infirmary after the confrontation.The solidarity of the Phantom Three shattered after their clash. Lyra torn between friend and lover retreated from both Gray and Alex unable to handle the situation.&lt;br /&gt;
&lt;br /&gt;
One month later while on an undercover operation in Breen territory the trio was betrayed by a close associate and Breen double agent. Exposed and forced to flee from elite Breen counterintelligence forces the intelligence team became cornered in unfamiliar territory having lost their routes of escape to their extraction point.&lt;br /&gt;
&lt;br /&gt;
Facing death and the possibility of being coerced into betraying Starfleet secrets and knowledge, Lyra selflessly sacrificed her life in their escape to save the two men she deeply cared for. Alex and Gray escaped the planet, but their friendship was finished as a result. Each blamed the other for Lyra’s death neither able to forgive the other. Gray Arcwind left Starfleet soon afterwards disappearing completely into the galactic ether. Alex never spoke again with his former friend turned hostile arch-rival.&lt;br /&gt;
&lt;br /&gt;
[[Image:Gray_arcwind.png|thumb|left|Gray Arcwind]]&lt;br /&gt;
&lt;br /&gt;
Over the years Alex heard broken rumors of a mercenary for hire who went by the name of Black Phantom. Nothing was known about the individual. The phantom was untraceable, ruthless, and always completed an accepted mission no matter the difficulty or challenge. Nothing was beyond the phantom’s reach. Assuming one could locate the Phantom and survive the encounter any mission was guaranteed...for a price.&lt;br /&gt;
Alex had his suspicions but preferred to leave old wounds, pain, despair, and regret alone where they belonged...in the past.&lt;br /&gt;
&lt;br /&gt;
[[Image:Far_away.png|frame|right|Alex thinking of loved ones he couldn&#039;t protect...]]&lt;br /&gt;
&lt;br /&gt;
==Strengths &amp;amp; Weaknesses==&lt;br /&gt;
&lt;br /&gt;
Alexander possesses slightly higher strength, agility, and cardiovascular abilities due to his youth on his home planet having 1.5 times Earth gravity. The effects however have slowly diminished over time as he has adapted to standard gravity over the years. He often practices in holodeck simulations with increased gravity more so for the nostalgia than any particular physical benefit.&lt;br /&gt;
&lt;br /&gt;
==Hobbies &amp;amp; Interests==&lt;br /&gt;
&lt;br /&gt;
Alexander has an affinity for the game of chess. He also enjoys testing his marksmanship with small arms against others on the firing range and in marksman competitions. He maintains a modest antique collection of 22nd and 23rd century phaser pistols which he claims are far more balanced and accurate than current weapons despite improvements in power and handling. Alex is also an avid rock climber and enjoys kayaking waterways and experiencing nature whenever possible.&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
*coming soon&lt;br /&gt;
&lt;br /&gt;
==Medical Information==&lt;br /&gt;
*coming soon&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This Character is played by [[Tav]].&lt;br /&gt;
&lt;br /&gt;
{{CHCrew}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Crazy Horse Crew]]&lt;/div&gt;</summary>
		<author><name>Tramius</name></author>
	</entry>
	<entry>
		<id>https://www.aylhr.co/index.php?title=Alexander_Canaris&amp;diff=6496</id>
		<title>Alexander Canaris</title>
		<link rel="alternate" type="text/html" href="https://www.aylhr.co/index.php?title=Alexander_Canaris&amp;diff=6496"/>
		<updated>2015-11-20T04:58:11Z</updated>

		<summary type="html">&lt;p&gt;Tramius: /* Phantom Squad */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CrewTable&lt;br /&gt;
|  cimage = Alex_Canaris.png&lt;br /&gt;
|  rimage = GY-R-000.JPG&lt;br /&gt;
|  charactername = Alexander Canaris&lt;br /&gt;
|  rank = Lt. Commander&lt;br /&gt;
|  position = Chief Operations Officer&lt;br /&gt;
|  race = Human&lt;br /&gt;
|  gender = Male&lt;br /&gt;
|  age = 36&lt;br /&gt;
|  haircolor = Light Brown&lt;br /&gt;
|  eyecolor = Brown&lt;br /&gt;
|  height = 6&#039;&lt;br /&gt;
|  weight = 175lbs&lt;br /&gt;
|  father = Deceased&lt;br /&gt;
|  mother = Deceased&lt;br /&gt;
|  siblings = None&lt;br /&gt;
|  marital = Single&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
[[Image:NGX21107.png|frame|left|Alex&#039;s home planet, Mining Planet, NGX21107 &amp;quot;DarkMist&amp;quot;]]&lt;br /&gt;
Alexander Valkarria was born on the unnamed planet NGX21107 on the edge of Federation space. As a result of the planet’s dark, dusty soil, wind, and moisture the planet was nicknamed “DarkMist” for the black dust storms that cover large portions of the planet’s surface. Consisting of mostly deserts and frozen wastelands the two extreme climates are separated by a cool, temperate zone that rings the tidally locked planet. Rich in a variety of heavy metals, minerals, and natural resources the planet is home to several large mining operations. Corporate mining operations span the planet&#039;s habitable belt at its center however some operations extend into the planet&#039;s more extreme zones of ice and desert. Despite the hardships and difficulties surviving on the frontier mining planet the tight-knit colonists were hard working, cheerful people who toiled to make a living and a life on DarkMist.&lt;br /&gt;
&lt;br /&gt;
===Tragedy Strikes===&lt;br /&gt;
On Stardate 23XXXX.XX, DarkMist was attacked by a notorious group of outlaws known as the Bloodstar pirates. The pirate faction preyed upon colonies, settlements, and shipping along the outer edges of Federation borders where defenses were minimal and Starfleet’s presence was light or nonexistent. Without warning, Bloodstar crew beamed raiding parties to the surface demanding supplies and equipment from the lightly armed colonists who lived on the outskirts of the heavily fortified mining operations owned and controlled by the various mining corporations.&lt;br /&gt;
Corporate officials determined not to incur the wrath of the pirates remained neutral during the encounter engaging their heavy shielding systems and locking down their mining facilities. Workers, miners, and colonists were left alone to deal with the pirates, their threats, nad demands. Violence erupted when one of the pirate crew shot and killed a colonist as an example. While lightly armed, the colonists, many skilled in fighting Darkmists’s hostile life forms, opened fire on the pirates killing several of them in the initial attack. Fighting escalated with both colonists and pirates paying a heavy toll in life. The pirates quickly retreated fearing the ferocity of the colonist’s reaction.&lt;br /&gt;
&lt;br /&gt;
[[Image:DMAttacked.png|thumb|right|DarkMist Attacked!]]&lt;br /&gt;
&lt;br /&gt;
The pirate commander enraged at the colonists’ defiance opened fire from orbit his small armada of ships pummeling Colony 2. While the mining corporation facility was able to absorb the attacks due to heavy shielding, the colony itself was set ablaze. After nearly an hour the mining corporation officials, caving under intense pressure to act, finally activated its weapons and drove off the pirate fleet but only after it had managed to exact a catastrophic toll on the colony that had opposed them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Little remained of the colony; its buildings, dwellings, homes, shops, and town square had been obliterated by the orbital bombardment. There were few survivors of the massacre. Alex’s parents, who had taken up arms against the pirate raiders, had been killed in the orbital attacks. Alex survived the onslaught but had been seriously injured when his living quarters collapsed during the bombardment. Search parties a day later found the boy face down in the black dust of the street barely clinging to life having clawed his way out of the wreckage of his home.&lt;br /&gt;
Two weeks later, Alex awoke in the infirmary of the mining corporation where he was tactlessly informed of the colonies destruction and the loss of his parents. Unable to walk, his injuries still severe, the boy was forced to deal with injuries, cold corporate officials, and the loss of his family. NeoDyne Heavy Industries, the corporation who had failed to respond to the pirate threat and as a result lost two thirds of its employees and maintenance staff now toiled over what to do with the survivors, namely with Alexander as they possessed no facilities for caring for or raising children.&lt;br /&gt;
&lt;br /&gt;
===Finding New Family===&lt;br /&gt;
&lt;br /&gt;
Commander Erza Xalion, a retired Starfleet security officer, who had lost her husband and son in the attacks had been part of the search party who had found the boy had kept tabs on the youngster having been impressed by the boy’s strength and determination given the wounds he had received. Personally devastated by her own losses and unwilling to see another life thrown away by corporate indecision and idiocy, offered to care for Alexander as his guardian. Neodyne officials were all too happy to grant her request as it removed one of many liabilities with which they had to contend as a result of the pirate attacks.&lt;br /&gt;
&lt;br /&gt;
Xalion took Alex in helping to nurse him back to health. Alexander quickly grew to despise the pirates who had destroyed his life and killed his parents. He vowed to one day track them down and bring them to justice at any cost. Sensing the boy’s determination and reckless unwillingness to follow authority which he blamed for allowing his parents to die – Xalion offered to teach Alex how to defend himself and protect others using her extensive skills and training in Starfleet.&lt;br /&gt;
&lt;br /&gt;
[[Image:Skywatching.png|frame|left|Alex gazing into the skies of his home.]]&lt;br /&gt;
&lt;br /&gt;
The two, while sharing a sometimes tenuous relationship, each grew fond of the other. Xalion was the mother Alex had lost and Alex was the son that had been taken from her.In the years that passed, Alex excelled at hand to hand combat and became especially proficient in phaser marksmanship. Winning several local tournaments and awards for marksmanship, Alex was widely regarded as one of the best shots on the small planet.&lt;br /&gt;
As the years passed, Alex yearned to leave DarkMist rejecting any suggestions of working in planetary mining operations . Xalion often caught the young man staring up into the sky. She convinced herself that Alex dreamed of a better life beyond DarkMist, but she secretly knew Alex’s heart and mind were firmly set upon finding the pirates that had killed his parents and the other colonists and someday exacting revenge.&lt;br /&gt;
Unwilling to take work in mining industries or work for the corporations he blamed for his parent’s death, Xalion repeatedly suggested he join Starfleet. She hoped that the discipline and purpose she had found in its ranks would help free Alex from the shackles of vengeance and hatred. With a letter of recommendation from Xalion, Alex applied to the Academy and was later accepted.&lt;br /&gt;
&lt;br /&gt;
===Starfleet Academy &amp;amp; Early Career===&lt;br /&gt;
&lt;br /&gt;
Alexander was an excellent student however made few friends choosing instead to devote all of his time and effort into learning and honing his skills. As his senior year drew to a close, Alex decided to apply to Starfleet Intelligence. He was certain Starfleet Intelligence would train him with the skills he needed to locate the Bloodstar pirates while also giving him access to information on their whereabouts.&lt;br /&gt;
Upon joining intelligence, Alex rapidly climbed within its ranks quickly becoming a skilled and successful officer catching the notice of his superiors. Despite his young age he was transferred to an elite intelligence unit codenamed: Phantom Squad.&lt;br /&gt;
It’s members known as ‘phantoms’ were highly skilled, elite intelligence agents capable of conducting Starfleet’s most challenging and demanding missions. Their skills and training gave them the ability to conduct operations without being seen, heard, or detected.&lt;br /&gt;
As a consequence of joining the phantoms, Alex was required to change his surname to conceal his true identity and prevent enemies from using loved ones, family, and friends against them in their profession’s silent and clandestine war against enemies of the Federation. Alex Valkarria became Alexander Canaris turning a page on his life from what had been to what was.&lt;br /&gt;
&lt;br /&gt;
===Phantom Squad===&lt;br /&gt;
&lt;br /&gt;
The bond shared between team members had to be earned, but Phantom squad members trusted their fellow team members with their lives. The trust that was demanded and given by its members provided Alex a family of friends he had never known. Time passed. Alex both saved his team member’s lives and also was saved by them countless times on difficult assignments. Regarding his closest friends as family, Alex was inseparable from Lt. Gray Arcwind and Lt. Lyra Cortana. They were the brother and sister he never had.&lt;br /&gt;
&lt;br /&gt;
[[Image:sniper.png|200px|frame|left|Canaris In The Field...]]&lt;br /&gt;
&lt;br /&gt;
The three phantoms were widely regarded as the best undercover intelligence officers in the fleet however this triad of solidarity fractured over time as both Gray and Alex slowly and secretly developed feelings for Lyra. Their rivalry over her affections grew until it became a wedge pitting blood brothers against one another.  Alex eventually fell madly in love with Lyra and contemplated giving up his career and his bloodlust for revenge against the Bloodstar pirates to be with her. He professed his love for her which she returned having secretly longed for his affections as well. Knowing that any outward signs of their relationship would damage their status and careers the two kept their now intimate relationship a secret. Despite their best intentions they were unable to hide their love from Gray who eventually learned the truth.&lt;br /&gt;
&lt;br /&gt;
[[Image:Lyras_end.png|frame|right|Lyra&#039;s sacrifice...]]&lt;br /&gt;
&lt;br /&gt;
The revelation led to a vicious confrontation between Gray and Alex. The two fought each other to a bloody stalemate each requiring several days in an infirmary after the confrontation.The solidarity of the Phantom Three shattered after their clash. Lyra torn between friend and lover retreated from both Gray and Alex unable to handle the situation.&lt;br /&gt;
&lt;br /&gt;
One month later while on an undercover operation in Breen territory the trio was betrayed by a close associate and Breen double agent. Exposed and forced to flee from elite Breen counterintelligence forces the intelligence team became cornered in unfamiliar territory having lost their routes of escape to their extraction point.&lt;br /&gt;
&lt;br /&gt;
Facing death and the possibility of being coerced into betraying Starfleet secrets and knowledge, Lyra selflessly sacrificed her life in their escape to save the two men she deeply cared for. Alex and Gray escaped the planet, but their friendship was finished as a result. Each blamed the other for Lyra’s death neither able to forgive the other. Gray Arcwind left Starfleet soon afterwards disappearing completely into the galactic ether. Alex never spoke again with his former friend turned hostile arch-rival.&lt;br /&gt;
&lt;br /&gt;
[[Image:Gray_arcwind.png|thumb|left|Gray Arcwind]]&lt;br /&gt;
&lt;br /&gt;
Over the years Alex heard broken rumors of a mercenary for hire who went by the name of Black Phantom. Nothing was known about the individual. The phantom was untraceable, ruthless, and always completed an accepted mission no matter the difficulty or challenge. Nothing was beyond the phantom’s reach. Assuming one could locate the Phantom and survive the encounter any mission was guaranteed...for a price.&lt;br /&gt;
Alex had his suspicions but preferred to leave old wounds, pain, despair, and regret alone where they belonged...in the past.&lt;br /&gt;
&lt;br /&gt;
[[Image:Far_away.png|frame|right|Alex thinking of loved ones he couldn&#039;t protect...]]&lt;br /&gt;
&lt;br /&gt;
==Strengths &amp;amp; Weaknesses==&lt;br /&gt;
&lt;br /&gt;
Alexander possesses slightly higher strength, agility, and cardiovascular abilities due to his youth on his home planet having 1.5 times Earth gravity. The effects however have slowly diminished over time as he has adapted to standard gravity over the years. He often practices in holodeck simulations with increased gravity more so for the nostalgia than any particular physical benefit.&lt;br /&gt;
&lt;br /&gt;
==Hobbies &amp;amp; Interests==&lt;br /&gt;
&lt;br /&gt;
Alexander has an affinity for the game of chess. He also enjoys testing his marksmanship with small arms against others on the firing range and in marksman competitions. He maintains a modest antique collection of 22nd and 23rd century phaser pistols which he claims are far more balanced and accurate than current weapons despite improvements in power and handling. Alex is also an avid rock climber and enjoys kayaking waterways and experiencing nature whenever possible.&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
*coming soon&lt;br /&gt;
&lt;br /&gt;
==Medical Information==&lt;br /&gt;
*coming soon&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This Character is played by [[Tav]].&lt;br /&gt;
&lt;br /&gt;
{{CHCrew}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Crazy Horse Crew]]&lt;/div&gt;</summary>
		<author><name>Tramius</name></author>
	</entry>
	<entry>
		<id>https://www.aylhr.co/index.php?title=Alexander_Canaris&amp;diff=6495</id>
		<title>Alexander Canaris</title>
		<link rel="alternate" type="text/html" href="https://www.aylhr.co/index.php?title=Alexander_Canaris&amp;diff=6495"/>
		<updated>2015-11-20T04:57:04Z</updated>

		<summary type="html">&lt;p&gt;Tramius: /* Phantom Squad */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CrewTable&lt;br /&gt;
|  cimage = Alex_Canaris.png&lt;br /&gt;
|  rimage = GY-R-000.JPG&lt;br /&gt;
|  charactername = Alexander Canaris&lt;br /&gt;
|  rank = Lt. Commander&lt;br /&gt;
|  position = Chief Operations Officer&lt;br /&gt;
|  race = Human&lt;br /&gt;
|  gender = Male&lt;br /&gt;
|  age = 36&lt;br /&gt;
|  haircolor = Light Brown&lt;br /&gt;
|  eyecolor = Brown&lt;br /&gt;
|  height = 6&#039;&lt;br /&gt;
|  weight = 175lbs&lt;br /&gt;
|  father = Deceased&lt;br /&gt;
|  mother = Deceased&lt;br /&gt;
|  siblings = None&lt;br /&gt;
|  marital = Single&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
[[Image:NGX21107.png|frame|left|Alex&#039;s home planet, Mining Planet, NGX21107 &amp;quot;DarkMist&amp;quot;]]&lt;br /&gt;
Alexander Valkarria was born on the unnamed planet NGX21107 on the edge of Federation space. As a result of the planet’s dark, dusty soil, wind, and moisture the planet was nicknamed “DarkMist” for the black dust storms that cover large portions of the planet’s surface. Consisting of mostly deserts and frozen wastelands the two extreme climates are separated by a cool, temperate zone that rings the tidally locked planet. Rich in a variety of heavy metals, minerals, and natural resources the planet is home to several large mining operations. Corporate mining operations span the planet&#039;s habitable belt at its center however some operations extend into the planet&#039;s more extreme zones of ice and desert. Despite the hardships and difficulties surviving on the frontier mining planet the tight-knit colonists were hard working, cheerful people who toiled to make a living and a life on DarkMist.&lt;br /&gt;
&lt;br /&gt;
===Tragedy Strikes===&lt;br /&gt;
On Stardate 23XXXX.XX, DarkMist was attacked by a notorious group of outlaws known as the Bloodstar pirates. The pirate faction preyed upon colonies, settlements, and shipping along the outer edges of Federation borders where defenses were minimal and Starfleet’s presence was light or nonexistent. Without warning, Bloodstar crew beamed raiding parties to the surface demanding supplies and equipment from the lightly armed colonists who lived on the outskirts of the heavily fortified mining operations owned and controlled by the various mining corporations.&lt;br /&gt;
Corporate officials determined not to incur the wrath of the pirates remained neutral during the encounter engaging their heavy shielding systems and locking down their mining facilities. Workers, miners, and colonists were left alone to deal with the pirates, their threats, nad demands. Violence erupted when one of the pirate crew shot and killed a colonist as an example. While lightly armed, the colonists, many skilled in fighting Darkmists’s hostile life forms, opened fire on the pirates killing several of them in the initial attack. Fighting escalated with both colonists and pirates paying a heavy toll in life. The pirates quickly retreated fearing the ferocity of the colonist’s reaction.&lt;br /&gt;
&lt;br /&gt;
[[Image:DMAttacked.png|thumb|right|DarkMist Attacked!]]&lt;br /&gt;
&lt;br /&gt;
The pirate commander enraged at the colonists’ defiance opened fire from orbit his small armada of ships pummeling Colony 2. While the mining corporation facility was able to absorb the attacks due to heavy shielding, the colony itself was set ablaze. After nearly an hour the mining corporation officials, caving under intense pressure to act, finally activated its weapons and drove off the pirate fleet but only after it had managed to exact a catastrophic toll on the colony that had opposed them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Little remained of the colony; its buildings, dwellings, homes, shops, and town square had been obliterated by the orbital bombardment. There were few survivors of the massacre. Alex’s parents, who had taken up arms against the pirate raiders, had been killed in the orbital attacks. Alex survived the onslaught but had been seriously injured when his living quarters collapsed during the bombardment. Search parties a day later found the boy face down in the black dust of the street barely clinging to life having clawed his way out of the wreckage of his home.&lt;br /&gt;
Two weeks later, Alex awoke in the infirmary of the mining corporation where he was tactlessly informed of the colonies destruction and the loss of his parents. Unable to walk, his injuries still severe, the boy was forced to deal with injuries, cold corporate officials, and the loss of his family. NeoDyne Heavy Industries, the corporation who had failed to respond to the pirate threat and as a result lost two thirds of its employees and maintenance staff now toiled over what to do with the survivors, namely with Alexander as they possessed no facilities for caring for or raising children.&lt;br /&gt;
&lt;br /&gt;
===Finding New Family===&lt;br /&gt;
&lt;br /&gt;
Commander Erza Xalion, a retired Starfleet security officer, who had lost her husband and son in the attacks had been part of the search party who had found the boy had kept tabs on the youngster having been impressed by the boy’s strength and determination given the wounds he had received. Personally devastated by her own losses and unwilling to see another life thrown away by corporate indecision and idiocy, offered to care for Alexander as his guardian. Neodyne officials were all too happy to grant her request as it removed one of many liabilities with which they had to contend as a result of the pirate attacks.&lt;br /&gt;
&lt;br /&gt;
Xalion took Alex in helping to nurse him back to health. Alexander quickly grew to despise the pirates who had destroyed his life and killed his parents. He vowed to one day track them down and bring them to justice at any cost. Sensing the boy’s determination and reckless unwillingness to follow authority which he blamed for allowing his parents to die – Xalion offered to teach Alex how to defend himself and protect others using her extensive skills and training in Starfleet.&lt;br /&gt;
&lt;br /&gt;
[[Image:Skywatching.png|frame|left|Alex gazing into the skies of his home.]]&lt;br /&gt;
&lt;br /&gt;
The two, while sharing a sometimes tenuous relationship, each grew fond of the other. Xalion was the mother Alex had lost and Alex was the son that had been taken from her.In the years that passed, Alex excelled at hand to hand combat and became especially proficient in phaser marksmanship. Winning several local tournaments and awards for marksmanship, Alex was widely regarded as one of the best shots on the small planet.&lt;br /&gt;
As the years passed, Alex yearned to leave DarkMist rejecting any suggestions of working in planetary mining operations . Xalion often caught the young man staring up into the sky. She convinced herself that Alex dreamed of a better life beyond DarkMist, but she secretly knew Alex’s heart and mind were firmly set upon finding the pirates that had killed his parents and the other colonists and someday exacting revenge.&lt;br /&gt;
Unwilling to take work in mining industries or work for the corporations he blamed for his parent’s death, Xalion repeatedly suggested he join Starfleet. She hoped that the discipline and purpose she had found in its ranks would help free Alex from the shackles of vengeance and hatred. With a letter of recommendation from Xalion, Alex applied to the Academy and was later accepted.&lt;br /&gt;
&lt;br /&gt;
===Starfleet Academy &amp;amp; Early Career===&lt;br /&gt;
&lt;br /&gt;
Alexander was an excellent student however made few friends choosing instead to devote all of his time and effort into learning and honing his skills. As his senior year drew to a close, Alex decided to apply to Starfleet Intelligence. He was certain Starfleet Intelligence would train him with the skills he needed to locate the Bloodstar pirates while also giving him access to information on their whereabouts.&lt;br /&gt;
Upon joining intelligence, Alex rapidly climbed within its ranks quickly becoming a skilled and successful officer catching the notice of his superiors. Despite his young age he was transferred to an elite intelligence unit codenamed: Phantom Squad.&lt;br /&gt;
It’s members known as ‘phantoms’ were highly skilled, elite intelligence agents capable of conducting Starfleet’s most challenging and demanding missions. Their skills and training gave them the ability to conduct operations without being seen, heard, or detected.&lt;br /&gt;
As a consequence of joining the phantoms, Alex was required to change his surname to conceal his true identity and prevent enemies from using loved ones, family, and friends against them in their profession’s silent and clandestine war against enemies of the Federation. Alex Valkarria became Alexander Canaris turning a page on his life from what had been to what was.&lt;br /&gt;
&lt;br /&gt;
===Phantom Squad===&lt;br /&gt;
&lt;br /&gt;
The bond shared between team members had to be earned, but Phantom squad members trusted their fellow team members with their lives. The trust that was demanded and given by its members provided Alex a family of friends he had never known. Time passed. Alex both saved his team member’s lives and also was saved by them countless times on difficult assignments. Regarding his closest friends as family, Alex was inseparable from Lt. Gray Arcwind and Lt. Lyra Cortana. They were the brother and sister he never had.&lt;br /&gt;
&lt;br /&gt;
[[Image:sniper.png|200px|left|Lyra Cortana In The Field...]]&lt;br /&gt;
&lt;br /&gt;
The three phantoms were widely regarded as the best undercover intelligence officers in the fleet however this triad of solidarity fractured over time as both Gray and Alex slowly and secretly developed feelings for Lyra. Their rivalry over her affections grew until it became a wedge pitting blood brothers against one another.  Alex eventually fell madly in love with Lyra and contemplated giving up his career and his bloodlust for revenge against the Bloodstar pirates to be with her. He professed his love for her which she returned having secretly longed for his affections as well. Knowing that any outward signs of their relationship would damage their status and careers the two kept their now intimate relationship a secret. Despite their best intentions they were unable to hide their love from Gray who eventually learned the truth.&lt;br /&gt;
&lt;br /&gt;
[[Image:Lyras_end.png|frame|right|Lyra&#039;s sacrifice...]]&lt;br /&gt;
&lt;br /&gt;
The revelation led to a vicious confrontation between Gray and Alex. The two fought each other to a bloody stalemate each requiring several days in an infirmary after the confrontation.The solidarity of the Phantom Three shattered after their clash. Lyra torn between friend and lover retreated from both Gray and Alex unable to handle the situation.&lt;br /&gt;
&lt;br /&gt;
One month later while on an undercover operation in Breen territory the trio was betrayed by a close associate and Breen double agent. Exposed and forced to flee from elite Breen counterintelligence forces the intelligence team became cornered in unfamiliar territory having lost their routes of escape to their extraction point.&lt;br /&gt;
&lt;br /&gt;
Facing death and the possibility of being coerced into betraying Starfleet secrets and knowledge, Lyra selflessly sacrificed her life in their escape to save the two men she deeply cared for. Alex and Gray escaped the planet, but their friendship was finished as a result. Each blamed the other for Lyra’s death neither able to forgive the other. Gray Arcwind left Starfleet soon afterwards disappearing completely into the galactic ether. Alex never spoke again with his former friend turned hostile arch-rival.&lt;br /&gt;
&lt;br /&gt;
[[Image:Gray_arcwind.png|thumb|left|Gray Arcwind]]&lt;br /&gt;
&lt;br /&gt;
Over the years Alex heard broken rumors of a mercenary for hire who went by the name of Black Phantom. Nothing was known about the individual. The phantom was untraceable, ruthless, and always completed an accepted mission no matter the difficulty or challenge. Nothing was beyond the phantom’s reach. Assuming one could locate the Phantom and survive the encounter any mission was guaranteed...for a price.&lt;br /&gt;
Alex had his suspicions but preferred to leave old wounds, pain, despair, and regret alone where they belonged...in the past.&lt;br /&gt;
&lt;br /&gt;
[[Image:Far_away.png|frame|right|Alex thinking of loved ones he couldn&#039;t protect...]]&lt;br /&gt;
&lt;br /&gt;
==Strengths &amp;amp; Weaknesses==&lt;br /&gt;
&lt;br /&gt;
Alexander possesses slightly higher strength, agility, and cardiovascular abilities due to his youth on his home planet having 1.5 times Earth gravity. The effects however have slowly diminished over time as he has adapted to standard gravity over the years. He often practices in holodeck simulations with increased gravity more so for the nostalgia than any particular physical benefit.&lt;br /&gt;
&lt;br /&gt;
==Hobbies &amp;amp; Interests==&lt;br /&gt;
&lt;br /&gt;
Alexander has an affinity for the game of chess. He also enjoys testing his marksmanship with small arms against others on the firing range and in marksman competitions. He maintains a modest antique collection of 22nd and 23rd century phaser pistols which he claims are far more balanced and accurate than current weapons despite improvements in power and handling. Alex is also an avid rock climber and enjoys kayaking waterways and experiencing nature whenever possible.&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
*coming soon&lt;br /&gt;
&lt;br /&gt;
==Medical Information==&lt;br /&gt;
*coming soon&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This Character is played by [[Tav]].&lt;br /&gt;
&lt;br /&gt;
{{CHCrew}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Crazy Horse Crew]]&lt;/div&gt;</summary>
		<author><name>Tramius</name></author>
	</entry>
	<entry>
		<id>https://www.aylhr.co/index.php?title=Alexander_Canaris&amp;diff=6494</id>
		<title>Alexander Canaris</title>
		<link rel="alternate" type="text/html" href="https://www.aylhr.co/index.php?title=Alexander_Canaris&amp;diff=6494"/>
		<updated>2015-11-20T04:54:24Z</updated>

		<summary type="html">&lt;p&gt;Tramius: /* Phantom Squad */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CrewTable&lt;br /&gt;
|  cimage = Alex_Canaris.png&lt;br /&gt;
|  rimage = GY-R-000.JPG&lt;br /&gt;
|  charactername = Alexander Canaris&lt;br /&gt;
|  rank = Lt. Commander&lt;br /&gt;
|  position = Chief Operations Officer&lt;br /&gt;
|  race = Human&lt;br /&gt;
|  gender = Male&lt;br /&gt;
|  age = 36&lt;br /&gt;
|  haircolor = Light Brown&lt;br /&gt;
|  eyecolor = Brown&lt;br /&gt;
|  height = 6&#039;&lt;br /&gt;
|  weight = 175lbs&lt;br /&gt;
|  father = Deceased&lt;br /&gt;
|  mother = Deceased&lt;br /&gt;
|  siblings = None&lt;br /&gt;
|  marital = Single&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
[[Image:NGX21107.png|frame|left|Alex&#039;s home planet, Mining Planet, NGX21107 &amp;quot;DarkMist&amp;quot;]]&lt;br /&gt;
Alexander Valkarria was born on the unnamed planet NGX21107 on the edge of Federation space. As a result of the planet’s dark, dusty soil, wind, and moisture the planet was nicknamed “DarkMist” for the black dust storms that cover large portions of the planet’s surface. Consisting of mostly deserts and frozen wastelands the two extreme climates are separated by a cool, temperate zone that rings the tidally locked planet. Rich in a variety of heavy metals, minerals, and natural resources the planet is home to several large mining operations. Corporate mining operations span the planet&#039;s habitable belt at its center however some operations extend into the planet&#039;s more extreme zones of ice and desert. Despite the hardships and difficulties surviving on the frontier mining planet the tight-knit colonists were hard working, cheerful people who toiled to make a living and a life on DarkMist.&lt;br /&gt;
&lt;br /&gt;
===Tragedy Strikes===&lt;br /&gt;
On Stardate 23XXXX.XX, DarkMist was attacked by a notorious group of outlaws known as the Bloodstar pirates. The pirate faction preyed upon colonies, settlements, and shipping along the outer edges of Federation borders where defenses were minimal and Starfleet’s presence was light or nonexistent. Without warning, Bloodstar crew beamed raiding parties to the surface demanding supplies and equipment from the lightly armed colonists who lived on the outskirts of the heavily fortified mining operations owned and controlled by the various mining corporations.&lt;br /&gt;
Corporate officials determined not to incur the wrath of the pirates remained neutral during the encounter engaging their heavy shielding systems and locking down their mining facilities. Workers, miners, and colonists were left alone to deal with the pirates, their threats, nad demands. Violence erupted when one of the pirate crew shot and killed a colonist as an example. While lightly armed, the colonists, many skilled in fighting Darkmists’s hostile life forms, opened fire on the pirates killing several of them in the initial attack. Fighting escalated with both colonists and pirates paying a heavy toll in life. The pirates quickly retreated fearing the ferocity of the colonist’s reaction.&lt;br /&gt;
&lt;br /&gt;
[[Image:DMAttacked.png|thumb|right|DarkMist Attacked!]]&lt;br /&gt;
&lt;br /&gt;
The pirate commander enraged at the colonists’ defiance opened fire from orbit his small armada of ships pummeling Colony 2. While the mining corporation facility was able to absorb the attacks due to heavy shielding, the colony itself was set ablaze. After nearly an hour the mining corporation officials, caving under intense pressure to act, finally activated its weapons and drove off the pirate fleet but only after it had managed to exact a catastrophic toll on the colony that had opposed them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Little remained of the colony; its buildings, dwellings, homes, shops, and town square had been obliterated by the orbital bombardment. There were few survivors of the massacre. Alex’s parents, who had taken up arms against the pirate raiders, had been killed in the orbital attacks. Alex survived the onslaught but had been seriously injured when his living quarters collapsed during the bombardment. Search parties a day later found the boy face down in the black dust of the street barely clinging to life having clawed his way out of the wreckage of his home.&lt;br /&gt;
Two weeks later, Alex awoke in the infirmary of the mining corporation where he was tactlessly informed of the colonies destruction and the loss of his parents. Unable to walk, his injuries still severe, the boy was forced to deal with injuries, cold corporate officials, and the loss of his family. NeoDyne Heavy Industries, the corporation who had failed to respond to the pirate threat and as a result lost two thirds of its employees and maintenance staff now toiled over what to do with the survivors, namely with Alexander as they possessed no facilities for caring for or raising children.&lt;br /&gt;
&lt;br /&gt;
===Finding New Family===&lt;br /&gt;
&lt;br /&gt;
Commander Erza Xalion, a retired Starfleet security officer, who had lost her husband and son in the attacks had been part of the search party who had found the boy had kept tabs on the youngster having been impressed by the boy’s strength and determination given the wounds he had received. Personally devastated by her own losses and unwilling to see another life thrown away by corporate indecision and idiocy, offered to care for Alexander as his guardian. Neodyne officials were all too happy to grant her request as it removed one of many liabilities with which they had to contend as a result of the pirate attacks.&lt;br /&gt;
&lt;br /&gt;
Xalion took Alex in helping to nurse him back to health. Alexander quickly grew to despise the pirates who had destroyed his life and killed his parents. He vowed to one day track them down and bring them to justice at any cost. Sensing the boy’s determination and reckless unwillingness to follow authority which he blamed for allowing his parents to die – Xalion offered to teach Alex how to defend himself and protect others using her extensive skills and training in Starfleet.&lt;br /&gt;
&lt;br /&gt;
[[Image:Skywatching.png|frame|left|Alex gazing into the skies of his home.]]&lt;br /&gt;
&lt;br /&gt;
The two, while sharing a sometimes tenuous relationship, each grew fond of the other. Xalion was the mother Alex had lost and Alex was the son that had been taken from her.In the years that passed, Alex excelled at hand to hand combat and became especially proficient in phaser marksmanship. Winning several local tournaments and awards for marksmanship, Alex was widely regarded as one of the best shots on the small planet.&lt;br /&gt;
As the years passed, Alex yearned to leave DarkMist rejecting any suggestions of working in planetary mining operations . Xalion often caught the young man staring up into the sky. She convinced herself that Alex dreamed of a better life beyond DarkMist, but she secretly knew Alex’s heart and mind were firmly set upon finding the pirates that had killed his parents and the other colonists and someday exacting revenge.&lt;br /&gt;
Unwilling to take work in mining industries or work for the corporations he blamed for his parent’s death, Xalion repeatedly suggested he join Starfleet. She hoped that the discipline and purpose she had found in its ranks would help free Alex from the shackles of vengeance and hatred. With a letter of recommendation from Xalion, Alex applied to the Academy and was later accepted.&lt;br /&gt;
&lt;br /&gt;
===Starfleet Academy &amp;amp; Early Career===&lt;br /&gt;
&lt;br /&gt;
Alexander was an excellent student however made few friends choosing instead to devote all of his time and effort into learning and honing his skills. As his senior year drew to a close, Alex decided to apply to Starfleet Intelligence. He was certain Starfleet Intelligence would train him with the skills he needed to locate the Bloodstar pirates while also giving him access to information on their whereabouts.&lt;br /&gt;
Upon joining intelligence, Alex rapidly climbed within its ranks quickly becoming a skilled and successful officer catching the notice of his superiors. Despite his young age he was transferred to an elite intelligence unit codenamed: Phantom Squad.&lt;br /&gt;
It’s members known as ‘phantoms’ were highly skilled, elite intelligence agents capable of conducting Starfleet’s most challenging and demanding missions. Their skills and training gave them the ability to conduct operations without being seen, heard, or detected.&lt;br /&gt;
As a consequence of joining the phantoms, Alex was required to change his surname to conceal his true identity and prevent enemies from using loved ones, family, and friends against them in their profession’s silent and clandestine war against enemies of the Federation. Alex Valkarria became Alexander Canaris turning a page on his life from what had been to what was.&lt;br /&gt;
&lt;br /&gt;
===Phantom Squad===&lt;br /&gt;
&lt;br /&gt;
The bond shared between team members had to be earned, but Phantom squad members trusted their fellow team members with their lives. The trust that was demanded and given by its members provided Alex a family of friends he had never known. Time passed. Alex both saved his team member’s lives and also was saved by them countless times on difficult assignments. Regarding his closest friends as family, Alex was inseparable from Lt. Gray Arcwind and Lt. Lyra Cortana. They were the brother and sister he never had.&lt;br /&gt;
&lt;br /&gt;
[[Image:sniper.png|thumb|left|Lyra Cortana In The Field...]]&lt;br /&gt;
&lt;br /&gt;
The three phantoms were widely regarded as the best undercover intelligence officers in the fleet however this triad of solidarity fractured over time as both Gray and Alex slowly and secretly developed feelings for Lyra. Their rivalry over her affections grew until it became a wedge pitting blood brothers against one another.  Alex eventually fell madly in love with Lyra and contemplated giving up his career and his bloodlust for revenge against the Bloodstar pirates to be with her. He professed his love for her which she returned having secretly longed for his affections as well. Knowing that any outward signs of their relationship would damage their status and careers the two kept their now intimate relationship a secret. Despite their best intentions they were unable to hide their love from Gray who eventually learned the truth.&lt;br /&gt;
&lt;br /&gt;
[[Image:Lyras_end.png|frame|right|Lyra&#039;s sacrifice...]]&lt;br /&gt;
&lt;br /&gt;
The revelation led to a vicious confrontation between Gray and Alex. The two fought each other to a bloody stalemate each requiring several days in an infirmary after the confrontation.The solidarity of the Phantom Three shattered after their clash. Lyra torn between friend and lover retreated from both Gray and Alex unable to handle the situation.&lt;br /&gt;
&lt;br /&gt;
One month later while on an undercover operation in Breen territory the trio was betrayed by a close associate and Breen double agent. Exposed and forced to flee from elite Breen counterintelligence forces the intelligence team became cornered in unfamiliar territory having lost their routes of escape to their extraction point.&lt;br /&gt;
&lt;br /&gt;
Facing death and the possibility of being coerced into betraying Starfleet secrets and knowledge, Lyra selflessly sacrificed her life in their escape to save the two men she deeply cared for. Alex and Gray escaped the planet, but their friendship was finished as a result. Each blamed the other for Lyra’s death neither able to forgive the other. Gray Arcwind left Starfleet soon afterwards disappearing completely into the galactic ether. Alex never spoke again with his former friend turned hostile arch-rival.&lt;br /&gt;
&lt;br /&gt;
[[Image:Gray_arcwind.png|thumb|left|Gray Arcwind]]&lt;br /&gt;
&lt;br /&gt;
Over the years Alex heard broken rumors of a mercenary for hire who went by the name of Black Phantom. Nothing was known about the individual. The phantom was untraceable, ruthless, and always completed an accepted mission no matter the difficulty or challenge. Nothing was beyond the phantom’s reach. Assuming one could locate the Phantom and survive the encounter any mission was guaranteed...for a price.&lt;br /&gt;
Alex had his suspicions but preferred to leave old wounds, pain, despair, and regret alone where they belonged...in the past.&lt;br /&gt;
&lt;br /&gt;
[[Image:Far_away.png|frame|right|Alex thinking of loved ones he couldn&#039;t protect...]]&lt;br /&gt;
&lt;br /&gt;
==Strengths &amp;amp; Weaknesses==&lt;br /&gt;
&lt;br /&gt;
Alexander possesses slightly higher strength, agility, and cardiovascular abilities due to his youth on his home planet having 1.5 times Earth gravity. The effects however have slowly diminished over time as he has adapted to standard gravity over the years. He often practices in holodeck simulations with increased gravity more so for the nostalgia than any particular physical benefit.&lt;br /&gt;
&lt;br /&gt;
==Hobbies &amp;amp; Interests==&lt;br /&gt;
&lt;br /&gt;
Alexander has an affinity for the game of chess. He also enjoys testing his marksmanship with small arms against others on the firing range and in marksman competitions. He maintains a modest antique collection of 22nd and 23rd century phaser pistols which he claims are far more balanced and accurate than current weapons despite improvements in power and handling. Alex is also an avid rock climber and enjoys kayaking waterways and experiencing nature whenever possible.&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
*coming soon&lt;br /&gt;
&lt;br /&gt;
==Medical Information==&lt;br /&gt;
*coming soon&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This Character is played by [[Tav]].&lt;br /&gt;
&lt;br /&gt;
{{CHCrew}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Crazy Horse Crew]]&lt;/div&gt;</summary>
		<author><name>Tramius</name></author>
	</entry>
	<entry>
		<id>https://www.aylhr.co/index.php?title=Alexander_Canaris&amp;diff=6493</id>
		<title>Alexander Canaris</title>
		<link rel="alternate" type="text/html" href="https://www.aylhr.co/index.php?title=Alexander_Canaris&amp;diff=6493"/>
		<updated>2015-11-20T04:53:19Z</updated>

		<summary type="html">&lt;p&gt;Tramius: /* Phantom Squad */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CrewTable&lt;br /&gt;
|  cimage = Alex_Canaris.png&lt;br /&gt;
|  rimage = GY-R-000.JPG&lt;br /&gt;
|  charactername = Alexander Canaris&lt;br /&gt;
|  rank = Lt. Commander&lt;br /&gt;
|  position = Chief Operations Officer&lt;br /&gt;
|  race = Human&lt;br /&gt;
|  gender = Male&lt;br /&gt;
|  age = 36&lt;br /&gt;
|  haircolor = Light Brown&lt;br /&gt;
|  eyecolor = Brown&lt;br /&gt;
|  height = 6&#039;&lt;br /&gt;
|  weight = 175lbs&lt;br /&gt;
|  father = Deceased&lt;br /&gt;
|  mother = Deceased&lt;br /&gt;
|  siblings = None&lt;br /&gt;
|  marital = Single&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
[[Image:NGX21107.png|frame|left|Alex&#039;s home planet, Mining Planet, NGX21107 &amp;quot;DarkMist&amp;quot;]]&lt;br /&gt;
Alexander Valkarria was born on the unnamed planet NGX21107 on the edge of Federation space. As a result of the planet’s dark, dusty soil, wind, and moisture the planet was nicknamed “DarkMist” for the black dust storms that cover large portions of the planet’s surface. Consisting of mostly deserts and frozen wastelands the two extreme climates are separated by a cool, temperate zone that rings the tidally locked planet. Rich in a variety of heavy metals, minerals, and natural resources the planet is home to several large mining operations. Corporate mining operations span the planet&#039;s habitable belt at its center however some operations extend into the planet&#039;s more extreme zones of ice and desert. Despite the hardships and difficulties surviving on the frontier mining planet the tight-knit colonists were hard working, cheerful people who toiled to make a living and a life on DarkMist.&lt;br /&gt;
&lt;br /&gt;
===Tragedy Strikes===&lt;br /&gt;
On Stardate 23XXXX.XX, DarkMist was attacked by a notorious group of outlaws known as the Bloodstar pirates. The pirate faction preyed upon colonies, settlements, and shipping along the outer edges of Federation borders where defenses were minimal and Starfleet’s presence was light or nonexistent. Without warning, Bloodstar crew beamed raiding parties to the surface demanding supplies and equipment from the lightly armed colonists who lived on the outskirts of the heavily fortified mining operations owned and controlled by the various mining corporations.&lt;br /&gt;
Corporate officials determined not to incur the wrath of the pirates remained neutral during the encounter engaging their heavy shielding systems and locking down their mining facilities. Workers, miners, and colonists were left alone to deal with the pirates, their threats, nad demands. Violence erupted when one of the pirate crew shot and killed a colonist as an example. While lightly armed, the colonists, many skilled in fighting Darkmists’s hostile life forms, opened fire on the pirates killing several of them in the initial attack. Fighting escalated with both colonists and pirates paying a heavy toll in life. The pirates quickly retreated fearing the ferocity of the colonist’s reaction.&lt;br /&gt;
&lt;br /&gt;
[[Image:DMAttacked.png|thumb|right|DarkMist Attacked!]]&lt;br /&gt;
&lt;br /&gt;
The pirate commander enraged at the colonists’ defiance opened fire from orbit his small armada of ships pummeling Colony 2. While the mining corporation facility was able to absorb the attacks due to heavy shielding, the colony itself was set ablaze. After nearly an hour the mining corporation officials, caving under intense pressure to act, finally activated its weapons and drove off the pirate fleet but only after it had managed to exact a catastrophic toll on the colony that had opposed them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Little remained of the colony; its buildings, dwellings, homes, shops, and town square had been obliterated by the orbital bombardment. There were few survivors of the massacre. Alex’s parents, who had taken up arms against the pirate raiders, had been killed in the orbital attacks. Alex survived the onslaught but had been seriously injured when his living quarters collapsed during the bombardment. Search parties a day later found the boy face down in the black dust of the street barely clinging to life having clawed his way out of the wreckage of his home.&lt;br /&gt;
Two weeks later, Alex awoke in the infirmary of the mining corporation where he was tactlessly informed of the colonies destruction and the loss of his parents. Unable to walk, his injuries still severe, the boy was forced to deal with injuries, cold corporate officials, and the loss of his family. NeoDyne Heavy Industries, the corporation who had failed to respond to the pirate threat and as a result lost two thirds of its employees and maintenance staff now toiled over what to do with the survivors, namely with Alexander as they possessed no facilities for caring for or raising children.&lt;br /&gt;
&lt;br /&gt;
===Finding New Family===&lt;br /&gt;
&lt;br /&gt;
Commander Erza Xalion, a retired Starfleet security officer, who had lost her husband and son in the attacks had been part of the search party who had found the boy had kept tabs on the youngster having been impressed by the boy’s strength and determination given the wounds he had received. Personally devastated by her own losses and unwilling to see another life thrown away by corporate indecision and idiocy, offered to care for Alexander as his guardian. Neodyne officials were all too happy to grant her request as it removed one of many liabilities with which they had to contend as a result of the pirate attacks.&lt;br /&gt;
&lt;br /&gt;
Xalion took Alex in helping to nurse him back to health. Alexander quickly grew to despise the pirates who had destroyed his life and killed his parents. He vowed to one day track them down and bring them to justice at any cost. Sensing the boy’s determination and reckless unwillingness to follow authority which he blamed for allowing his parents to die – Xalion offered to teach Alex how to defend himself and protect others using her extensive skills and training in Starfleet.&lt;br /&gt;
&lt;br /&gt;
[[Image:Skywatching.png|frame|left|Alex gazing into the skies of his home.]]&lt;br /&gt;
&lt;br /&gt;
The two, while sharing a sometimes tenuous relationship, each grew fond of the other. Xalion was the mother Alex had lost and Alex was the son that had been taken from her.In the years that passed, Alex excelled at hand to hand combat and became especially proficient in phaser marksmanship. Winning several local tournaments and awards for marksmanship, Alex was widely regarded as one of the best shots on the small planet.&lt;br /&gt;
As the years passed, Alex yearned to leave DarkMist rejecting any suggestions of working in planetary mining operations . Xalion often caught the young man staring up into the sky. She convinced herself that Alex dreamed of a better life beyond DarkMist, but she secretly knew Alex’s heart and mind were firmly set upon finding the pirates that had killed his parents and the other colonists and someday exacting revenge.&lt;br /&gt;
Unwilling to take work in mining industries or work for the corporations he blamed for his parent’s death, Xalion repeatedly suggested he join Starfleet. She hoped that the discipline and purpose she had found in its ranks would help free Alex from the shackles of vengeance and hatred. With a letter of recommendation from Xalion, Alex applied to the Academy and was later accepted.&lt;br /&gt;
&lt;br /&gt;
===Starfleet Academy &amp;amp; Early Career===&lt;br /&gt;
&lt;br /&gt;
Alexander was an excellent student however made few friends choosing instead to devote all of his time and effort into learning and honing his skills. As his senior year drew to a close, Alex decided to apply to Starfleet Intelligence. He was certain Starfleet Intelligence would train him with the skills he needed to locate the Bloodstar pirates while also giving him access to information on their whereabouts.&lt;br /&gt;
Upon joining intelligence, Alex rapidly climbed within its ranks quickly becoming a skilled and successful officer catching the notice of his superiors. Despite his young age he was transferred to an elite intelligence unit codenamed: Phantom Squad.&lt;br /&gt;
It’s members known as ‘phantoms’ were highly skilled, elite intelligence agents capable of conducting Starfleet’s most challenging and demanding missions. Their skills and training gave them the ability to conduct operations without being seen, heard, or detected.&lt;br /&gt;
As a consequence of joining the phantoms, Alex was required to change his surname to conceal his true identity and prevent enemies from using loved ones, family, and friends against them in their profession’s silent and clandestine war against enemies of the Federation. Alex Valkarria became Alexander Canaris turning a page on his life from what had been to what was.&lt;br /&gt;
&lt;br /&gt;
===Phantom Squad===&lt;br /&gt;
&lt;br /&gt;
The bond shared between team members had to be earned, but Phantom squad members trusted their fellow team members with their lives. The trust that was demanded and given by its members provided Alex a family of friends he had never known. Time passed. Alex both saved his team member’s lives and also was saved by them countless times on difficult assignments. Regarding his closest friends as family, Alex was inseparable from Lt. Gray Arcwind and Lt. Lyra Cortana. They were the brother and sister he never had.&lt;br /&gt;
&lt;br /&gt;
[[Image:sniper.png|frame|left|Lyra Cortana In The Field...]]&lt;br /&gt;
&lt;br /&gt;
The three phantoms were widely regarded as the best undercover intelligence officers in the fleet however this triad of solidarity fractured over time as both Gray and Alex slowly and secretly developed feelings for Lyra. Their rivalry over her affections grew until it became a wedge pitting blood brothers against one another.  Alex eventually fell madly in love with Lyra and contemplated giving up his career and his bloodlust for revenge against the Bloodstar pirates to be with her. He professed his love for her which she returned having secretly longed for his affections as well. Knowing that any outward signs of their relationship would damage their status and careers the two kept their now intimate relationship a secret. Despite their best intentions they were unable to hide their love from Gray who eventually learned the truth.&lt;br /&gt;
&lt;br /&gt;
[[Image:Lyras_end.png|frame|right|Lyra&#039;s sacrifice...]]&lt;br /&gt;
&lt;br /&gt;
The revelation led to a vicious confrontation between Gray and Alex. The two fought each other to a bloody stalemate each requiring several days in an infirmary after the confrontation.The solidarity of the Phantom Three shattered after their clash. Lyra torn between friend and lover retreated from both Gray and Alex unable to handle the situation.&lt;br /&gt;
&lt;br /&gt;
One month later while on an undercover operation in Breen territory the trio was betrayed by a close associate and Breen double agent. Exposed and forced to flee from elite Breen counterintelligence forces the intelligence team became cornered in unfamiliar territory having lost their routes of escape to their extraction point.&lt;br /&gt;
&lt;br /&gt;
Facing death and the possibility of being coerced into betraying Starfleet secrets and knowledge, Lyra selflessly sacrificed her life in their escape to save the two men she deeply cared for. Alex and Gray escaped the planet, but their friendship was finished as a result. Each blamed the other for Lyra’s death neither able to forgive the other. Gray Arcwind left Starfleet soon afterwards disappearing completely into the galactic ether. Alex never spoke again with his former friend turned hostile arch-rival.&lt;br /&gt;
&lt;br /&gt;
[[Image:Gray_arcwind.png|thumb|left|Gray Arcwind]]&lt;br /&gt;
&lt;br /&gt;
Over the years Alex heard broken rumors of a mercenary for hire who went by the name of Black Phantom. Nothing was known about the individual. The phantom was untraceable, ruthless, and always completed an accepted mission no matter the difficulty or challenge. Nothing was beyond the phantom’s reach. Assuming one could locate the Phantom and survive the encounter any mission was guaranteed...for a price.&lt;br /&gt;
Alex had his suspicions but preferred to leave old wounds, pain, despair, and regret alone where they belonged...in the past.&lt;br /&gt;
&lt;br /&gt;
[[Image:Far_away.png|frame|right|Alex thinking of loved ones he couldn&#039;t protect...]]&lt;br /&gt;
&lt;br /&gt;
==Strengths &amp;amp; Weaknesses==&lt;br /&gt;
&lt;br /&gt;
Alexander possesses slightly higher strength, agility, and cardiovascular abilities due to his youth on his home planet having 1.5 times Earth gravity. The effects however have slowly diminished over time as he has adapted to standard gravity over the years. He often practices in holodeck simulations with increased gravity more so for the nostalgia than any particular physical benefit.&lt;br /&gt;
&lt;br /&gt;
==Hobbies &amp;amp; Interests==&lt;br /&gt;
&lt;br /&gt;
Alexander has an affinity for the game of chess. He also enjoys testing his marksmanship with small arms against others on the firing range and in marksman competitions. He maintains a modest antique collection of 22nd and 23rd century phaser pistols which he claims are far more balanced and accurate than current weapons despite improvements in power and handling. Alex is also an avid rock climber and enjoys kayaking waterways and experiencing nature whenever possible.&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
*coming soon&lt;br /&gt;
&lt;br /&gt;
==Medical Information==&lt;br /&gt;
*coming soon&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This Character is played by [[Tav]].&lt;br /&gt;
&lt;br /&gt;
{{CHCrew}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Crazy Horse Crew]]&lt;/div&gt;</summary>
		<author><name>Tramius</name></author>
	</entry>
	<entry>
		<id>https://www.aylhr.co/index.php?title=File:Sniper.png&amp;diff=6492</id>
		<title>File:Sniper.png</title>
		<link rel="alternate" type="text/html" href="https://www.aylhr.co/index.php?title=File:Sniper.png&amp;diff=6492"/>
		<updated>2015-11-20T04:53:01Z</updated>

		<summary type="html">&lt;p&gt;Tramius: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Tramius</name></author>
	</entry>
	<entry>
		<id>https://www.aylhr.co/index.php?title=Alexander_Canaris&amp;diff=5288</id>
		<title>Alexander Canaris</title>
		<link rel="alternate" type="text/html" href="https://www.aylhr.co/index.php?title=Alexander_Canaris&amp;diff=5288"/>
		<updated>2015-04-22T03:33:28Z</updated>

		<summary type="html">&lt;p&gt;Tramius: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CrewTable&lt;br /&gt;
|  cimage = Alex_Canaris.png&lt;br /&gt;
|  rimage = GY-R-000.JPG&lt;br /&gt;
|  charactername = Alexander Canaris&lt;br /&gt;
|  rank = Lt. Commander&lt;br /&gt;
|  position = Chief Operations Officer&lt;br /&gt;
|  race = Human&lt;br /&gt;
|  gender = Male&lt;br /&gt;
|  age = 36&lt;br /&gt;
|  haircolor = Light Brown&lt;br /&gt;
|  eyecolor = Brown&lt;br /&gt;
|  height = 6&#039;&lt;br /&gt;
|  weight = 175lbs&lt;br /&gt;
|  father = Deceased&lt;br /&gt;
|  mother = Deceased&lt;br /&gt;
|  siblings = None&lt;br /&gt;
|  marital = Single&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
[[Image:NGX21107.png|frame|left|Alex&#039;s home planet, Mining Planet, NGX21107 &amp;quot;DarkMist&amp;quot;]]&lt;br /&gt;
Alexander Valkarria was born on the unnamed planet NGX21107 on the edge of Federation space. As a result of the planet’s dark, dusty soil, wind, and moisture the planet was nicknamed “DarkMist” for the black dust storms that cover large portions of the planet’s surface. Consisting of mostly deserts and frozen wastelands the two extreme climates are separated by a cool, temperate zone that rings the tidally locked planet. Rich in a variety of heavy metals, minerals, and natural resources the planet is home to several large mining operations. Corporate mining operations span the planet&#039;s habitable belt at its center however some operations extend into the planet&#039;s more extreme zones of ice and desert. Despite the hardships and difficulties surviving on the frontier mining planet the tight-knit colonists were hard working, cheerful people who toiled to make a living and a life on DarkMist.&lt;br /&gt;
&lt;br /&gt;
===Tragedy Strikes===&lt;br /&gt;
On Stardate 23XXXX.XX, DarkMist was attacked by a notorious group of outlaws known as the Bloodstar pirates. The pirate faction preyed upon colonies, settlements, and shipping along the outer edges of Federation borders where defenses were minimal and Starfleet’s presence was light or nonexistent. Without warning, Bloodstar crew beamed raiding parties to the surface demanding supplies and equipment from the lightly armed colonists who lived on the outskirts of the heavily fortified mining operations owned and controlled by the various mining corporations.&lt;br /&gt;
Corporate officials determined not to incur the wrath of the pirates remained neutral during the encounter engaging their heavy shielding systems and locking down their mining facilities. Workers, miners, and colonists were left alone to deal with the pirates, their threats, nad demands. Violence erupted when one of the pirate crew shot and killed a colonist as an example. While lightly armed, the colonists, many skilled in fighting Darkmists’s hostile life forms, opened fire on the pirates killing several of them in the initial attack. Fighting escalated with both colonists and pirates paying a heavy toll in life. The pirates quickly retreated fearing the ferocity of the colonist’s reaction.&lt;br /&gt;
&lt;br /&gt;
[[Image:DMAttacked.png|thumb|right|DarkMist Attacked!]]&lt;br /&gt;
&lt;br /&gt;
The pirate commander enraged at the colonists’ defiance opened fire from orbit his small armada of ships pummeling Colony 2. While the mining corporation facility was able to absorb the attacks due to heavy shielding, the colony itself was set ablaze. After nearly an hour the mining corporation officials, caving under intense pressure to act, finally activated its weapons and drove off the pirate fleet but only after it had managed to exact a catastrophic toll on the colony that had opposed them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Little remained of the colony; its buildings, dwellings, homes, shops, and town square had been obliterated by the orbital bombardment. There were few survivors of the massacre. Alex’s parents, who had taken up arms against the pirate raiders, had been killed in the orbital attacks. Alex survived the onslaught but had been seriously injured when his living quarters collapsed during the bombardment. Search parties a day later found the boy face down in the black dust of the street barely clinging to life having clawed his way out of the wreckage of his home.&lt;br /&gt;
Two weeks later, Alex awoke in the infirmary of the mining corporation where he was tactlessly informed of the colonies destruction and the loss of his parents. Unable to walk, his injuries still severe, the boy was forced to deal with injuries, cold corporate officials, and the loss of his family. NeoDyne Heavy Industries, the corporation who had failed to respond to the pirate threat and as a result lost two thirds of its employees and maintenance staff now toiled over what to do with the survivors, namely with Alexander as they possessed no facilities for caring for or raising children.&lt;br /&gt;
&lt;br /&gt;
===Finding New Family===&lt;br /&gt;
&lt;br /&gt;
Commander Erza Xalion, a retired Starfleet security officer, who had lost her husband and son in the attacks had been part of the search party who had found the boy had kept tabs on the youngster having been impressed by the boy’s strength and determination given the wounds he had received. Personally devastated by her own losses and unwilling to see another life thrown away by corporate indecision and idiocy, offered to care for Alexander as his guardian. Neodyne officials were all too happy to grant her request as it removed one of many liabilities with which they had to contend as a result of the pirate attacks.&lt;br /&gt;
&lt;br /&gt;
Xalion took Alex in helping to nurse him back to health. Alexander quickly grew to despise the pirates who had destroyed his life and killed his parents. He vowed to one day track them down and bring them to justice at any cost. Sensing the boy’s determination and reckless unwillingness to follow authority which he blamed for allowing his parents to die – Xalion offered to teach Alex how to defend himself and protect others using her extensive skills and training in Starfleet.&lt;br /&gt;
&lt;br /&gt;
[[Image:Skywatching.png|frame|left|Alex gazing into the skies of his home.]]&lt;br /&gt;
&lt;br /&gt;
The two, while sharing a sometimes tenuous relationship, each grew fond of the other. Xalion was the mother Alex had lost and Alex was the son that had been taken from her.In the years that passed, Alex excelled at hand to hand combat and became especially proficient in phaser marksmanship. Winning several local tournaments and awards for marksmanship, Alex was widely regarded as one of the best shots on the small planet.&lt;br /&gt;
As the years passed, Alex yearned to leave DarkMist rejecting any suggestions of working in planetary mining operations . Xalion often caught the young man staring up into the sky. She convinced herself that Alex dreamed of a better life beyond DarkMist, but she secretly knew Alex’s heart and mind were firmly set upon finding the pirates that had killed his parents and the other colonists and someday exacting revenge.&lt;br /&gt;
Unwilling to take work in mining industries or work for the corporations he blamed for his parent’s death, Xalion repeatedly suggested he join Starfleet. She hoped that the discipline and purpose she had found in its ranks would help free Alex from the shackles of vengeance and hatred. With a letter of recommendation from Xalion, Alex applied to the Academy and was later accepted.&lt;br /&gt;
&lt;br /&gt;
===Starfleet Academy &amp;amp; Early Career===&lt;br /&gt;
&lt;br /&gt;
Alexander was an excellent student however made few friends choosing instead to devote all of his time and effort into learning and honing his skills. As his senior year drew to a close, Alex decided to apply to Starfleet Intelligence. He was certain Starfleet Intelligence would train him with the skills he needed to locate the Bloodstar pirates while also giving him access to information on their whereabouts.&lt;br /&gt;
Upon joining intelligence, Alex rapidly climbed within its ranks quickly becoming a skilled and successful officer catching the notice of his superiors. Despite his young age he was transferred to an elite intelligence unit codenamed: Phantom Squad.&lt;br /&gt;
It’s members known as ‘phantoms’ were highly skilled, elite intelligence agents capable of conducting Starfleet’s most challenging and demanding missions. Their skills and training gave them the ability to conduct operations without being seen, heard, or detected.&lt;br /&gt;
As a consequence of joining the phantoms, Alex was required to change his surname to conceal his true identity and prevent enemies from using loved ones, family, and friends against them in their profession’s silent and clandestine war against enemies of the Federation. Alex Valkarria became Alexander Canaris turning a page on his life from what had been to what was.&lt;br /&gt;
&lt;br /&gt;
===Phantom Squad===&lt;br /&gt;
&lt;br /&gt;
The bond shared between team members had to be earned, but Phantom squad members trusted their fellow team members with their lives. The trust that was demanded and given by its members provided Alex a family of friends he had never known. Time passed. Alex both saved his team member’s lives and also was saved by them countless times on difficult assignments. Regarding his closest friends as family, Alex was inseparable from Lt. Gray Arcwind and Lt. Lyra Cortana. They were the brother and sister he never had.&lt;br /&gt;
&lt;br /&gt;
The three phantoms were widely regarded as the best undercover intelligence officers in the fleet however this triad of solidarity fractured over time as both Gray and Alex slowly and secretly developed feelings for Lyra. Their rivalry over her affections grew until it became a wedge pitting blood brothers against one another.  Alex eventually fell madly in love with Lyra and contemplated giving up his career and his bloodlust for revenge against the Bloodstar pirates to be with her. He professed his love for her which she returned having secretly longed for his affections as well. Knowing that any outward signs of their relationship would damage their status and careers the two kept their now intimate relationship a secret. Despite their best intentions they were unable to hide their love from Gray who eventually learned the truth.&lt;br /&gt;
&lt;br /&gt;
[[Image:Lyras_end.png|frame|right|Lyra&#039;s sacrifice...]]&lt;br /&gt;
&lt;br /&gt;
The revelation led to a vicious confrontation between Gray and Alex. The two fought each other to a bloody stalemate each requiring several days in an infirmary after the confrontation.The solidarity of the Phantom Three shattered after their clash. Lyra torn between friend and lover retreated from both Gray and Alex unable to handle the situation.&lt;br /&gt;
&lt;br /&gt;
One month later while on an undercover operation in Breen territory the trio was betrayed by a close associate and Breen double agent. Exposed and forced to flee from elite Breen counterintelligence forces the intelligence team became cornered in unfamiliar territory having lost their routes of escape to their extraction point.&lt;br /&gt;
&lt;br /&gt;
Facing death and the possibility of being coerced into betraying Starfleet secrets and knowledge, Lyra selflessly sacrificed her life in their escape to save the two men she deeply cared for. Alex and Gray escaped the planet, but their friendship was finished as a result. Each blamed the other for Lyra’s death neither able to forgive the other. Gray Arcwind left Starfleet soon afterwards disappearing completely into the galactic ether. Alex never spoke again with his former friend turned hostile arch-rival.&lt;br /&gt;
&lt;br /&gt;
[[Image:Gray_arcwind.png|thumb|left|Gray Arcwind]]&lt;br /&gt;
&lt;br /&gt;
Over the years Alex heard broken rumors of a mercenary for hire who went by the name of Black Phantom. Nothing was known about the individual. The phantom was untraceable, ruthless, and always completed an accepted mission no matter the difficulty or challenge. Nothing was beyond the phantom’s reach. Assuming one could locate the Phantom and survive the encounter any mission was guaranteed...for a price.&lt;br /&gt;
Alex had his suspicions but preferred to leave old wounds, pain, despair, and regret alone where they belonged...in the past.&lt;br /&gt;
&lt;br /&gt;
[[Image:Far_away.png|frame|right|Alex thinking of loved ones he couldn&#039;t protect...]]&lt;br /&gt;
&lt;br /&gt;
==Strengths &amp;amp; Weaknesses==&lt;br /&gt;
&lt;br /&gt;
Alexander possesses slightly higher strength, agility, and cardiovascular abilities due to his youth on his home planet having 1.5 times Earth gravity. The effects however have slowly diminished over time as he has adapted to standard gravity over the years. He often practices in holodeck simulations with increased gravity more so for the nostalgia than any particular physical benefit.&lt;br /&gt;
&lt;br /&gt;
==Hobbies &amp;amp; Interests==&lt;br /&gt;
&lt;br /&gt;
Alexander has an affinity for the game of chess. He also enjoys testing his marksmanship with small arms against others on the firing range and in marksman competitions. He maintains a modest antique collection of 22nd and 23rd century phaser pistols which he claims are far more balanced and accurate than current weapons despite improvements in power and handling. Alex is also an avid rock climber and enjoys kayaking waterways and experiencing nature whenever possible.&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
*coming soon&lt;br /&gt;
&lt;br /&gt;
==Medical Information==&lt;br /&gt;
*coming soon&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This Character is played by [[Tav]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Crazy Horse Crew]]&lt;/div&gt;</summary>
		<author><name>Tramius</name></author>
	</entry>
	<entry>
		<id>https://www.aylhr.co/index.php?title=Alexander_Canaris&amp;diff=5287</id>
		<title>Alexander Canaris</title>
		<link rel="alternate" type="text/html" href="https://www.aylhr.co/index.php?title=Alexander_Canaris&amp;diff=5287"/>
		<updated>2015-04-21T05:36:09Z</updated>

		<summary type="html">&lt;p&gt;Tramius: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CrewTable&lt;br /&gt;
|  cimage = Alex_Canaris.png&lt;br /&gt;
|  rimage = GY-R-000.JPG&lt;br /&gt;
|  charactername = Alexander Canaris&lt;br /&gt;
|  rank = Lt. Commander&lt;br /&gt;
|  position = Chief Operations Officer&lt;br /&gt;
|  race = Human&lt;br /&gt;
|  gender = Male&lt;br /&gt;
|  age = 36&lt;br /&gt;
|  haircolor = Light Brown&lt;br /&gt;
|  eyecolor = Brown&lt;br /&gt;
|  height = 6&#039;&lt;br /&gt;
|  weight = 175lbs&lt;br /&gt;
|  father = ???&lt;br /&gt;
|  mother = Deceased&lt;br /&gt;
|  siblings = None&lt;br /&gt;
|  marital = Single&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
[[Image:NGX21107.png|frame|left|Alex&#039;s home planet, Mining Planet, NGX21107 &amp;quot;DarkMist&amp;quot;]]&lt;br /&gt;
Alexander Valkarria was born on the unnamed planet NGX21107 on the edge of Federation space. As a result of the planet’s dark, dusty soil, wind, and moisture the planet was nicknamed “DarkMist” for the black dust storms that cover large portions of the planet’s surface. Consisting of mostly deserts and frozen wastelands the two extreme climates are separated by a cool, temperate zone that rings the tidally locked planet. Rich in a variety of heavy metals, minerals, and natural resources the planet is home to several large mining operations. Corporate mining operations span the planet&#039;s habitable belt at its center however some operations extend into the planet&#039;s more extreme zones of ice and desert. Despite the hardships and difficulties surviving on the frontier mining planet the tight-knit colonists were hard working, cheerful people who toiled to make a living and a life on DarkMist.&lt;br /&gt;
&lt;br /&gt;
===Tragedy Strikes===&lt;br /&gt;
On Stardate 23XXXX.XX, DarkMist was attacked by a notorious group of outlaws known as the Bloodstar pirates. The pirate faction preyed upon colonies, settlements, and shipping along the outer edges of Federation borders where defenses were minimal and Starfleet’s presence was light or nonexistent. Without warning, Bloodstar crew beamed raiding parties to the surface demanding supplies and equipment from the lightly armed colonists who lived on the outskirts of the heavily fortified mining operations owned and controlled by the various mining corporations.&lt;br /&gt;
Corporate officials determined not to incur the wrath of the pirates remained neutral during the encounter engaging their heavy shielding systems and locking down their mining facilities. Workers, miners, and colonists were left alone to deal with the pirates, their threats, nad demands. Violence erupted when one of the pirate crew shot and killed a colonist as an example. While lightly armed, the colonists, many skilled in fighting Darkmists’s hostile life forms, opened fire on the pirates killing several of them in the initial attack. Fighting escalated with both colonists and pirates paying a heavy toll in life. The pirates quickly retreated fearing the ferocity of the colonist’s reaction.&lt;br /&gt;
&lt;br /&gt;
[[Image:DMAttacked.png|thumb|right|DarkMist Attacked!]]&lt;br /&gt;
&lt;br /&gt;
The pirate commander enraged at the colonists’ defiance opened fire from orbit his small armada of ships pummeling Colony 2. While the mining corporation facility was able to absorb the attacks due to heavy shielding, the colony itself was set ablaze. After nearly an hour the mining corporation officials, caving under intense pressure to act, finally activated its weapons and drove off the pirate fleet but only after it had managed to exact a catastrophic toll on the colony that had opposed them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Little remained of the colony; its buildings, dwellings, homes, shops, and town square had been obliterated by the orbital bombardment. There were few survivors of the massacre. Alex’s parents, who had taken up arms against the pirate raiders, had been killed in the orbital attacks. Alex survived the onslaught but had been seriously injured when his living quarters collapsed during the bombardment. Search parties a day later found the boy face down in the black dust of the street barely clinging to life having clawed his way out of the wreckage of his home.&lt;br /&gt;
Two weeks later, Alex awoke in the infirmary of the mining corporation where he was tactlessly informed of the colonies destruction and the loss of his parents. Unable to walk, his injuries still severe, the boy was forced to deal with injuries, cold corporate officials, and the loss of his family. NeoDyne Heavy Industries, the corporation who had failed to respond to the pirate threat and as a result lost two thirds of its employees and maintenance staff now toiled over what to do with the survivors, namely with Alexander as they possessed no facilities for caring for or raising children.&lt;br /&gt;
&lt;br /&gt;
===Finding New Family===&lt;br /&gt;
&lt;br /&gt;
Commander Erza Xalion, a retired Starfleet security officer, who had lost her husband and son in the attacks had been part of the search party who had found the boy had kept tabs on the youngster having been impressed by the boy’s strength and determination given the wounds he had received. Personally devastated by her own losses and unwilling to see another life thrown away by corporate indecision and idiocy, offered to care for Alexander as his guardian. Neodyne officials were all too happy to grant her request as it removed one of many liabilities with which they had to contend as a result of the pirate attacks.&lt;br /&gt;
&lt;br /&gt;
Xalion took Alex in helping to nurse him back to health. Alexander quickly grew to despise the pirates who had destroyed his life and killed his parents. He vowed to one day track them down and bring them to justice at any cost. Sensing the boy’s determination and reckless unwillingness to follow authority which he blamed for allowing his parents to die – Xalion offered to teach Alex how to defend himself and protect others using her extensive skills and training in Starfleet.&lt;br /&gt;
&lt;br /&gt;
[[Image:Skywatching.png|frame|left|Alex gazing into the skies of his home.]]&lt;br /&gt;
&lt;br /&gt;
The two, while sharing a sometimes tenuous relationship, each grew fond of the other. Xalion was the mother Alex had lost and Alex was the son that had been taken from her.In the years that passed, Alex excelled at hand to hand combat and became especially proficient in phaser marksmanship. Winning several local tournaments and awards for marksmanship, Alex was widely regarded as one of the best shots on the small planet.&lt;br /&gt;
As the years passed, Alex yearned to leave DarkMist rejecting any suggestions of working in planetary mining operations . Xalion often caught the young man staring up into the sky. She convinced herself that Alex dreamed of a better life beyond DarkMist, but she secretly knew Alex’s heart and mind were firmly set upon finding the pirates that had killed his parents and the other colonists and someday exacting revenge.&lt;br /&gt;
Unwilling to take work in mining industries or work for the corporations he blamed for his parent’s death, Xalion repeatedly suggested he join Starfleet. She hoped that the discipline and purpose she had found in its ranks would help free Alex from the shackles of vengeance and hatred. With a letter of recommendation from Xalion, Alex applied to the Academy and was later accepted.&lt;br /&gt;
&lt;br /&gt;
===Starfleet Academy &amp;amp; Early Career===&lt;br /&gt;
&lt;br /&gt;
Alexander was an excellent student however made few friends choosing instead to devote all of his time and effort into learning and honing his skills. As his senior year drew to a close, Alex decided to apply to Starfleet Intelligence. He was certain Starfleet Intelligence would train him with the skills he needed to locate the Bloodstar pirates while also giving him access to information on their whereabouts.&lt;br /&gt;
Upon joining intelligence, Alex rapidly climbed within its ranks quickly becoming a skilled and successful officer catching the notice of his superiors. Despite his young age he was transferred to an elite intelligence unit codenamed: Phantom Squad.&lt;br /&gt;
It’s members known as ‘phantoms’ were highly skilled, elite intelligence agents capable of conducting Starfleet’s most challenging and demanding missions. Their skills and training gave them the ability to conduct operations without being seen, heard, or detected.&lt;br /&gt;
As a consequence of joining the phantoms, Alex was required to change his surname to conceal his true identity and prevent enemies from using loved ones, family, and friends against them in their profession’s silent and clandestine war against enemies of the Federation. Alex Valkarria became Alexander Canaris turning a page on his life from what had been to what was.&lt;br /&gt;
&lt;br /&gt;
===Phantom Squad===&lt;br /&gt;
&lt;br /&gt;
The bond shared between team members had to be earned, but Phantom squad members trusted their fellow team members with their lives. The trust that was demanded and given by its members provided Alex a family of friends he had never known. Time passed. Alex both saved his team member’s lives and also was saved by them countless times on difficult assignments. Regarding his closest friends as family, Alex was inseparable from Lt. Gray Arcwind and Lt. Lyra Cortana. They were the brother and sister he never had.&lt;br /&gt;
&lt;br /&gt;
The three phantoms were widely regarded as the best undercover intelligence officers in the fleet however this triad of solidarity fractured over time as both Gray and Alex slowly and secretly developed feelings for Lyra. Their rivalry over her affections grew until it became a wedge pitting blood brothers against one another.  Alex eventually fell madly in love with Lyra and contemplated giving up his career and his bloodlust for revenge against the Bloodstar pirates to be with her. He professed his love for her which she returned having secretly longed for his affections as well. Knowing that any outward signs of their relationship would damage their status and careers the two kept their now intimate relationship a secret. Despite their best intentions they were unable to hide their love from Gray who eventually learned the truth.&lt;br /&gt;
&lt;br /&gt;
[[Image:Lyras_end.png|frame|right|Lyra&#039;s sacrifice...]]&lt;br /&gt;
&lt;br /&gt;
The revelation led to a vicious confrontation between Gray and Alex. The two fought each other to a bloody stalemate each requiring several days in an infirmary after the confrontation.The solidarity of the Phantom Three shattered after their clash. Lyra torn between friend and lover retreated from both Gray and Alex unable to handle the situation.&lt;br /&gt;
&lt;br /&gt;
One month later while on an undercover operation in Breen territory the trio was betrayed by a close associate and Breen double agent. Exposed and forced to flee from elite Breen counterintelligence forces the intelligence team became cornered in unfamiliar territory having lost their routes of escape to their extraction point.&lt;br /&gt;
&lt;br /&gt;
Facing death and the possibility of being coerced into betraying Starfleet secrets and knowledge, Lyra selflessly sacrificed her life in their escape to save the two men she deeply cared for. Alex and Gray escaped the planet, but their friendship was finished as a result. Each blamed the other for Lyra’s death neither able to forgive the other. Gray Arcwind left Starfleet soon afterwards disappearing completely into the galactic ether. Alex never spoke again with his former friend turned hostile arch-rival.&lt;br /&gt;
&lt;br /&gt;
[[Image:Gray_arcwind.png|thumb|left|Gray Arcwind]]&lt;br /&gt;
&lt;br /&gt;
Over the years Alex heard broken rumors of a mercenary for hire who went by the name of Black Phantom. Nothing was known about the individual. The phantom was untraceable, ruthless, and always completed an accepted mission no matter the difficulty or challenge. Nothing was beyond the phantom’s reach. Assuming one could locate the Phantom and survive the encounter any mission was guaranteed...for a price.&lt;br /&gt;
Alex had his suspicions but preferred to leave old wounds, pain, despair, and regret alone where they belonged...in the past.&lt;br /&gt;
&lt;br /&gt;
[[Image:Far_away.png|frame|right|Alex thinking of loved ones he couldn&#039;t protect...]]&lt;br /&gt;
&lt;br /&gt;
==Strengths &amp;amp; Weaknesses==&lt;br /&gt;
&lt;br /&gt;
Alexander possesses slightly higher strength, agility, and cardiovascular abilities due to his youth on his home planet having 1.5 times Earth gravity. The effects however have slowly diminished over time as he has adapted to standard gravity over the years. He often practices in holodeck simulations with increased gravity more so for the nostalgia than any particular physical benefit.&lt;br /&gt;
&lt;br /&gt;
==Hobbies &amp;amp; Interests==&lt;br /&gt;
&lt;br /&gt;
Alexander has an affinity for the game of chess. He also enjoys testing his marksmanship with small arms against others on the firing range and in marksman competitions. He maintains a modest antique collection of 22nd and 23rd century phaser pistols which he claims are far more balanced and accurate than current weapons despite improvements in power and handling. Alex is also an avid rock climber and enjoys kayaking waterways and experiencing nature whenever possible.&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
*coming soon&lt;br /&gt;
&lt;br /&gt;
==Medical Information==&lt;br /&gt;
*coming soon&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This Character is played by [[Tav]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Crazy Horse Crew]]&lt;/div&gt;</summary>
		<author><name>Tramius</name></author>
	</entry>
	<entry>
		<id>https://www.aylhr.co/index.php?title=Alexander_Canaris&amp;diff=5286</id>
		<title>Alexander Canaris</title>
		<link rel="alternate" type="text/html" href="https://www.aylhr.co/index.php?title=Alexander_Canaris&amp;diff=5286"/>
		<updated>2015-04-21T05:35:29Z</updated>

		<summary type="html">&lt;p&gt;Tramius: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CrewTable&lt;br /&gt;
|  cimage = Alex_Canaris.png&lt;br /&gt;
|  rimage = GY-R-000.JPG&lt;br /&gt;
|  charactername = Alexander Canaris&lt;br /&gt;
|  rank = Lt. Commander&lt;br /&gt;
|  position = Chief Operations Officer&lt;br /&gt;
|  race = Human&lt;br /&gt;
|  gender = Male&lt;br /&gt;
|  age = 36&lt;br /&gt;
|  haircolor = Light Brown&lt;br /&gt;
|  eyecolor = Brown&lt;br /&gt;
|  height = 6&#039;&lt;br /&gt;
|  weight = 175lbs&lt;br /&gt;
|  father = ???&lt;br /&gt;
|  mother = Deceased&lt;br /&gt;
|  siblings = None&lt;br /&gt;
|  marital = Single&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
[[Image:NGX21107.png|thumb|left|Alex&#039;s home planet, Mining Planet, NGX21107 &amp;quot;DarkMist&amp;quot;]]&lt;br /&gt;
Alexander Valkarria was born on the unnamed planet NGX21107 on the edge of Federation space. As a result of the planet’s dark, dusty soil, wind, and moisture the planet was nicknamed “DarkMist” for the black dust storms that cover large portions of the planet’s surface. Consisting of mostly deserts and frozen wastelands the two extreme climates are separated by a cool, temperate zone that rings the tidally locked planet. Rich in a variety of heavy metals, minerals, and natural resources the planet is home to several large mining operations. Corporate mining operations span the planet&#039;s habitable belt at its center however some operations extend into the planet&#039;s more extreme zones of ice and desert. Despite the hardships and difficulties surviving on the frontier mining planet the tight-knit colonists were hard working, cheerful people who toiled to make a living and a life on DarkMist.&lt;br /&gt;
&lt;br /&gt;
===Tragedy Strikes===&lt;br /&gt;
On Stardate 23XXXX.XX, DarkMist was attacked by a notorious group of outlaws known as the Bloodstar pirates. The pirate faction preyed upon colonies, settlements, and shipping along the outer edges of Federation borders where defenses were minimal and Starfleet’s presence was light or nonexistent. Without warning, Bloodstar crew beamed raiding parties to the surface demanding supplies and equipment from the lightly armed colonists who lived on the outskirts of the heavily fortified mining operations owned and controlled by the various mining corporations.&lt;br /&gt;
Corporate officials determined not to incur the wrath of the pirates remained neutral during the encounter engaging their heavy shielding systems and locking down their mining facilities. Workers, miners, and colonists were left alone to deal with the pirates, their threats, nad demands. Violence erupted when one of the pirate crew shot and killed a colonist as an example. While lightly armed, the colonists, many skilled in fighting Darkmists’s hostile life forms, opened fire on the pirates killing several of them in the initial attack. Fighting escalated with both colonists and pirates paying a heavy toll in life. The pirates quickly retreated fearing the ferocity of the colonist’s reaction.&lt;br /&gt;
&lt;br /&gt;
[[Image:DMAttacked.png|thumb|right|DarkMist Attacked!]]&lt;br /&gt;
&lt;br /&gt;
The pirate commander enraged at the colonists’ defiance opened fire from orbit his small armada of ships pummeling Colony 2. While the mining corporation facility was able to absorb the attacks due to heavy shielding, the colony itself was set ablaze. After nearly an hour the mining corporation officials, caving under intense pressure to act, finally activated its weapons and drove off the pirate fleet but only after it had managed to exact a catastrophic toll on the colony that had opposed them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Little remained of the colony; its buildings, dwellings, homes, shops, and town square had been obliterated by the orbital bombardment. There were few survivors of the massacre. Alex’s parents, who had taken up arms against the pirate raiders, had been killed in the orbital attacks. Alex survived the onslaught but had been seriously injured when his living quarters collapsed during the bombardment. Search parties a day later found the boy face down in the black dust of the street barely clinging to life having clawed his way out of the wreckage of his home.&lt;br /&gt;
Two weeks later, Alex awoke in the infirmary of the mining corporation where he was tactlessly informed of the colonies destruction and the loss of his parents. Unable to walk, his injuries still severe, the boy was forced to deal with injuries, cold corporate officials, and the loss of his family. NeoDyne Heavy Industries, the corporation who had failed to respond to the pirate threat and as a result lost two thirds of its employees and maintenance staff now toiled over what to do with the survivors, namely with Alexander as they possessed no facilities for caring for or raising children.&lt;br /&gt;
&lt;br /&gt;
===Finding New Family===&lt;br /&gt;
&lt;br /&gt;
Commander Erza Xalion, a retired Starfleet security officer, who had lost her husband and son in the attacks had been part of the search party who had found the boy had kept tabs on the youngster having been impressed by the boy’s strength and determination given the wounds he had received. Personally devastated by her own losses and unwilling to see another life thrown away by corporate indecision and idiocy, offered to care for Alexander as his guardian. Neodyne officials were all too happy to grant her request as it removed one of many liabilities with which they had to contend as a result of the pirate attacks.&lt;br /&gt;
&lt;br /&gt;
Xalion took Alex in helping to nurse him back to health. Alexander quickly grew to despise the pirates who had destroyed his life and killed his parents. He vowed to one day track them down and bring them to justice at any cost. Sensing the boy’s determination and reckless unwillingness to follow authority which he blamed for allowing his parents to die – Xalion offered to teach Alex how to defend himself and protect others using her extensive skills and training in Starfleet.&lt;br /&gt;
&lt;br /&gt;
[[Image:Skywatching.png|frame|left|Alex gazing into the skies of his home.]]&lt;br /&gt;
&lt;br /&gt;
The two, while sharing a sometimes tenuous relationship, each grew fond of the other. Xalion was the mother Alex had lost and Alex was the son that had been taken from her.In the years that passed, Alex excelled at hand to hand combat and became especially proficient in phaser marksmanship. Winning several local tournaments and awards for marksmanship, Alex was widely regarded as one of the best shots on the small planet.&lt;br /&gt;
As the years passed, Alex yearned to leave DarkMist rejecting any suggestions of working in planetary mining operations . Xalion often caught the young man staring up into the sky. She convinced herself that Alex dreamed of a better life beyond DarkMist, but she secretly knew Alex’s heart and mind were firmly set upon finding the pirates that had killed his parents and the other colonists and someday exacting revenge.&lt;br /&gt;
Unwilling to take work in mining industries or work for the corporations he blamed for his parent’s death, Xalion repeatedly suggested he join Starfleet. She hoped that the discipline and purpose she had found in its ranks would help free Alex from the shackles of vengeance and hatred. With a letter of recommendation from Xalion, Alex applied to the Academy and was later accepted.&lt;br /&gt;
&lt;br /&gt;
===Starfleet Academy &amp;amp; Early Career===&lt;br /&gt;
&lt;br /&gt;
Alexander was an excellent student however made few friends choosing instead to devote all of his time and effort into learning and honing his skills. As his senior year drew to a close, Alex decided to apply to Starfleet Intelligence. He was certain Starfleet Intelligence would train him with the skills he needed to locate the Bloodstar pirates while also giving him access to information on their whereabouts.&lt;br /&gt;
Upon joining intelligence, Alex rapidly climbed within its ranks quickly becoming a skilled and successful officer catching the notice of his superiors. Despite his young age he was transferred to an elite intelligence unit codenamed: Phantom Squad.&lt;br /&gt;
It’s members known as ‘phantoms’ were highly skilled, elite intelligence agents capable of conducting Starfleet’s most challenging and demanding missions. Their skills and training gave them the ability to conduct operations without being seen, heard, or detected.&lt;br /&gt;
As a consequence of joining the phantoms, Alex was required to change his surname to conceal his true identity and prevent enemies from using loved ones, family, and friends against them in their profession’s silent and clandestine war against enemies of the Federation. Alex Valkarria became Alexander Canaris turning a page on his life from what had been to what was.&lt;br /&gt;
&lt;br /&gt;
===Phantom Squad===&lt;br /&gt;
&lt;br /&gt;
The bond shared between team members had to be earned, but Phantom squad members trusted their fellow team members with their lives. The trust that was demanded and given by its members provided Alex a family of friends he had never known. Time passed. Alex both saved his team member’s lives and also was saved by them countless times on difficult assignments. Regarding his closest friends as family, Alex was inseparable from Lt. Gray Arcwind and Lt. Lyra Cortana. They were the brother and sister he never had.&lt;br /&gt;
&lt;br /&gt;
The three phantoms were widely regarded as the best undercover intelligence officers in the fleet however this triad of solidarity fractured over time as both Gray and Alex slowly and secretly developed feelings for Lyra. Their rivalry over her affections grew until it became a wedge pitting blood brothers against one another.  Alex eventually fell madly in love with Lyra and contemplated giving up his career and his bloodlust for revenge against the Bloodstar pirates to be with her. He professed his love for her which she returned having secretly longed for his affections as well. Knowing that any outward signs of their relationship would damage their status and careers the two kept their now intimate relationship a secret. Despite their best intentions they were unable to hide their love from Gray who eventually learned the truth.&lt;br /&gt;
&lt;br /&gt;
[[Image:Lyras_end.png|frame|right|Lyra&#039;s sacrifice...]]&lt;br /&gt;
&lt;br /&gt;
The revelation led to a vicious confrontation between Gray and Alex. The two fought each other to a bloody stalemate each requiring several days in an infirmary after the confrontation.The solidarity of the Phantom Three shattered after their clash. Lyra torn between friend and lover retreated from both Gray and Alex unable to handle the situation.&lt;br /&gt;
&lt;br /&gt;
One month later while on an undercover operation in Breen territory the trio was betrayed by a close associate and Breen double agent. Exposed and forced to flee from elite Breen counterintelligence forces the intelligence team became cornered in unfamiliar territory having lost their routes of escape to their extraction point.&lt;br /&gt;
&lt;br /&gt;
Facing death and the possibility of being coerced into betraying Starfleet secrets and knowledge, Lyra selflessly sacrificed her life in their escape to save the two men she deeply cared for. Alex and Gray escaped the planet, but their friendship was finished as a result. Each blamed the other for Lyra’s death neither able to forgive the other. Gray Arcwind left Starfleet soon afterwards disappearing completely into the galactic ether. Alex never spoke again with his former friend turned hostile arch-rival.&lt;br /&gt;
&lt;br /&gt;
[[Image:Gray_arcwind.png|thumb|left|Gray Arcwind]]&lt;br /&gt;
&lt;br /&gt;
Over the years Alex heard broken rumors of a mercenary for hire who went by the name of Black Phantom. Nothing was known about the individual. The phantom was untraceable, ruthless, and always completed an accepted mission no matter the difficulty or challenge. Nothing was beyond the phantom’s reach. Assuming one could locate the Phantom and survive the encounter any mission was guaranteed...for a price.&lt;br /&gt;
Alex had his suspicions but preferred to leave old wounds, pain, despair, and regret alone where they belonged...in the past.&lt;br /&gt;
&lt;br /&gt;
[[Image:Far_away.png|frame|right|Alex thinking of loved ones he couldn&#039;t protect...]]&lt;br /&gt;
&lt;br /&gt;
==Strengths &amp;amp; Weaknesses==&lt;br /&gt;
&lt;br /&gt;
Alexander possesses slightly higher strength, agility, and cardiovascular abilities due to his youth on his home planet having 1.5 times Earth gravity. The effects however have slowly diminished over time as he has adapted to standard gravity over the years. He often practices in holodeck simulations with increased gravity more so for the nostalgia than any particular physical benefit.&lt;br /&gt;
&lt;br /&gt;
==Hobbies &amp;amp; Interests==&lt;br /&gt;
&lt;br /&gt;
Alexander has an affinity for the game of chess. He also enjoys testing his marksmanship with small arms against others on the firing range and in marksman competitions. He maintains a modest antique collection of 22nd and 23rd century phaser pistols which he claims are far more balanced and accurate than current weapons despite improvements in power and handling. Alex is also an avid rock climber and enjoys kayaking waterways and experiencing nature whenever possible.&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
*coming soon&lt;br /&gt;
&lt;br /&gt;
==Medical Information==&lt;br /&gt;
*coming soon&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This Character is played by [[Tav]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Crazy Horse Crew]]&lt;/div&gt;</summary>
		<author><name>Tramius</name></author>
	</entry>
	<entry>
		<id>https://www.aylhr.co/index.php?title=Alexander_Canaris&amp;diff=5285</id>
		<title>Alexander Canaris</title>
		<link rel="alternate" type="text/html" href="https://www.aylhr.co/index.php?title=Alexander_Canaris&amp;diff=5285"/>
		<updated>2015-04-21T05:34:08Z</updated>

		<summary type="html">&lt;p&gt;Tramius: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CrewTable&lt;br /&gt;
|  cimage = Alex_Canaris.png&lt;br /&gt;
|  rimage = GY-R-000.JPG&lt;br /&gt;
|  charactername = Alexander Canaris&lt;br /&gt;
|  rank = Lt. Commander&lt;br /&gt;
|  position = Chief Operations Officer&lt;br /&gt;
|  race = Human&lt;br /&gt;
|  gender = Male&lt;br /&gt;
|  age = 36&lt;br /&gt;
|  haircolor = Light Brown&lt;br /&gt;
|  eyecolor = Brown&lt;br /&gt;
|  height = 6&#039;&lt;br /&gt;
|  weight = 175lbs&lt;br /&gt;
|  father = ???&lt;br /&gt;
|  mother = Deceased&lt;br /&gt;
|  siblings = None&lt;br /&gt;
|  marital = Single&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
[[Image:NGX21107.png|thumb|left|Alex&#039;s home planet, Mining Planet, NGX21107 &amp;quot;DarkMist&amp;quot;]]&lt;br /&gt;
Alexander Valkarria was born on the unnamed planet NGX21107 on the edge of Federation space. As a result of the planet’s dark, dusty soil, wind, and moisture the planet was nicknamed “DarkMist” for the black dust storms that cover large portions of the planet’s surface. Consisting of mostly deserts and frozen wastelands the two extreme climates are separated by a cool, temperate zone that rings the tidally locked planet. Rich in a variety of heavy metals, minerals, and natural resources the planet is home to several large mining operations. Corporate mining operations span the planet&#039;s habitable belt at its center however some operations extend into the planet&#039;s more extreme zones of ice and desert. Despite the hardships and difficulties surviving on the frontier mining planet the tight-knit colonists were hard working, cheerful people who toiled to make a living and a life on DarkMist.&lt;br /&gt;
&lt;br /&gt;
===Tragedy Strikes===&lt;br /&gt;
On Stardate 23XXXX.XX, DarkMist was attacked by a notorious group of outlaws known as the Bloodstar pirates. The pirate faction preyed upon colonies, settlements, and shipping along the outer edges of Federation borders where defenses were minimal and Starfleet’s presence was light or nonexistent. Without warning, Bloodstar crew beamed raiding parties to the surface demanding supplies and equipment from the lightly armed colonists who lived on the outskirts of the heavily fortified mining operations owned and controlled by the various mining corporations.&lt;br /&gt;
Corporate officials determined not to incur the wrath of the pirates remained neutral during the encounter engaging their heavy shielding systems and locking down their mining facilities. Workers, miners, and colonists were left alone to deal with the pirates, their threats, nad demands. Violence erupted when one of the pirate crew shot and killed a colonist as an example. While lightly armed, the colonists, many skilled in fighting Darkmists’s hostile life forms, opened fire on the pirates killing several of them in the initial attack. Fighting escalated with both colonists and pirates paying a heavy toll in life. The pirates quickly retreated fearing the ferocity of the colonist’s reaction.&lt;br /&gt;
&lt;br /&gt;
[[Image:DMAttacked.png|thumb|right|DarkMist Attacked!]]&lt;br /&gt;
&lt;br /&gt;
The pirate commander enraged at the colonists’ defiance opened fire from orbit his small armada of ships pummeling Colony 2. While the mining corporation facility was able to absorb the attacks due to heavy shielding, the colony itself was set ablaze. After nearly an hour the mining corporation officials, caving under intense pressure to act, finally activated its weapons and drove off the pirate fleet but only after it had managed to exact a catastrophic toll on the colony that had opposed them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Little remained of the colony; its buildings, dwellings, homes, shops, and town square had been obliterated by the orbital bombardment. There were few survivors of the massacre. Alex’s parents, who had taken up arms against the pirate raiders, had been killed in the orbital attacks. Alex survived the onslaught but had been seriously injured when his living quarters collapsed during the bombardment. Search parties a day later found the boy face down in the black dust of the street barely clinging to life having clawed his way out of the wreckage of his home.&lt;br /&gt;
Two weeks later, Alex awoke in the infirmary of the mining corporation where he was tactlessly informed of the colonies destruction and the loss of his parents. Unable to walk, his injuries still severe, the boy was forced to deal with injuries, cold corporate officials, and the loss of his family. NeoDyne Heavy Industries, the corporation who had failed to respond to the pirate threat and as a result lost two thirds of its employees and maintenance staff now toiled over what to do with the survivors, namely with Alexander as they possessed no facilities for caring for or raising children.&lt;br /&gt;
&lt;br /&gt;
===Finding New Family===&lt;br /&gt;
&lt;br /&gt;
Commander Erza Xalion, a retired Starfleet security officer, who had lost her husband and son in the attacks had been part of the search party who had found the boy had kept tabs on the youngster having been impressed by the boy’s strength and determination given the wounds he had received. Personally devastated by her own losses and unwilling to see another life thrown away by corporate indecision and idiocy, offered to care for Alexander as his guardian. Neodyne officials were all too happy to grant her request as it removed one of many liabilities with which they had to contend as a result of the pirate attacks.&lt;br /&gt;
&lt;br /&gt;
Xalion took Alex in helping to nurse him back to health. Alexander quickly grew to despise the pirates who had destroyed his life and killed his parents. He vowed to one day track them down and bring them to justice at any cost. Sensing the boy’s determination and reckless unwillingness to follow authority which he blamed for allowing his parents to die – Xalion offered to teach Alex how to defend himself and protect others using her extensive skills and training in Starfleet.&lt;br /&gt;
&lt;br /&gt;
[[Image:Skywatching.png|left|Alex gazing into the skies of his home.]]&lt;br /&gt;
&lt;br /&gt;
The two, while sharing a sometimes tenuous relationship, each grew fond of the other. Xalion was the mother Alex had lost and Alex was the son that had been taken from her.In the years that passed, Alex excelled at hand to hand combat and became especially proficient in phaser marksmanship. Winning several local tournaments and awards for marksmanship, Alex was widely regarded as one of the best shots on the small planet.&lt;br /&gt;
As the years passed, Alex yearned to leave DarkMist rejecting any suggestions of working in planetary mining operations . Xalion often caught the young man staring up into the sky. She convinced herself that Alex dreamed of a better life beyond DarkMist, but she secretly knew Alex’s heart and mind were firmly set upon finding the pirates that had killed his parents and the other colonists and someday exacting revenge.&lt;br /&gt;
Unwilling to take work in mining industries or work for the corporations he blamed for his parent’s death, Xalion repeatedly suggested he join Starfleet. She hoped that the discipline and purpose she had found in its ranks would help free Alex from the shackles of vengeance and hatred. With a letter of recommendation from Xalion, Alex applied to the Academy and was later accepted.&lt;br /&gt;
&lt;br /&gt;
===Starfleet Academy &amp;amp; Early Career===&lt;br /&gt;
&lt;br /&gt;
Alexander was an excellent student however made few friends choosing instead to devote all of his time and effort into learning and honing his skills. As his senior year drew to a close, Alex decided to apply to Starfleet Intelligence. He was certain Starfleet Intelligence would train him with the skills he needed to locate the Bloodstar pirates while also giving him access to information on their whereabouts.&lt;br /&gt;
Upon joining intelligence, Alex rapidly climbed within its ranks quickly becoming a skilled and successful officer catching the notice of his superiors. Despite his young age he was transferred to an elite intelligence unit codenamed: Phantom Squad.&lt;br /&gt;
It’s members known as ‘phantoms’ were highly skilled, elite intelligence agents capable of conducting Starfleet’s most challenging and demanding missions. Their skills and training gave them the ability to conduct operations without being seen, heard, or detected.&lt;br /&gt;
As a consequence of joining the phantoms, Alex was required to change his surname to conceal his true identity and prevent enemies from using loved ones, family, and friends against them in their profession’s silent and clandestine war against enemies of the Federation. Alex Valkarria became Alexander Canaris turning a page on his life from what had been to what was.&lt;br /&gt;
&lt;br /&gt;
===Phantom Squad===&lt;br /&gt;
&lt;br /&gt;
The bond shared between team members had to be earned, but Phantom squad members trusted their fellow team members with their lives. The trust that was demanded and given by its members provided Alex a family of friends he had never known. Time passed. Alex both saved his team member’s lives and also was saved by them countless times on difficult assignments. Regarding his closest friends as family, Alex was inseparable from Lt. Gray Arcwind and Lt. Lyra Cortana. They were the brother and sister he never had.&lt;br /&gt;
&lt;br /&gt;
The three phantoms were widely regarded as the best undercover intelligence officers in the fleet however this triad of solidarity fractured over time as both Gray and Alex slowly and secretly developed feelings for Lyra. Their rivalry over her affections grew until it became a wedge pitting blood brothers against one another.  Alex eventually fell madly in love with Lyra and contemplated giving up his career and his bloodlust for revenge against the Bloodstar pirates to be with her. He professed his love for her which she returned having secretly longed for his affections as well. Knowing that any outward signs of their relationship would damage their status and careers the two kept their now intimate relationship a secret. Despite their best intentions they were unable to hide their love from Gray who eventually learned the truth.&lt;br /&gt;
&lt;br /&gt;
[[Image:Lyras_end.png|right|Lyra&#039;s sacrifice...]]&lt;br /&gt;
&lt;br /&gt;
The revelation led to a vicious confrontation between Gray and Alex. The two fought each other to a bloody stalemate each requiring several days in an infirmary after the confrontation.The solidarity of the Phantom Three shattered after their clash. Lyra torn between friend and lover retreated from both Gray and Alex unable to handle the situation.&lt;br /&gt;
&lt;br /&gt;
One month later while on an undercover operation in Breen territory the trio was betrayed by a close associate and Breen double agent. Exposed and forced to flee from elite Breen counterintelligence forces the intelligence team became cornered in unfamiliar territory having lost their routes of escape to their extraction point.&lt;br /&gt;
&lt;br /&gt;
Facing death and the possibility of being coerced into betraying Starfleet secrets and knowledge, Lyra selflessly sacrificed her life in their escape to save the two men she deeply cared for. Alex and Gray escaped the planet, but their friendship was finished as a result. Each blamed the other for Lyra’s death neither able to forgive the other. Gray Arcwind left Starfleet soon afterwards disappearing completely into the galactic ether. Alex never spoke again with his former friend turned hostile arch-rival.&lt;br /&gt;
&lt;br /&gt;
[[Image:Gray_arcwind.png|thumb|left|Gray Arcwind]]&lt;br /&gt;
&lt;br /&gt;
Over the years Alex heard broken rumors of a mercenary for hire who went by the name of Black Phantom. Nothing was known about the individual. The phantom was untraceable, ruthless, and always completed an accepted mission no matter the difficulty or challenge. Nothing was beyond the phantom’s reach. Assuming one could locate the Phantom and survive the encounter any mission was guaranteed...for a price.&lt;br /&gt;
Alex had his suspicions but preferred to leave old wounds, pain, despair, and regret alone where they belonged...in the past.&lt;br /&gt;
&lt;br /&gt;
[[Image:Far_away.png|right|Alex thinking of loved ones he couldn&#039;t protect...]]&lt;br /&gt;
&lt;br /&gt;
==Strengths &amp;amp; Weaknesses==&lt;br /&gt;
&lt;br /&gt;
Alexander possesses slightly higher strength, agility, and cardiovascular abilities due to his youth on his home planet having 1.5 times Earth gravity. The effects however have slowly diminished over time as he has adapted to standard gravity over the years. He often practices in holodeck simulations with increased gravity more so for the nostalgia than any particular physical benefit.&lt;br /&gt;
&lt;br /&gt;
==Hobbies &amp;amp; Interests==&lt;br /&gt;
&lt;br /&gt;
Alexander has an affinity for the game of chess. He also enjoys testing his marksmanship with small arms against others on the firing range and in marksman competitions. He maintains a modest antique collection of 22nd and 23rd century phaser pistols which he claims are far more balanced and accurate than current weapons despite improvements in power and handling. Alex is also an avid rock climber and enjoys kayaking waterways and experiencing nature whenever possible.&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
*coming soon&lt;br /&gt;
&lt;br /&gt;
==Medical Information==&lt;br /&gt;
*coming soon&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This Character is played by [[Tav]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Crazy Horse Crew]]&lt;/div&gt;</summary>
		<author><name>Tramius</name></author>
	</entry>
	<entry>
		<id>https://www.aylhr.co/index.php?title=Alexander_Canaris&amp;diff=5284</id>
		<title>Alexander Canaris</title>
		<link rel="alternate" type="text/html" href="https://www.aylhr.co/index.php?title=Alexander_Canaris&amp;diff=5284"/>
		<updated>2015-04-21T05:25:40Z</updated>

		<summary type="html">&lt;p&gt;Tramius: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CrewTable&lt;br /&gt;
|  cimage = Alex_Canaris.png&lt;br /&gt;
|  rimage = GY-R-000.JPG&lt;br /&gt;
|  charactername = Alexander Canaris&lt;br /&gt;
|  rank = Lt. Commander&lt;br /&gt;
|  position = Chief Operations Officer&lt;br /&gt;
|  race = Human&lt;br /&gt;
|  gender = Male&lt;br /&gt;
|  age = 36&lt;br /&gt;
|  haircolor = Light Brown&lt;br /&gt;
|  eyecolor = Brown&lt;br /&gt;
|  height = 6&#039;&lt;br /&gt;
|  weight = 175lbs&lt;br /&gt;
|  father = ???&lt;br /&gt;
|  mother = Deceased&lt;br /&gt;
|  siblings = None&lt;br /&gt;
|  marital = Single&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
[[Image:NGX21107.png|thumb|left|Alex&#039;s home planet, Mining Planet, NGX21107 &amp;quot;DarkMist&amp;quot;]]&lt;br /&gt;
Alexander Valkarria was born on the unnamed planet NGX21107 on the edge of Federation space. As a result of the planet’s dark, dusty soil, wind, and moisture the planet was nicknamed “DarkMist” for the black dust storms that cover large portions of the planet’s surface. Consisting of mostly deserts and frozen wastelands the two extreme climates are separated by a cool, temperate zone that rings the tidally locked planet. Rich in a variety of heavy metals, minerals, and natural resources the planet is home to several large mining operations. Corporate mining operations span the planet&#039;s habitable belt at its center however some operations extend into the planet&#039;s more extreme zones of ice and desert. Despite the hardships and difficulties surviving on the frontier mining planet the tight-knit colonists were hard working, cheerful people who toiled to make a living and a life on DarkMist.&lt;br /&gt;
&lt;br /&gt;
===Tragedy Strikes===&lt;br /&gt;
On Stardate 23XXXX.XX, DarkMist was attacked by a notorious group of outlaws known as the Bloodstar pirates. The pirate faction preyed upon colonies, settlements, and shipping along the outer edges of Federation borders where defenses were minimal and Starfleet’s presence was light or nonexistent. Without warning, Bloodstar crew beamed raiding parties to the surface demanding supplies and equipment from the lightly armed colonists who lived on the outskirts of the heavily fortified mining operations owned and controlled by the various mining corporations.&lt;br /&gt;
Corporate officials determined not to incur the wrath of the pirates remained neutral during the encounter engaging their heavy shielding systems and locking down their mining facilities. Workers, miners, and colonists were left alone to deal with the pirates, their threats, nad demands. Violence erupted when one of the pirate crew shot and killed a colonist as an example. While lightly armed, the colonists, many skilled in fighting Darkmists’s hostile life forms, opened fire on the pirates killing several of them in the initial attack. Fighting escalated with both colonists and pirates paying a heavy toll in life. The pirates quickly retreated fearing the ferocity of the colonist’s reaction.&lt;br /&gt;
&lt;br /&gt;
[[Image:DMAttacked.png|thumb|right|DarkMist Attacked!]]&lt;br /&gt;
&lt;br /&gt;
The pirate commander enraged at the colonists’ defiance opened fire from orbit his small armada of ships pummeling Colony 2. While the mining corporation facility was able to absorb the attacks due to heavy shielding, the colony itself was set ablaze. After nearly an hour the mining corporation officials, caving under intense pressure to act, finally activated its weapons and drove off the pirate fleet but only after it had managed to exact a catastrophic toll on the colony that had opposed them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Little remained of the colony; its buildings, dwellings, homes, shops, and town square had been obliterated by the orbital bombardment. There were few survivors of the massacre. Alex’s parents, who had taken up arms against the pirate raiders, had been killed in the orbital attacks. Alex survived the onslaught but had been seriously injured when his living quarters collapsed during the bombardment. Search parties a day later found the boy face down in the black dust of the street barely clinging to life having clawed his way out of the wreckage of his home.&lt;br /&gt;
Two weeks later, Alex awoke in the infirmary of the mining corporation where he was tactlessly informed of the colonies destruction and the loss of his parents. Unable to walk, his injuries still severe, the boy was forced to deal with injuries, cold corporate officials, and the loss of his family. NeoDyne Heavy Industries, the corporation who had failed to respond to the pirate threat and as a result lost two thirds of its employees and maintenance staff now toiled over what to do with the survivors, namely with Alexander as they possessed no facilities for caring for or raising children.&lt;br /&gt;
&lt;br /&gt;
===Finding New Family===&lt;br /&gt;
&lt;br /&gt;
Commander Erza Xalion, a retired Starfleet security officer, who had lost her husband and son in the attacks had been part of the search party who had found the boy had kept tabs on the youngster having been impressed by the boy’s strength and determination given the wounds he had received. Personally devastated by her own losses and unwilling to see another life thrown away by corporate indecision and idiocy, offered to care for Alexander as his guardian. Neodyne officials were all too happy to grant her request as it removed one of many liabilities with which they had to contend as a result of the pirate attacks.&lt;br /&gt;
&lt;br /&gt;
Xalion took Alex in helping to nurse him back to health. Alexander quickly grew to despise the pirates who had destroyed his life and killed his parents. He vowed to one day track them down and bring them to justice at any cost. Sensing the boy’s determination and reckless unwillingness to follow authority which he blamed for allowing his parents to die – Xalion offered to teach Alex how to defend himself and protect others using her extensive skills and training in Starfleet.&lt;br /&gt;
&lt;br /&gt;
[[Image:Skywatching.png|thumb|left|Alex gazing into the skies of his home.]]&lt;br /&gt;
&lt;br /&gt;
The two, while sharing a sometimes tenuous relationship, each grew fond of the other. Xalion was the mother Alex had lost and Alex was the son that had been taken from her.In the years that passed, Alex excelled at hand to hand combat and became especially proficient in phaser marksmanship. Winning several local tournaments and awards for marksmanship, Alex was widely regarded as one of the best shots on the small planet.&lt;br /&gt;
As the years passed, Alex yearned to leave DarkMist rejecting any suggestions of working in planetary mining operations . Xalion often caught the young man staring up into the sky. She convinced herself that Alex dreamed of a better life beyond DarkMist, but she secretly knew Alex’s heart and mind were firmly set upon finding the pirates that had killed his parents and the other colonists and someday exacting revenge.&lt;br /&gt;
Unwilling to take work in mining industries or work for the corporations he blamed for his parent’s death, Xalion repeatedly suggested he join Starfleet. She hoped that the discipline and purpose she had found in its ranks would help free Alex from the shackles of vengeance and hatred. With a letter of recommendation from Xalion, Alex applied to the Academy and was later accepted.&lt;br /&gt;
&lt;br /&gt;
===Starfleet Academy &amp;amp; Early Career===&lt;br /&gt;
&lt;br /&gt;
Alexander was an excellent student however made few friends choosing instead to devote all of his time and effort into learning and honing his skills. As his senior year drew to a close, Alex decided to apply to Starfleet Intelligence. He was certain Starfleet Intelligence would train him with the skills he needed to locate the Bloodstar pirates while also giving him access to information on their whereabouts.&lt;br /&gt;
Upon joining intelligence, Alex rapidly climbed within its ranks quickly becoming a skilled and successful officer catching the notice of his superiors. Despite his young age he was transferred to an elite intelligence unit codenamed: Phantom Squad.&lt;br /&gt;
It’s members known as ‘phantoms’ were highly skilled, elite intelligence agents capable of conducting Starfleet’s most challenging and demanding missions. Their skills and training gave them the ability to conduct operations without being seen, heard, or detected.&lt;br /&gt;
As a consequence of joining the phantoms, Alex was required to change his surname to conceal his true identity and prevent enemies from using loved ones, family, and friends against them in their profession’s silent and clandestine war against enemies of the Federation. Alex Valkarria became Alexander Canaris turning a page on his life from what had been to what was.&lt;br /&gt;
&lt;br /&gt;
===Phantom Squad===&lt;br /&gt;
&lt;br /&gt;
The bond shared between team members had to be earned, but Phantom squad members trusted their fellow team members with their lives. The trust that was demanded and given by its members provided Alex a family of friends he had never known. Time passed. Alex both saved his team member’s lives and also was saved by them countless times on difficult assignments. Regarding his closest friends as family, Alex was inseparable from Lt. Gray Arcwind and Lt. Lyra Cortana. They were the brother and sister he never had.&lt;br /&gt;
&lt;br /&gt;
The three phantoms were widely regarded as the best undercover intelligence officers in the fleet however this triad of solidarity fractured over time as both Gray and Alex slowly and secretly developed feelings for Lyra. Their rivalry over her affections grew until it became a wedge pitting blood brothers against one another.  Alex eventually fell madly in love with Lyra and contemplated giving up his career and his bloodlust for revenge against the Bloodstar pirates to be with her. He professed his love for her which she returned having secretly longed for his affections as well. Knowing that any outward signs of their relationship would damage their status and careers the two kept their now intimate relationship a secret. Despite their best intentions they were unable to hide their love from Gray who eventually learned the truth.&lt;br /&gt;
&lt;br /&gt;
[[Image:Lyras_end.png|thumb|right|Lyra&#039;s sacrifice...]]&lt;br /&gt;
&lt;br /&gt;
The revelation led to a vicious confrontation between Gray and Alex. The two fought each other to a bloody stalemate each requiring several days in an infirmary after the confrontation.The solidarity of the Phantom Three shattered after their clash. Lyra torn between friend and lover retreated from both Gray and Alex unable to handle the situation.&lt;br /&gt;
&lt;br /&gt;
One month later while on an undercover operation in Breen territory the trio was betrayed by a close associate and Breen double agent. Exposed and forced to flee from elite Breen counterintelligence forces the intelligence team became cornered in unfamiliar territory having lost their routes of escape to their extraction point.&lt;br /&gt;
&lt;br /&gt;
Facing death and the possibility of being coerced into betraying Starfleet secrets and knowledge, Lyra selflessly sacrificed her life in their escape to save the two men she deeply cared for. Alex and Gray escaped the planet, but their friendship was finished as a result. Each blamed the other for Lyra’s death neither able to forgive the other. Gray Arcwind left Starfleet soon afterwards disappearing completely into the galactic ether. Alex never spoke again with his former friend turned hostile arch-rival.&lt;br /&gt;
&lt;br /&gt;
[[Image:Gray_arcwind.png|thumb|left|Gray Arcwind]]&lt;br /&gt;
&lt;br /&gt;
Over the years Alex heard broken rumors of a mercenary for hire who went by the name of Black Phantom. Nothing was known about the individual. The phantom was untraceable, ruthless, and always completed an accepted mission no matter the difficulty or challenge. Nothing was beyond the phantom’s reach. Assuming one could locate the Phantom and survive the encounter any mission was guaranteed...for a price.&lt;br /&gt;
Alex had his suspicions but preferred to leave old wounds, pain, despair, and regret alone where they belonged...in the past.&lt;br /&gt;
&lt;br /&gt;
[[Image:Far_away.png|thumb|right|Alex thinking of loved ones he couldn&#039;t protect...]]&lt;br /&gt;
&lt;br /&gt;
==Strengths &amp;amp; Weaknesses==&lt;br /&gt;
&lt;br /&gt;
Alexander possesses slightly higher strength, agility, and cardiovascular abilities due to his youth on his home planet having 1.5 times Earth gravity. The effects however have slowly diminished over time as he has adapted to standard gravity over the years. He often practices in holodeck simulations with increased gravity more so for the nostalgia than any particular physical benefit.&lt;br /&gt;
&lt;br /&gt;
==Hobbies &amp;amp; Interests==&lt;br /&gt;
&lt;br /&gt;
Alexander has an affinity for the game of chess. He also enjoys testing his marksmanship with small arms against others on the firing range and in marksman competitions. He maintains a modest antique collection of 22nd and 23rd century phaser pistols which he claims are far more balanced and accurate than current weapons despite improvements in power and handling. Alex is also an avid rock climber and enjoys kayaking waterways and experiencing nature whenever possible.&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
*coming soon&lt;br /&gt;
&lt;br /&gt;
==Medical Information==&lt;br /&gt;
*coming soon&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This Character is played by [[Tav]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Crazy Horse Crew]]&lt;/div&gt;</summary>
		<author><name>Tramius</name></author>
	</entry>
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		<id>https://www.aylhr.co/index.php?title=File:Skywatching.png&amp;diff=5283</id>
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		<updated>2015-04-21T05:23:14Z</updated>

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		<updated>2015-04-21T05:21:51Z</updated>

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		<title>File:Gray arcwind.png</title>
		<link rel="alternate" type="text/html" href="https://www.aylhr.co/index.php?title=File:Gray_arcwind.png&amp;diff=5281"/>
		<updated>2015-04-21T05:21:27Z</updated>

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		<link rel="alternate" type="text/html" href="https://www.aylhr.co/index.php?title=File:Far_away.png&amp;diff=5280"/>
		<updated>2015-04-21T05:21:07Z</updated>

		<summary type="html">&lt;p&gt;Tramius: &lt;/p&gt;
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		<link rel="alternate" type="text/html" href="https://www.aylhr.co/index.php?title=File:DMAttacked.png&amp;diff=5279"/>
		<updated>2015-04-21T05:20:47Z</updated>

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		<link rel="alternate" type="text/html" href="https://www.aylhr.co/index.php?title=File:NGX21107.png&amp;diff=5278"/>
		<updated>2015-04-21T05:18:06Z</updated>

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		<author><name>Tramius</name></author>
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	<entry>
		<id>https://www.aylhr.co/index.php?title=Alexander_Canaris&amp;diff=5277</id>
		<title>Alexander Canaris</title>
		<link rel="alternate" type="text/html" href="https://www.aylhr.co/index.php?title=Alexander_Canaris&amp;diff=5277"/>
		<updated>2015-04-21T05:17:39Z</updated>

		<summary type="html">&lt;p&gt;Tramius: &lt;/p&gt;
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&lt;div&gt;{{CrewTable&lt;br /&gt;
|  cimage = Alex_Canaris.png&lt;br /&gt;
|  rimage = GY-R-000.JPG&lt;br /&gt;
|  charactername = Alexander Canaris&lt;br /&gt;
|  rank = Lt. Commander&lt;br /&gt;
|  position = Chief Operations Officer&lt;br /&gt;
|  race = Human&lt;br /&gt;
|  gender = Male&lt;br /&gt;
|  age = 36&lt;br /&gt;
|  haircolor = Light Brown&lt;br /&gt;
|  eyecolor = Brown&lt;br /&gt;
|  height = 6&#039;&lt;br /&gt;
|  weight = 175lbs&lt;br /&gt;
|  father = ???&lt;br /&gt;
|  mother = Deceased&lt;br /&gt;
|  siblings = None&lt;br /&gt;
|  marital = Single&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
[[Image:NGX21107.png|thumb|left|Alex&#039;s home planet, Mining Planet, NGX21107 &amp;quot;DarkMist&amp;quot;]]&lt;br /&gt;
Alexander Valkarria was born on the unnamed planet NGX21107 on the edge of Federation space. As a result of the planet’s dark, dusty soil, wind, and moisture the planet was nicknamed “DarkMist” for the black dust storms that cover large portions of the planet’s surface. Consisting of mostly deserts and frozen wastelands the two extreme climates are separated by a cool, temperate zone that rings the tidally locked planet. Rich in a variety of heavy metals, minerals, and natural resources the planet is home to several large mining operations. Corporate mining operations span the planet&#039;s habitable belt at its center however some operations extend into the planet&#039;s more extreme zones of ice and desert. Despite the hardships and difficulties surviving on the frontier mining planet the tight-knit colonists were hard working, cheerful people who toiled to make a living and a life on DarkMist.&lt;br /&gt;
&lt;br /&gt;
===Tragedy Strikes===&lt;br /&gt;
On Stardate 23XXXX.XX, DarkMist was attacked by a notorious group of outlaws known as the Bloodstar pirates. The pirate faction preyed upon colonies, settlements, and shipping along the outer edges of Federation borders where defenses were minimal and Starfleet’s presence was light or nonexistent. Without warning, Bloodstar crew beamed raiding parties to the surface demanding supplies and equipment from the lightly armed colonists who lived on the outskirts of the heavily fortified mining operations owned and controlled by the various mining corporations.&lt;br /&gt;
Corporate officials determined not to incur the wrath of the pirates remained neutral during the encounter engaging their heavy shielding systems and locking down their mining facilities. Workers, miners, and colonists were left alone to deal with the pirates, their threats, nad demands. Violence erupted when one of the pirate crew shot and killed a colonist as an example. While lightly armed, the colonists, many skilled in fighting Darkmists’s hostile life forms, opened fire on the pirates killing several of them in the initial attack. Fighting escalated with both colonists and pirates paying a heavy toll in life. The pirates quickly retreated fearing the ferocity of the colonist’s reaction.&lt;br /&gt;
&lt;br /&gt;
[[Image:DMAttacked.png|thumb|right|DarkMist Attacked!]]&lt;br /&gt;
&lt;br /&gt;
The pirate commander enraged at the colonists’ defiance opened fire from orbit his small armada of ships pummeling Colony 2. While the mining corporation facility was able to absorb the attacks due to heavy shielding, the colony itself was set ablaze. After nearly an hour the mining corporation officials, caving under intense pressure to act, finally activated its weapons and drove off the pirate fleet but only after it had managed to exact a catastrophic toll on the colony that had opposed them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Little remained of the colony; its buildings, dwellings, homes, shops, and town square had been obliterated by the orbital bombardment. There were few survivors of the massacre. Alex’s parents, who had taken up arms against the pirate raiders, had been killed in the orbital attacks. Alex survived the onslaught but had been seriously injured when his living quarters collapsed during the bombardment. Search parties a day later found the boy face down in the black dust of the street barely clinging to life having clawed his way out of the wreckage of his home.&lt;br /&gt;
Two weeks later, Alex awoke in the infirmary of the mining corporation where he was tactlessly informed of the colonies destruction and the loss of his parents. Unable to walk, his injuries still severe, the boy was forced to deal with injuries, cold corporate officials, and the loss of his family. NeoDyne Heavy Industries, the corporation who had failed to respond to the pirate threat and as a result lost two thirds of its employees and maintenance staff now toiled over what to do with the survivors, namely with Alexander as they possessed no facilities for caring for or raising children.&lt;br /&gt;
&lt;br /&gt;
===Finding New Family===&lt;br /&gt;
&lt;br /&gt;
Commander Erza Xalion, a retired Starfleet security officer, who had lost her husband and son in the attacks had been part of the search party who had found the boy had kept tabs on the youngster having been impressed by the boy’s strength and determination given the wounds he had received. Personally devastated by her own losses and unwilling to see another life thrown away by corporate indecision and idiocy, offered to care for Alexander as his guardian. Neodyne officials were all too happy to grant her request as it removed one of many liabilities with which they had to contend as a result of the pirate attacks.&lt;br /&gt;
&lt;br /&gt;
Xalion took Alex in helping to nurse him back to health. Alexander quickly grew to despise the pirates who had destroyed his life and killed his parents. He vowed to one day track them down and bring them to justice at any cost. Sensing the boy’s determination and reckless unwillingness to follow authority which he blamed for allowing his parents to die – Xalion offered to teach Alex how to defend himself and protect others using her extensive skills and training in Starfleet.&lt;br /&gt;
&lt;br /&gt;
[[Image:Skywatching.png|thumb|left|Alex gazing into the skies of his home.]]&lt;br /&gt;
&lt;br /&gt;
The two, while sharing a sometimes tenuous relationship, each grew fond of the other. Xalion was the mother Alex had lost and Alex was the son that had been taken from her.In the years that passed, Alex excelled at hand to hand combat and became especially proficient in phaser marksmanship. Winning several local tournaments and awards for marksmanship, Alex was widely regarded as one of the best shots on the small planet.&lt;br /&gt;
As the years passed, Alex yearned to leave DarkMist rejecting any suggestions of working in planetary mining operations . Xalion often caught the young man staring up into the sky. She convinced herself that Alex dreamed of a better life beyond DarkMist, but she secretly knew Alex’s heart and mind were firmly set upon finding the pirates that had killed his parents and the other colonists and someday exacting revenge.&lt;br /&gt;
Unwilling to take work in mining industries or work for the corporations he blamed for his parent’s death, Xalion repeatedly suggested he join Starfleet. She hoped that the discipline and purpose she had found in its ranks would help free Alex from the shackles of vengeance and hatred. With a letter of recommendation from Xalion, Alex applied to the Academy and was later accepted.&lt;br /&gt;
&lt;br /&gt;
===Starfleet Academy &amp;amp; Early Career===&lt;br /&gt;
&lt;br /&gt;
Alexander was an excellent student however made few friends choosing instead to devote all of his time and effort into learning and honing his skills. As his senior year drew to a close, Alex decided to apply to Starfleet Intelligence. He was certain Starfleet Intelligence would train him with the skills he needed to locate the Bloodstar pirates while also giving him access to information on their whereabouts.&lt;br /&gt;
Upon joining intelligence, Alex rapidly climbed within its ranks quickly becoming a skilled and successful officer catching the notice of his superiors. Despite his young age he was transferred to an elite intelligence unit codenamed: Phantom Squad.&lt;br /&gt;
It’s members known as ‘phantoms’ were highly skilled, elite intelligence agents capable of conducting Starfleet’s most challenging and demanding missions. Their skills and training gave them the ability to conduct operations without being seen, heard, or detected.&lt;br /&gt;
As a consequence of joining the phantoms, Alex was required to change his surname to conceal his true identity and prevent enemies from using loved ones, family, and friends against them in their profession’s silent and clandestine war against enemies of the Federation. Alex Valkarria became Alexander Canaris turning a page on his life from what had been to what was.&lt;br /&gt;
&lt;br /&gt;
===Phantom Squad===&lt;br /&gt;
&lt;br /&gt;
The bond shared between team members had to be earned, but Phantom squad members trusted their fellow team members with their lives. The trust that was demanded and given by its members provided Alex a family of friends he had never known. Time passed. Alex both saved his team member’s lives and also was saved by them countless times on difficult assignments. Regarding his closest friends as family, Alex was inseparable from Lt. Gray Arcwind and Lt. Lyra Cortana. They were the brother and sister he never had.&lt;br /&gt;
&lt;br /&gt;
The three phantoms were widely regarded as the best undercover intelligence officers in the fleet however this triad of solidarity fractured over time as both Gray and Alex slowly and secretly developed feelings for Lyra. Their rivalry over her affections grew until it became a wedge pitting blood brothers against one another.  Alex eventually fell madly in love with Lyra and contemplated giving up his career and his bloodlust for revenge against the Bloodstar pirates to be with her. He professed his love for her which she returned having secretly longed for his affections as well. Knowing that any outward signs of their relationship would damage their status and careers the two kept their now intimate relationship a secret. Despite their best intentions they were unable to hide their love from Gray who eventually learned the truth.&lt;br /&gt;
&lt;br /&gt;
[[Image:Lyras_end.png|thumb|right|Lyra&#039;s sacrifice...]]&lt;br /&gt;
&lt;br /&gt;
The revelation led to a vicious confrontation between Gray and Alex. The two fought each other to a bloody stalemate each requiring several days in an infirmary after the confrontation.The solidarity of the Phantom Three shattered after their clash. Lyra torn between friend and lover retreated from both Gray and Alex unable to handle the situation.&lt;br /&gt;
&lt;br /&gt;
One month later while on an undercover operation in Breen territory the trio was betrayed by a close associate and Breen double agent. Exposed and forced to flee from elite Breen counterintelligence forces the intelligence team became cornered in unfamiliar territory having lost their routes of escape to their extraction point.&lt;br /&gt;
&lt;br /&gt;
Facing death and the possibility of being coerced into betraying Starfleet secrets and knowledge, Lyra selflessly sacrificed her life in their escape to save the two men she deeply cared for. Alex and Gray escaped the planet, but their friendship was finished as a result. Each blamed the other for Lyra’s death neither able to forgive the other. Gray Arcwind left Starfleet soon afterwards disappearing completely into the galactic ether. Alex never spoke again with his former friend turned hostile arch-rival.&lt;br /&gt;
&lt;br /&gt;
[[Image:Gray_arcwind.png|thumb|left|Gray Arcwind]]&lt;br /&gt;
&lt;br /&gt;
Over the years Alex heard broken rumors of a mercenary for hire who went by the name of Black Phantom. Nothing was known about the individual. The phantom was untraceable, ruthless, and always completed an accepted mission no matter the difficulty or challenge. Nothing was beyond the phantom’s reach. Assuming one could locate the Phantom and survive the encounter any mission was guaranteed...for a price.&lt;br /&gt;
Alex had his suspicions but preferred to leave old wounds, pain, despair, and regret alone where they belonged...in the past.&lt;br /&gt;
&lt;br /&gt;
==Strengths &amp;amp; Weaknesses==&lt;br /&gt;
&lt;br /&gt;
Alexander possesses slightly higher strength, agility, and cardiovascular abilities due to his youth on his home planet having 1.5 times Earth gravity. The effects however have slowly diminished over time as he has adapted to standard gravity over the years. He often practices in holodeck simulations with increased gravity more so for the nostalgia than any particular physical benefit.&lt;br /&gt;
&lt;br /&gt;
==Hobbies &amp;amp; Interests==&lt;br /&gt;
&lt;br /&gt;
Alexander has an affinity for the game of chess. He also enjoys testing his marksmanship with small arms against others on the firing range and in marksman competitions. He maintains a modest antique collection of 22nd and 23rd century phaser pistols which he claims are far more balanced and accurate than current weapons despite improvements in power and handling. Alex is also an avid rock climber and enjoys kayaking waterways and experiencing nature whenever possible.&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
*coming soon&lt;br /&gt;
&lt;br /&gt;
==Medical Information==&lt;br /&gt;
*coming soon&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This Character is played by [[Tav]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Crazy Horse Crew]]&lt;/div&gt;</summary>
		<author><name>Tramius</name></author>
	</entry>
	<entry>
		<id>https://www.aylhr.co/index.php?title=Alexander_Canaris&amp;diff=5276</id>
		<title>Alexander Canaris</title>
		<link rel="alternate" type="text/html" href="https://www.aylhr.co/index.php?title=Alexander_Canaris&amp;diff=5276"/>
		<updated>2015-04-21T04:55:51Z</updated>

		<summary type="html">&lt;p&gt;Tramius: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CrewTable&lt;br /&gt;
|  cimage = Alex_Canaris.png&lt;br /&gt;
|  rimage = GY-R-000.JPG&lt;br /&gt;
|  charactername = Alexander Canaris&lt;br /&gt;
|  rank = Lt. Commander&lt;br /&gt;
|  position = Chief Operations Officer&lt;br /&gt;
|  race = Human&lt;br /&gt;
|  gender = Male&lt;br /&gt;
|  age = 36&lt;br /&gt;
|  haircolor = Light Brown&lt;br /&gt;
|  eyecolor = Brown&lt;br /&gt;
|  height = 6&#039;&lt;br /&gt;
|  weight = 175lbs&lt;br /&gt;
|  father = ???&lt;br /&gt;
|  mother = Deceased&lt;br /&gt;
|  siblings = None&lt;br /&gt;
|  marital = Single&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
&lt;br /&gt;
Alexander Valkarria was born on the unnamed planet NGX21107 on the edge of Federation space. As a result of the planet’s dark, dusty soil, wind, and moisture the planet was nicknamed “DarkMist” for the black dust storms that cover large portions of the planet’s surface. Consisting of mostly deserts and frozen wastelands the two extreme climates are separated by a cool, temperate zone that rings the tidally locked planet. Rich in a variety of heavy metals, minerals, and natural resources the planet is home to several large mining operations. Corporate mining operations span the planet&#039;s habitable belt at its center however some operations extend into the planet&#039;s more extreme zones of ice and desert.&lt;br /&gt;
Alexander Valkerria was born on DarkMist to hardworking, tough, frontier parents working for one of the three major mining corporations on DarkMist. Life on the planet was harsh at times, but with difficult challenges came rewards. Despite the hardships on the frontier planet the tight-knit colonists were hard working, cheerful people who toiled to make a living and a life on DarkMist.&lt;br /&gt;
&lt;br /&gt;
===Tragedy Strikes===&lt;br /&gt;
&lt;br /&gt;
On Stardate 23XXXX.XX, DarkMist was attacked by a notorious group of outlaws known as the Bloodstar pirates. The pirate faction preyed upon colonies, settlements, and shipping along the outer edges of Federation borders where defenses were minimal and Starfleet’s presence was light or nonexistent. Without warning, Bloodstar crew beamed raiding parties to the surface demanding supplies and equipment from the lightly armed colonists who lived on the outskirts of the heavily fortified mining operations owned and controlled by the various mining corporations.&lt;br /&gt;
Corporate officials determined not to incur the wrath of the pirates remained neutral during the encounter engaging their heavy shielding systems and locking down their mining facilities. Workers, miners, and colonists were left alone to deal with the pirates, their threats, nad demands. Violence erupted when one of the pirate crew shot and killed a colonist as an example. While lightly armed, the colonists, many skilled in fighting Darkmists’s hostile life forms, opened fire on the pirates killing several of them in the initial attack. Fighting escalated with both colonists and pirates paying a heavy toll in life. The pirates quickly retreated fearing the ferocity of the colonist’s reaction.&lt;br /&gt;
&lt;br /&gt;
The pirate commander enraged at the colonists’ defiance opened fire from orbit his small armada of ships pummeling Colony 2. While the mining corporation facility was able to absorb the attacks due to heavy shielding, the colony itself was set ablaze. After nearly an hour the mining corporation officials, caving under intense pressure to act, finally activated its weapons and drove off the pirate fleet but only after it had managed to exact a catastrophic toll on the colony that had opposed them.&lt;br /&gt;
&lt;br /&gt;
Little remained of the colony; its buildings, dwellings, homes, shops, and town square had been obliterated by the orbital bombardment. There were few survivors of the massacre. Alex’s parents, who had taken up arms against the pirate raiders, had been killed in the orbital attacks. Alex survived the onslaught but had been seriously injured when his living quarters collapsed during the bombardment. Search parties a day later found the boy face down in the black dust of the street barely clinging to life having clawed his way out of the wreckage of his home.&lt;br /&gt;
Two weeks later, Alex awoke in the infirmary of the mining corporation where he was tactlessly informed of the colonies destruction and the loss of his parents. Unable to walk, his injuries still severe, the boy was forced to deal with injuries, cold corporate officials, and the loss of his family. NeoDyne Heavy Industries, the corporation who had failed to respond to the pirate threat and as a result lost two thirds of its employees and maintenance staff now toiled over what to do with the survivors, namely with Alexander as they possessed no facilities for caring for or raising children.&lt;br /&gt;
&lt;br /&gt;
===Finding New Family===&lt;br /&gt;
&lt;br /&gt;
Commander Erza Xalion, a retired Starfleet security officer, who had lost her husband and son in the attacks had been part of the search party who had found the boy had kept tabs on the youngster having been impressed by the boy’s strength and determination given the wounds he had received. Personally devastated by her own losses and unwilling to see another life thrown away by corporate indecision and idiocy, offered to care for Alexander as his guardian. Neodyne officials were all too happy to grant her request as it removed one of many liabilities with which they had to contend as a result of the pirate attacks.&lt;br /&gt;
&lt;br /&gt;
Xalion took Alex in helping to nurse him back to health. Alexander quickly grew to despise the pirates who had destroyed his life and killed his parents. He vowed to one day track them down and bring them to justice at any cost. Sensing the boy’s determination and reckless unwillingness to follow authority which he blamed for allowing his parents to die – Xalion offered to teach Alex how to defend himself and protect others using her extensive skills and training in Starfleet.&lt;br /&gt;
&lt;br /&gt;
The two, while sharing a sometimes tenuous relationship, each grew fond of the other. Xalion was the mother Alex had lost and Alex was the son that had been taken from her.In the years that passed, Alex excelled at hand to hand combat and became especially proficient in phaser marksmanship. Winning several local tournaments and awards for marksmanship, Alex was widely regarded as one of the best shots on the small planet.&lt;br /&gt;
As the years passed, Alex yearned to leave DarkMist rejecting any suggestions of working in planetary mining operations . Xalion often caught the young man staring up into the sky. She convinced herself that Alex dreamed of a better life beyond DarkMist, but she secretly knew Alex’s heart and mind were firmly set upon finding the pirates that had killed his parents and the other colonists and someday exacting revenge.&lt;br /&gt;
Unwilling to take work in mining industries or work for the corporations he blamed for his parent’s death, Xalion repeatedly suggested he join Starfleet. She hoped that the discipline and purpose she had found in its ranks would help free Alex from the shackles of vengeance and hatred. With a letter of recommendation from Xalion, Alex applied to the Academy and was later accepted.&lt;br /&gt;
&lt;br /&gt;
===Starfleet Academy &amp;amp; Early Career===&lt;br /&gt;
&lt;br /&gt;
Alexander was an excellent student however made few friends choosing instead to devote all of his time and effort into learning and honing his skills. As his senior year drew to a close, Alex decided to apply to Starfleet Intelligence. He was certain Starfleet Intelligence would train him with the skills he needed to locate the Bloodstar pirates while also giving him access to information on their whereabouts.&lt;br /&gt;
Upon joining intelligence, Alex rapidly climbed within its ranks quickly becoming a skilled and successful officer catching the notice of his superiors. Despite his young age he was transferred to an elite intelligence unit codenamed: Phantom Squad.&lt;br /&gt;
It’s members known as ‘phantoms’ were highly skilled, elite intelligence agents capable of conducting Starfleet’s most challenging and demanding missions. Their skills and training gave them the ability to conduct operations without being seen, heard, or detected.&lt;br /&gt;
As a consequence of joining the phantoms, Alex was required to change his surname to conceal his true identity and prevent enemies from using loved ones, family, and friends against them in their profession’s silent and clandestine war against enemies of the Federation. Alex Valkarria became Alexander Canaris turning a page on his life from what had been to what was.&lt;br /&gt;
&lt;br /&gt;
===Phantom Squad===&lt;br /&gt;
&lt;br /&gt;
The bond shared between team members had to be earned, but Phantom squad members trusted their fellow team members with their lives. The trust that was demanded and given by its members provided Alex a family of friends he had never known. Time passed. Alex both saved his team member’s lives and also was saved by them countless times on difficult assignments. Regarding his closest friends as family, Alex was inseparable from Lt. Gray Arcwind and Lt. Lyra Cortana. They were the brother and sister he never had.&lt;br /&gt;
&lt;br /&gt;
The three phantoms were widely regarded as the best undercover intelligence officers in the fleet however this triad of solidarity fractured over time as both Gray and Alex slowly and secretly developed feelings for Lyra. Their rivalry over her affections grew until it became a wedge pitting blood brothers against one another.  Alex eventually fell madly in love with Lyra and contemplated giving up his career and his bloodlust for revenge against the Bloodstar pirates to be with her. He professed his love for her which she returned having secretly longed for his affections as well. Knowing that any outward signs of their relationship would damage their status and careers the two kept their now intimate relationship a secret. Despite their best intentions they were unable to hide their love from Gray who eventually learned the truth.&lt;br /&gt;
The revelation led to a vicious confrontation between Gray and Alex. The two fought each other to a bloody stalemate each requiring several days in an infirmary after the confrontation.The solidarity of the Phantom Three shattered after their clash. Lyra torn between friend and lover retreated from both Gray and Alex unable to handle the situation.&lt;br /&gt;
&lt;br /&gt;
One month later while on an undercover operation in Breen territory the trio was betrayed by a close associate and Breen double agent. Exposed and forced to flee from elite Breen counterintelligence forces the intelligence team became cornered in unfamiliar territory having lost their routes of escape to their extraction point.&lt;br /&gt;
&lt;br /&gt;
Facing death and the possibility of being coerced into betraying Starfleet secrets and knowledge, Lyra selflessly sacrificed her life in their escape to save the two men she deeply cared for. Alex and Gray escaped the planet, but their friendship was finished as a result. Each blamed the other for Lyra’s death neither able to forgive the other. Gray Arcwind left Starfleet soon afterwards disappearing completely into the galactic ether. Alex never spoke again with his former friend turned hostile arch-rival.&lt;br /&gt;
&lt;br /&gt;
Over the years Alex heard broken rumors of a mercenary for hire who went by the name of Black Phantom. Nothing was known about the individual. The phantom was untraceable, ruthless, and always completed an accepted mission no matter the difficulty or challenge. Nothing was beyond the phantom’s reach. Assuming one could locate the Phantom and survive the encounter any mission was guaranteed...for a price.&lt;br /&gt;
Alex had his suspicions but preferred to leave old wounds, pain, despair, and regret alone where they belonged...in the past.&lt;br /&gt;
&lt;br /&gt;
==Strengths &amp;amp; Weaknesses==&lt;br /&gt;
&lt;br /&gt;
Alexander possesses slightly higher strength, agility, and cardiovascular abilities due to his youth on his home planet having 1.5 times Earth gravity. The effects however have slowly diminished over time as he has adapted to standard gravity over the years. He often practices in holodeck simulations with increased gravity more so for the nostalgia than any particular physical benefit.&lt;br /&gt;
&lt;br /&gt;
==Hobbies &amp;amp; Interests==&lt;br /&gt;
&lt;br /&gt;
Alexander has an affinity for the game of chess. He also enjoys testing his marksmanship with small arms against others on the firing range and in marksman competitions. He maintains a modest antique collection of 22nd and 23rd century phaser pistols which he claims are far more balanced and accurate than current weapons despite improvements in power and handling. Alex is also an avid rock climber and enjoys kayaking waterways and experiencing nature whenever possible.&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
*coming soon&lt;br /&gt;
&lt;br /&gt;
==Medical Information==&lt;br /&gt;
*coming soon&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This Character is played by [[Tav]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Crazy Horse Crew]]&lt;/div&gt;</summary>
		<author><name>Tramius</name></author>
	</entry>
	<entry>
		<id>https://www.aylhr.co/index.php?title=Alexander_Canaris&amp;diff=5275</id>
		<title>Alexander Canaris</title>
		<link rel="alternate" type="text/html" href="https://www.aylhr.co/index.php?title=Alexander_Canaris&amp;diff=5275"/>
		<updated>2015-04-21T04:55:19Z</updated>

		<summary type="html">&lt;p&gt;Tramius: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CrewTable&lt;br /&gt;
|  cimage = alex_canaris.png&lt;br /&gt;
|  rimage = GY-R-000.JPG&lt;br /&gt;
|  charactername = Alexander Canaris&lt;br /&gt;
|  rank = Lt. Commander&lt;br /&gt;
|  position = Chief Operations Officer&lt;br /&gt;
|  race = Human&lt;br /&gt;
|  gender = Male&lt;br /&gt;
|  age = 36&lt;br /&gt;
|  haircolor = Light Brown&lt;br /&gt;
|  eyecolor = Brown&lt;br /&gt;
|  height = 6&#039;&lt;br /&gt;
|  weight = 175lbs&lt;br /&gt;
|  father = ???&lt;br /&gt;
|  mother = Deceased&lt;br /&gt;
|  siblings = None&lt;br /&gt;
|  marital = Single&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
&lt;br /&gt;
Alexander Valkarria was born on the unnamed planet NGX21107 on the edge of Federation space. As a result of the planet’s dark, dusty soil, wind, and moisture the planet was nicknamed “DarkMist” for the black dust storms that cover large portions of the planet’s surface. Consisting of mostly deserts and frozen wastelands the two extreme climates are separated by a cool, temperate zone that rings the tidally locked planet. Rich in a variety of heavy metals, minerals, and natural resources the planet is home to several large mining operations. Corporate mining operations span the planet&#039;s habitable belt at its center however some operations extend into the planet&#039;s more extreme zones of ice and desert.&lt;br /&gt;
Alexander Valkerria was born on DarkMist to hardworking, tough, frontier parents working for one of the three major mining corporations on DarkMist. Life on the planet was harsh at times, but with difficult challenges came rewards. Despite the hardships on the frontier planet the tight-knit colonists were hard working, cheerful people who toiled to make a living and a life on DarkMist.&lt;br /&gt;
&lt;br /&gt;
===Tragedy Strikes===&lt;br /&gt;
&lt;br /&gt;
On Stardate 23XXXX.XX, DarkMist was attacked by a notorious group of outlaws known as the Bloodstar pirates. The pirate faction preyed upon colonies, settlements, and shipping along the outer edges of Federation borders where defenses were minimal and Starfleet’s presence was light or nonexistent. Without warning, Bloodstar crew beamed raiding parties to the surface demanding supplies and equipment from the lightly armed colonists who lived on the outskirts of the heavily fortified mining operations owned and controlled by the various mining corporations.&lt;br /&gt;
Corporate officials determined not to incur the wrath of the pirates remained neutral during the encounter engaging their heavy shielding systems and locking down their mining facilities. Workers, miners, and colonists were left alone to deal with the pirates, their threats, nad demands. Violence erupted when one of the pirate crew shot and killed a colonist as an example. While lightly armed, the colonists, many skilled in fighting Darkmists’s hostile life forms, opened fire on the pirates killing several of them in the initial attack. Fighting escalated with both colonists and pirates paying a heavy toll in life. The pirates quickly retreated fearing the ferocity of the colonist’s reaction.&lt;br /&gt;
&lt;br /&gt;
The pirate commander enraged at the colonists’ defiance opened fire from orbit his small armada of ships pummeling Colony 2. While the mining corporation facility was able to absorb the attacks due to heavy shielding, the colony itself was set ablaze. After nearly an hour the mining corporation officials, caving under intense pressure to act, finally activated its weapons and drove off the pirate fleet but only after it had managed to exact a catastrophic toll on the colony that had opposed them.&lt;br /&gt;
&lt;br /&gt;
Little remained of the colony; its buildings, dwellings, homes, shops, and town square had been obliterated by the orbital bombardment. There were few survivors of the massacre. Alex’s parents, who had taken up arms against the pirate raiders, had been killed in the orbital attacks. Alex survived the onslaught but had been seriously injured when his living quarters collapsed during the bombardment. Search parties a day later found the boy face down in the black dust of the street barely clinging to life having clawed his way out of the wreckage of his home.&lt;br /&gt;
Two weeks later, Alex awoke in the infirmary of the mining corporation where he was tactlessly informed of the colonies destruction and the loss of his parents. Unable to walk, his injuries still severe, the boy was forced to deal with injuries, cold corporate officials, and the loss of his family. NeoDyne Heavy Industries, the corporation who had failed to respond to the pirate threat and as a result lost two thirds of its employees and maintenance staff now toiled over what to do with the survivors, namely with Alexander as they possessed no facilities for caring for or raising children.&lt;br /&gt;
&lt;br /&gt;
===Finding New Family===&lt;br /&gt;
&lt;br /&gt;
Commander Erza Xalion, a retired Starfleet security officer, who had lost her husband and son in the attacks had been part of the search party who had found the boy had kept tabs on the youngster having been impressed by the boy’s strength and determination given the wounds he had received. Personally devastated by her own losses and unwilling to see another life thrown away by corporate indecision and idiocy, offered to care for Alexander as his guardian. Neodyne officials were all too happy to grant her request as it removed one of many liabilities with which they had to contend as a result of the pirate attacks.&lt;br /&gt;
&lt;br /&gt;
Xalion took Alex in helping to nurse him back to health. Alexander quickly grew to despise the pirates who had destroyed his life and killed his parents. He vowed to one day track them down and bring them to justice at any cost. Sensing the boy’s determination and reckless unwillingness to follow authority which he blamed for allowing his parents to die – Xalion offered to teach Alex how to defend himself and protect others using her extensive skills and training in Starfleet.&lt;br /&gt;
&lt;br /&gt;
The two, while sharing a sometimes tenuous relationship, each grew fond of the other. Xalion was the mother Alex had lost and Alex was the son that had been taken from her.In the years that passed, Alex excelled at hand to hand combat and became especially proficient in phaser marksmanship. Winning several local tournaments and awards for marksmanship, Alex was widely regarded as one of the best shots on the small planet.&lt;br /&gt;
As the years passed, Alex yearned to leave DarkMist rejecting any suggestions of working in planetary mining operations . Xalion often caught the young man staring up into the sky. She convinced herself that Alex dreamed of a better life beyond DarkMist, but she secretly knew Alex’s heart and mind were firmly set upon finding the pirates that had killed his parents and the other colonists and someday exacting revenge.&lt;br /&gt;
Unwilling to take work in mining industries or work for the corporations he blamed for his parent’s death, Xalion repeatedly suggested he join Starfleet. She hoped that the discipline and purpose she had found in its ranks would help free Alex from the shackles of vengeance and hatred. With a letter of recommendation from Xalion, Alex applied to the Academy and was later accepted.&lt;br /&gt;
&lt;br /&gt;
===Starfleet Academy &amp;amp; Early Career===&lt;br /&gt;
&lt;br /&gt;
Alexander was an excellent student however made few friends choosing instead to devote all of his time and effort into learning and honing his skills. As his senior year drew to a close, Alex decided to apply to Starfleet Intelligence. He was certain Starfleet Intelligence would train him with the skills he needed to locate the Bloodstar pirates while also giving him access to information on their whereabouts.&lt;br /&gt;
Upon joining intelligence, Alex rapidly climbed within its ranks quickly becoming a skilled and successful officer catching the notice of his superiors. Despite his young age he was transferred to an elite intelligence unit codenamed: Phantom Squad.&lt;br /&gt;
It’s members known as ‘phantoms’ were highly skilled, elite intelligence agents capable of conducting Starfleet’s most challenging and demanding missions. Their skills and training gave them the ability to conduct operations without being seen, heard, or detected.&lt;br /&gt;
As a consequence of joining the phantoms, Alex was required to change his surname to conceal his true identity and prevent enemies from using loved ones, family, and friends against them in their profession’s silent and clandestine war against enemies of the Federation. Alex Valkarria became Alexander Canaris turning a page on his life from what had been to what was.&lt;br /&gt;
&lt;br /&gt;
===Phantom Squad===&lt;br /&gt;
&lt;br /&gt;
The bond shared between team members had to be earned, but Phantom squad members trusted their fellow team members with their lives. The trust that was demanded and given by its members provided Alex a family of friends he had never known. Time passed. Alex both saved his team member’s lives and also was saved by them countless times on difficult assignments. Regarding his closest friends as family, Alex was inseparable from Lt. Gray Arcwind and Lt. Lyra Cortana. They were the brother and sister he never had.&lt;br /&gt;
&lt;br /&gt;
The three phantoms were widely regarded as the best undercover intelligence officers in the fleet however this triad of solidarity fractured over time as both Gray and Alex slowly and secretly developed feelings for Lyra. Their rivalry over her affections grew until it became a wedge pitting blood brothers against one another.  Alex eventually fell madly in love with Lyra and contemplated giving up his career and his bloodlust for revenge against the Bloodstar pirates to be with her. He professed his love for her which she returned having secretly longed for his affections as well. Knowing that any outward signs of their relationship would damage their status and careers the two kept their now intimate relationship a secret. Despite their best intentions they were unable to hide their love from Gray who eventually learned the truth.&lt;br /&gt;
The revelation led to a vicious confrontation between Gray and Alex. The two fought each other to a bloody stalemate each requiring several days in an infirmary after the confrontation.The solidarity of the Phantom Three shattered after their clash. Lyra torn between friend and lover retreated from both Gray and Alex unable to handle the situation.&lt;br /&gt;
&lt;br /&gt;
One month later while on an undercover operation in Breen territory the trio was betrayed by a close associate and Breen double agent. Exposed and forced to flee from elite Breen counterintelligence forces the intelligence team became cornered in unfamiliar territory having lost their routes of escape to their extraction point.&lt;br /&gt;
&lt;br /&gt;
Facing death and the possibility of being coerced into betraying Starfleet secrets and knowledge, Lyra selflessly sacrificed her life in their escape to save the two men she deeply cared for. Alex and Gray escaped the planet, but their friendship was finished as a result. Each blamed the other for Lyra’s death neither able to forgive the other. Gray Arcwind left Starfleet soon afterwards disappearing completely into the galactic ether. Alex never spoke again with his former friend turned hostile arch-rival.&lt;br /&gt;
&lt;br /&gt;
Over the years Alex heard broken rumors of a mercenary for hire who went by the name of Black Phantom. Nothing was known about the individual. The phantom was untraceable, ruthless, and always completed an accepted mission no matter the difficulty or challenge. Nothing was beyond the phantom’s reach. Assuming one could locate the Phantom and survive the encounter any mission was guaranteed...for a price.&lt;br /&gt;
Alex had his suspicions but preferred to leave old wounds, pain, despair, and regret alone where they belonged...in the past.&lt;br /&gt;
&lt;br /&gt;
==Strengths &amp;amp; Weaknesses==&lt;br /&gt;
&lt;br /&gt;
Alexander possesses slightly higher strength, agility, and cardiovascular abilities due to his youth on his home planet having 1.5 times Earth gravity. The effects however have slowly diminished over time as he has adapted to standard gravity over the years. He often practices in holodeck simulations with increased gravity more so for the nostalgia than any particular physical benefit.&lt;br /&gt;
&lt;br /&gt;
==Hobbies &amp;amp; Interests==&lt;br /&gt;
&lt;br /&gt;
Alexander has an affinity for the game of chess. He also enjoys testing his marksmanship with small arms against others on the firing range and in marksman competitions. He maintains a modest antique collection of 22nd and 23rd century phaser pistols which he claims are far more balanced and accurate than current weapons despite improvements in power and handling. Alex is also an avid rock climber and enjoys kayaking waterways and experiencing nature whenever possible.&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
*coming soon&lt;br /&gt;
&lt;br /&gt;
==Medical Information==&lt;br /&gt;
*coming soon&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This Character is played by [[Tav]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Crazy Horse Crew]]&lt;/div&gt;</summary>
		<author><name>Tramius</name></author>
	</entry>
	<entry>
		<id>https://www.aylhr.co/index.php?title=File:Alex_Canaris.png&amp;diff=5274</id>
		<title>File:Alex Canaris.png</title>
		<link rel="alternate" type="text/html" href="https://www.aylhr.co/index.php?title=File:Alex_Canaris.png&amp;diff=5274"/>
		<updated>2015-04-21T04:54:30Z</updated>

		<summary type="html">&lt;p&gt;Tramius: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Tramius</name></author>
	</entry>
	<entry>
		<id>https://www.aylhr.co/index.php?title=Alexander_Canaris&amp;diff=5273</id>
		<title>Alexander Canaris</title>
		<link rel="alternate" type="text/html" href="https://www.aylhr.co/index.php?title=Alexander_Canaris&amp;diff=5273"/>
		<updated>2015-04-21T04:52:51Z</updated>

		<summary type="html">&lt;p&gt;Tramius: /* Biography */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CrewTable&lt;br /&gt;
|  cimage = ian_lamont.png&lt;br /&gt;
|  rimage = GY-R-000.JPG&lt;br /&gt;
|  charactername = Alexander Canaris&lt;br /&gt;
|  rank = Lt. Commander&lt;br /&gt;
|  position = Chief Operations Officer&lt;br /&gt;
|  race = Human&lt;br /&gt;
|  gender = Male&lt;br /&gt;
|  age = 36&lt;br /&gt;
|  haircolor = Light Brown&lt;br /&gt;
|  eyecolor = Brown&lt;br /&gt;
|  height = 6&#039;&lt;br /&gt;
|  weight = 175lbs&lt;br /&gt;
|  father = ???&lt;br /&gt;
|  mother = Deceased&lt;br /&gt;
|  siblings = None&lt;br /&gt;
|  marital = Single&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
&lt;br /&gt;
Alexander Valkarria was born on the unnamed planet NGX21107 on the edge of Federation space. As a result of the planet’s dark, dusty soil, wind, and moisture the planet was nicknamed “DarkMist” for the black dust storms that cover large portions of the planet’s surface. Consisting of mostly deserts and frozen wastelands the two extreme climates are separated by a cool, temperate zone that rings the tidally locked planet. Rich in a variety of heavy metals, minerals, and natural resources the planet is home to several large mining operations. Corporate mining operations span the planet&#039;s habitable belt at its center however some operations extend into the planet&#039;s more extreme zones of ice and desert.&lt;br /&gt;
Alexander Valkerria was born on DarkMist to hardworking, tough, frontier parents working for one of the three major mining corporations on DarkMist. Life on the planet was harsh at times, but with difficult challenges came rewards. Despite the hardships on the frontier planet the tight-knit colonists were hard working, cheerful people who toiled to make a living and a life on DarkMist.&lt;br /&gt;
&lt;br /&gt;
===Tragedy Strikes===&lt;br /&gt;
&lt;br /&gt;
On Stardate 23XXXX.XX, DarkMist was attacked by a notorious group of outlaws known as the Bloodstar pirates. The pirate faction preyed upon colonies, settlements, and shipping along the outer edges of Federation borders where defenses were minimal and Starfleet’s presence was light or nonexistent. Without warning, Bloodstar crew beamed raiding parties to the surface demanding supplies and equipment from the lightly armed colonists who lived on the outskirts of the heavily fortified mining operations owned and controlled by the various mining corporations.&lt;br /&gt;
Corporate officials determined not to incur the wrath of the pirates remained neutral during the encounter engaging their heavy shielding systems and locking down their mining facilities. Workers, miners, and colonists were left alone to deal with the pirates, their threats, nad demands. Violence erupted when one of the pirate crew shot and killed a colonist as an example. While lightly armed, the colonists, many skilled in fighting Darkmists’s hostile life forms, opened fire on the pirates killing several of them in the initial attack. Fighting escalated with both colonists and pirates paying a heavy toll in life. The pirates quickly retreated fearing the ferocity of the colonist’s reaction.&lt;br /&gt;
&lt;br /&gt;
The pirate commander enraged at the colonists’ defiance opened fire from orbit his small armada of ships pummeling Colony 2. While the mining corporation facility was able to absorb the attacks due to heavy shielding, the colony itself was set ablaze. After nearly an hour the mining corporation officials, caving under intense pressure to act, finally activated its weapons and drove off the pirate fleet but only after it had managed to exact a catastrophic toll on the colony that had opposed them.&lt;br /&gt;
&lt;br /&gt;
Little remained of the colony; its buildings, dwellings, homes, shops, and town square had been obliterated by the orbital bombardment. There were few survivors of the massacre. Alex’s parents, who had taken up arms against the pirate raiders, had been killed in the orbital attacks. Alex survived the onslaught but had been seriously injured when his living quarters collapsed during the bombardment. Search parties a day later found the boy face down in the black dust of the street barely clinging to life having clawed his way out of the wreckage of his home.&lt;br /&gt;
Two weeks later, Alex awoke in the infirmary of the mining corporation where he was tactlessly informed of the colonies destruction and the loss of his parents. Unable to walk, his injuries still severe, the boy was forced to deal with injuries, cold corporate officials, and the loss of his family. NeoDyne Heavy Industries, the corporation who had failed to respond to the pirate threat and as a result lost two thirds of its employees and maintenance staff now toiled over what to do with the survivors, namely with Alexander as they possessed no facilities for caring for or raising children.&lt;br /&gt;
&lt;br /&gt;
===Finding New Family===&lt;br /&gt;
&lt;br /&gt;
Commander Erza Xalion, a retired Starfleet security officer, who had lost her husband and son in the attacks had been part of the search party who had found the boy had kept tabs on the youngster having been impressed by the boy’s strength and determination given the wounds he had received. Personally devastated by her own losses and unwilling to see another life thrown away by corporate indecision and idiocy, offered to care for Alexander as his guardian. Neodyne officials were all too happy to grant her request as it removed one of many liabilities with which they had to contend as a result of the pirate attacks.&lt;br /&gt;
&lt;br /&gt;
Xalion took Alex in helping to nurse him back to health. Alexander quickly grew to despise the pirates who had destroyed his life and killed his parents. He vowed to one day track them down and bring them to justice at any cost. Sensing the boy’s determination and reckless unwillingness to follow authority which he blamed for allowing his parents to die – Xalion offered to teach Alex how to defend himself and protect others using her extensive skills and training in Starfleet.&lt;br /&gt;
&lt;br /&gt;
The two, while sharing a sometimes tenuous relationship, each grew fond of the other. Xalion was the mother Alex had lost and Alex was the son that had been taken from her.In the years that passed, Alex excelled at hand to hand combat and became especially proficient in phaser marksmanship. Winning several local tournaments and awards for marksmanship, Alex was widely regarded as one of the best shots on the small planet.&lt;br /&gt;
As the years passed, Alex yearned to leave DarkMist rejecting any suggestions of working in planetary mining operations . Xalion often caught the young man staring up into the sky. She convinced herself that Alex dreamed of a better life beyond DarkMist, but she secretly knew Alex’s heart and mind were firmly set upon finding the pirates that had killed his parents and the other colonists and someday exacting revenge.&lt;br /&gt;
Unwilling to take work in mining industries or work for the corporations he blamed for his parent’s death, Xalion repeatedly suggested he join Starfleet. She hoped that the discipline and purpose she had found in its ranks would help free Alex from the shackles of vengeance and hatred. With a letter of recommendation from Xalion, Alex applied to the Academy and was later accepted.&lt;br /&gt;
&lt;br /&gt;
===Starfleet Academy &amp;amp; Early Career===&lt;br /&gt;
&lt;br /&gt;
Alexander was an excellent student however made few friends choosing instead to devote all of his time and effort into learning and honing his skills. As his senior year drew to a close, Alex decided to apply to Starfleet Intelligence. He was certain Starfleet Intelligence would train him with the skills he needed to locate the Bloodstar pirates while also giving him access to information on their whereabouts.&lt;br /&gt;
Upon joining intelligence, Alex rapidly climbed within its ranks quickly becoming a skilled and successful officer catching the notice of his superiors. Despite his young age he was transferred to an elite intelligence unit codenamed: Phantom Squad.&lt;br /&gt;
It’s members known as ‘phantoms’ were highly skilled, elite intelligence agents capable of conducting Starfleet’s most challenging and demanding missions. Their skills and training gave them the ability to conduct operations without being seen, heard, or detected.&lt;br /&gt;
As a consequence of joining the phantoms, Alex was required to change his surname to conceal his true identity and prevent enemies from using loved ones, family, and friends against them in their profession’s silent and clandestine war against enemies of the Federation. Alex Valkarria became Alexander Canaris turning a page on his life from what had been to what was.&lt;br /&gt;
&lt;br /&gt;
===Phantom Squad===&lt;br /&gt;
&lt;br /&gt;
The bond shared between team members had to be earned, but Phantom squad members trusted their fellow team members with their lives. The trust that was demanded and given by its members provided Alex a family of friends he had never known. Time passed. Alex both saved his team member’s lives and also was saved by them countless times on difficult assignments. Regarding his closest friends as family, Alex was inseparable from Lt. Gray Arcwind and Lt. Lyra Cortana. They were the brother and sister he never had.&lt;br /&gt;
&lt;br /&gt;
The three phantoms were widely regarded as the best undercover intelligence officers in the fleet however this triad of solidarity fractured over time as both Gray and Alex slowly and secretly developed feelings for Lyra. Their rivalry over her affections grew until it became a wedge pitting blood brothers against one another.  Alex eventually fell madly in love with Lyra and contemplated giving up his career and his bloodlust for revenge against the Bloodstar pirates to be with her. He professed his love for her which she returned having secretly longed for his affections as well. Knowing that any outward signs of their relationship would damage their status and careers the two kept their now intimate relationship a secret. Despite their best intentions they were unable to hide their love from Gray who eventually learned the truth.&lt;br /&gt;
The revelation led to a vicious confrontation between Gray and Alex. The two fought each other to a bloody stalemate each requiring several days in an infirmary after the confrontation.The solidarity of the Phantom Three shattered after their clash. Lyra torn between friend and lover retreated from both Gray and Alex unable to handle the situation.&lt;br /&gt;
&lt;br /&gt;
One month later while on an undercover operation in Breen territory the trio was betrayed by a close associate and Breen double agent. Exposed and forced to flee from elite Breen counterintelligence forces the intelligence team became cornered in unfamiliar territory having lost their routes of escape to their extraction point.&lt;br /&gt;
&lt;br /&gt;
Facing death and the possibility of being coerced into betraying Starfleet secrets and knowledge, Lyra selflessly sacrificed her life in their escape to save the two men she deeply cared for. Alex and Gray escaped the planet, but their friendship was finished as a result. Each blamed the other for Lyra’s death neither able to forgive the other. Gray Arcwind left Starfleet soon afterwards disappearing completely into the galactic ether. Alex never spoke again with his former friend turned hostile arch-rival.&lt;br /&gt;
&lt;br /&gt;
Over the years Alex heard broken rumors of a mercenary for hire who went by the name of Black Phantom. Nothing was known about the individual. The phantom was untraceable, ruthless, and always completed an accepted mission no matter the difficulty or challenge. Nothing was beyond the phantom’s reach. Assuming one could locate the Phantom and survive the encounter any mission was guaranteed...for a price.&lt;br /&gt;
Alex had his suspicions but preferred to leave old wounds, pain, despair, and regret alone where they belonged...in the past.&lt;br /&gt;
&lt;br /&gt;
==Strengths &amp;amp; Weaknesses==&lt;br /&gt;
&lt;br /&gt;
Alexander possesses slightly higher strength, agility, and cardiovascular abilities due to his youth on his home planet having 1.5 times Earth gravity. The effects however have slowly diminished over time as he has adapted to standard gravity over the years. He often practices in holodeck simulations with increased gravity more so for the nostalgia than any particular physical benefit.&lt;br /&gt;
&lt;br /&gt;
==Hobbies &amp;amp; Interests==&lt;br /&gt;
&lt;br /&gt;
Alexander has an affinity for the game of chess. He also enjoys testing his marksmanship with small arms against others on the firing range and in marksman competitions. He maintains a modest antique collection of 22nd and 23rd century phaser pistols which he claims are far more balanced and accurate than current weapons despite improvements in power and handling. Alex is also an avid rock climber and enjoys kayaking waterways and experiencing nature whenever possible.&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
*coming soon&lt;br /&gt;
&lt;br /&gt;
==Medical Information==&lt;br /&gt;
*coming soon&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This Character is played by [[Tav]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Crazy Horse Crew]]&lt;/div&gt;</summary>
		<author><name>Tramius</name></author>
	</entry>
	<entry>
		<id>https://www.aylhr.co/index.php?title=Alexander_Canaris&amp;diff=5272</id>
		<title>Alexander Canaris</title>
		<link rel="alternate" type="text/html" href="https://www.aylhr.co/index.php?title=Alexander_Canaris&amp;diff=5272"/>
		<updated>2015-04-21T04:51:19Z</updated>

		<summary type="html">&lt;p&gt;Tramius: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CrewTable&lt;br /&gt;
|  cimage = ian_lamont.png&lt;br /&gt;
|  rimage = GY-R-000.JPG&lt;br /&gt;
|  charactername = Alexander Canaris&lt;br /&gt;
|  rank = Lt. Commander&lt;br /&gt;
|  position = Chief Operations Officer&lt;br /&gt;
|  race = Human&lt;br /&gt;
|  gender = Male&lt;br /&gt;
|  age = 36&lt;br /&gt;
|  haircolor = Light Brown&lt;br /&gt;
|  eyecolor = Brown&lt;br /&gt;
|  height = 6&#039;&lt;br /&gt;
|  weight = 175lbs&lt;br /&gt;
|  father = ???&lt;br /&gt;
|  mother = Deceased&lt;br /&gt;
|  siblings = None&lt;br /&gt;
|  marital = Single&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
&lt;br /&gt;
Alexander Valkarria was born on the unnamed planet NGX21107 on the edge of Federation space. As a result of the planet’s dark, dusty soil, wind, and moisture the planet was nicknamed “DarkMist” for the black dust storms that cover large portions of the planet’s surface. Consisting of mostly deserts and frozen wastelands the two extreme climates are separated by a cool, temperate zone that rings the tidally locked planet. Rich in a variety of heavy metals, minerals, and natural resources the planet is home to several large mining operations. Corporate mining operations span the planet&#039;s habitable belt at its center however some operations extend into the planet&#039;s more extreme zones of ice and desert.&lt;br /&gt;
Alexander Valkerria was born on DarkMist to hardworking, tough, frontier parents working for one of the three major mining corporations on DarkMist. Life on the planet was harsh at times, but with difficult challenges came rewards. Despite the hardships on the frontier planet the tight-knit colonists were hard working, cheerful people who toiled to make a living and a life on DarkMist.&lt;br /&gt;
&lt;br /&gt;
Tragedy Strikes&lt;br /&gt;
&lt;br /&gt;
On Stardate 23XXXX.XX, DarkMist was attacked by a notorious group of outlaws known as the Bloodstar pirates. The pirate faction preyed upon colonies, settlements, and shipping along the outer edges of Federation borders where defenses were minimal and Starfleet’s presence was light or nonexistent. Without warning, Bloodstar crew beamed raiding parties to the surface demanding supplies and equipment from the lightly armed colonists who lived on the outskirts of the heavily fortified mining operations owned and controlled by the various mining corporations.&lt;br /&gt;
Corporate officials determined not to incur the wrath of the pirates remained neutral during the encounter engaging their heavy shielding systems and locking down their mining facilities. Workers, miners, and colonists were left alone to deal with the pirates, their threats, nad demands. Violence erupted when one of the pirate crew shot and killed a colonist as an example. While lightly armed, the colonists, many skilled in fighting Darkmists’s hostile life forms, opened fire on the pirates killing several of them in the initial attack. Fighting escalated with both colonists and pirates paying a heavy toll in life. The pirates quickly retreated fearing the ferocity of the colonist’s reaction.&lt;br /&gt;
&lt;br /&gt;
The pirate commander enraged at the colonists’ defiance opened fire from orbit his small armada of ships pummeling Colony 2. While the mining corporation facility was able to absorb the attacks due to heavy shielding, the colony itself was set ablaze. After nearly an hour the mining corporation officials, caving under intense pressure to act, finally activated its weapons and drove off the pirate fleet but only after it had managed to exact a catastrophic toll on the colony that had opposed them.&lt;br /&gt;
&lt;br /&gt;
Little remained of the colony; its buildings, dwellings, homes, shops, and town square had been obliterated by the orbital bombardment. There were few survivors of the massacre. Alex’s parents, who had taken up arms against the pirate raiders, had been killed in the orbital attacks. Alex survived the onslaught but had been seriously injured when his living quarters collapsed during the bombardment. Search parties a day later found the boy face down in the black dust of the street barely clinging to life having clawed his way out of the wreckage of his home.&lt;br /&gt;
Two weeks later, Alex awoke in the infirmary of the mining corporation where he was tactlessly informed of the colonies destruction and the loss of his parents. Unable to walk, his injuries still severe, the boy was forced to deal with injuries, cold corporate officials, and the loss of his family. NeoDyne Heavy Industries, the corporation who had failed to respond to the pirate threat and as a result lost two thirds of its employees and maintenance staff now toiled over what to do with the survivors, namely with Alexander as they possessed no facilities for caring for or raising children.&lt;br /&gt;
&lt;br /&gt;
Finding New Family&lt;br /&gt;
&lt;br /&gt;
Commander Erza Xalion, a retired Starfleet security officer, who had lost her husband and son in the attacks had been part of the search party who had found the boy had kept tabs on the youngster having been impressed by the boy’s strength and determination given the wounds he had received. Personally devastated by her own losses and unwilling to see another life thrown away by corporate indecision and idiocy, offered to care for Alexander as his guardian. Neodyne officials were all too happy to grant her request as it removed one of many liabilities with which they had to contend as a result of the pirate attacks.&lt;br /&gt;
&lt;br /&gt;
Xalion took Alex in helping to nurse him back to health. Alexander quickly grew to despise the pirates who had destroyed his life and killed his parents. He vowed to one day track them down and bring them to justice at any cost. Sensing the boy’s determination and reckless unwillingness to follow authority which he blamed for allowing his parents to die – Xalion offered to teach Alex how to defend himself and protect others using her extensive skills and training in Starfleet.&lt;br /&gt;
&lt;br /&gt;
The two, while sharing a sometimes tenuous relationship, each grew fond of the other. Xalion was the mother Alex had lost and Alex was the son that had been taken from her.In the years that passed, Alex excelled at hand to hand combat and became especially proficient in phaser marksmanship. Winning several local tournaments and awards for marksmanship, Alex was widely regarded as one of the best shots on the small planet.&lt;br /&gt;
As the years passed, Alex yearned to leave DarkMist rejecting any suggestions of working in planetary mining operations . Xalion often caught the young man staring up into the sky. She convinced herself that Alex dreamed of a better life beyond DarkMist, but she secretly knew Alex’s heart and mind were firmly set upon finding the pirates that had killed his parents and the other colonists and someday exacting revenge.&lt;br /&gt;
Unwilling to take work in mining industries or work for the corporations he blamed for his parent’s death, Xalion repeatedly suggested he join Starfleet. She hoped that the discipline and purpose she had found in its ranks would help free Alex from the shackles of vengeance and hatred. With a letter of recommendation from Xalion, Alex applied to the Academy and was later accepted.&lt;br /&gt;
&lt;br /&gt;
Starfleet Academy &amp;amp; Early Career&lt;br /&gt;
&lt;br /&gt;
Alexander was an excellent student however made few friends choosing instead to devote all of his time and effort into learning and honing his skills. As his senior year drew to a close, Alex decided to apply to Starfleet Intelligence. He was certain Starfleet Intelligence would train him with the skills he needed to locate the Bloodstar pirates while also giving him access to information on their whereabouts.&lt;br /&gt;
Upon joining intelligence, Alex rapidly climbed within its ranks quickly becoming a skilled and successful officer catching the notice of his superiors. Despite his young age he was transferred to an elite intelligence unit codenamed: Phantom Squad.&lt;br /&gt;
It’s members known as ‘phantoms’ were highly skilled, elite intelligence agents capable of conducting Starfleet’s most challenging and demanding missions. Their skills and training gave them the ability to conduct operations without being seen, heard, or detected.&lt;br /&gt;
As a consequence of joining the phantoms, Alex was required to change his surname to conceal his true identity and prevent enemies from using loved ones, family, and friends against them in their profession’s silent and clandestine war against enemies of the Federation. Alex Valkarria became Alexander Canaris turning a page on his life from what had been to what was.&lt;br /&gt;
&lt;br /&gt;
Phantom Squad&lt;br /&gt;
&lt;br /&gt;
The bond shared between team members had to be earned, but Phantom squad members trusted their fellow team members with their lives. The trust that was demanded and given by its members provided Alex a family of friends he had never known. Time passed. Alex both saved his team member’s lives and also was saved by them countless times on difficult assignments. Regarding his closest friends as family, Alex was inseparable from Lt. Gray Arcwind and Lt. Lyra Cortana. They were the brother and sister he never had.&lt;br /&gt;
&lt;br /&gt;
The three phantoms were widely regarded as the best undercover intelligence officers in the fleet however this triad of solidarity fractured over time as both Gray and Alex slowly and secretly developed feelings for Lyra. Their rivalry over her affections grew until it became a wedge pitting blood brothers against one another.  Alex eventually fell madly in love with Lyra and contemplated giving up his career and his bloodlust for revenge against the Bloodstar pirates to be with her. He professed his love for her which she returned having secretly longed for his affections as well. Knowing that any outward signs of their relationship would damage their status and careers the two kept their now intimate relationship a secret. Despite their best intentions they were unable to hide their love from Gray who eventually learned the truth.&lt;br /&gt;
The revelation led to a vicious confrontation between Gray and Alex. The two fought each other to a bloody stalemate each requiring several days in an infirmary after the confrontation.The solidarity of the Phantom Three shattered after their clash. Lyra torn between friend and lover retreated from both Gray and Alex unable to handle the situation.&lt;br /&gt;
&lt;br /&gt;
One month later while on an undercover operation in Breen territory the trio was betrayed by a close associate and Breen double agent. Exposed and forced to flee from elite Breen counterintelligence forces the intelligence team became cornered in unfamiliar territory having lost their routes of escape to their extraction point.&lt;br /&gt;
&lt;br /&gt;
Facing death and the possibility of being coerced into betraying Starfleet secrets and knowledge, Lyra selflessly sacrificed her life in their escape to save the two men she deeply cared for. Alex and Gray escaped the planet, but their friendship was finished as a result. Each blamed the other for Lyra’s death neither able to forgive the other. Gray Arcwind left Starfleet soon afterwards disappearing completely into the galactic ether. Alex never spoke again with his former friend turned hostile arch-rival.&lt;br /&gt;
&lt;br /&gt;
Over the years Alex heard broken rumors of a mercenary for hire who went by the name of Black Phantom. Nothing was known about the individual. The phantom was untraceable, ruthless, and always completed an accepted mission no matter the difficulty or challenge. Nothing was beyond the phantom’s reach. Assuming one could locate the Phantom and survive the encounter any mission was guaranteed...for a price.&lt;br /&gt;
Alex had his suspicions but preferred to leave old wounds, pain, despair, and regret alone where they belonged...in the past.&lt;br /&gt;
&lt;br /&gt;
==Strengths &amp;amp; Weaknesses==&lt;br /&gt;
&lt;br /&gt;
Alexander possesses slightly higher strength, agility, and cardiovascular abilities due to his youth on his home planet having 1.5 times Earth gravity. The effects however have slowly diminished over time as he has adapted to standard gravity over the years. He often practices in holodeck simulations with increased gravity more so for the nostalgia than any particular physical benefit.&lt;br /&gt;
&lt;br /&gt;
==Hobbies &amp;amp; Interests==&lt;br /&gt;
&lt;br /&gt;
Alexander has an affinity for the game of chess. He also enjoys testing his marksmanship with small arms against others on the firing range and in marksman competitions. He maintains a modest antique collection of 22nd and 23rd century phaser pistols which he claims are far more balanced and accurate than current weapons despite improvements in power and handling. Alex is also an avid rock climber and enjoys kayaking waterways and experiencing nature whenever possible.&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
*coming soon&lt;br /&gt;
&lt;br /&gt;
==Medical Information==&lt;br /&gt;
*coming soon&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This Character is played by [[Tav]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Crazy Horse Crew]]&lt;/div&gt;</summary>
		<author><name>Tramius</name></author>
	</entry>
	<entry>
		<id>https://www.aylhr.co/index.php?title=Alexander_Canaris&amp;diff=5271</id>
		<title>Alexander Canaris</title>
		<link rel="alternate" type="text/html" href="https://www.aylhr.co/index.php?title=Alexander_Canaris&amp;diff=5271"/>
		<updated>2015-04-21T04:48:29Z</updated>

		<summary type="html">&lt;p&gt;Tramius: Alexander Canaris&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CrewTable&lt;br /&gt;
|  cimage = ian_lamont.png&lt;br /&gt;
|  rimage = GY-R-000.JPG&lt;br /&gt;
|  charactername = Alexander Canaris&lt;br /&gt;
|  rank = Lt. Commander&lt;br /&gt;
|  position = Chief Operations Officer&lt;br /&gt;
|  race = Human&lt;br /&gt;
|  gender = Male&lt;br /&gt;
|  age = 36&lt;br /&gt;
|  haircolor = Light Brown&lt;br /&gt;
|  eyecolor = Brown&lt;br /&gt;
|  height = 6&#039;&lt;br /&gt;
|  weight = 175lbs&lt;br /&gt;
|  father = ???&lt;br /&gt;
|  mother = Deceased&lt;br /&gt;
|  siblings = None&lt;br /&gt;
|  marital = Single&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
&lt;br /&gt;
Alexander Valkarria was born on the unnamed planet NGX21107 on the edge of Federation space. As a result of the planet’s dark, dusty soil, wind, and moisture the planet was nicknamed “DarkMist” for the black dust storms that cover large portions of the planet’s surface. Consisting of mostly deserts and frozen wastelands the two extreme climates are separated by a cool, temperate zone that rings the tidally locked planet. Rich in a variety of heavy metals, minerals, and natural resources the planet is home to several large mining operations. Corporate mining operations span the planet&#039;s habitable belt at its center however some operations extend into the planet&#039;s more extreme zones of ice and desert.&lt;br /&gt;
Alexander Valkerria was born on DarkMist to hardworking, tough, frontier parents working for one of the three major mining corporations on DarkMist. Life on the planet was harsh at times, but with difficult challenges came rewards. Despite the hardships on the frontier planet the tight-knit colonists were hard working, cheerful people who toiled to make a living and a life on DarkMist.&lt;br /&gt;
&lt;br /&gt;
Tragedy Strikes&lt;br /&gt;
&lt;br /&gt;
On Stardate 23XXXX.XX, DarkMist was attacked by a notorious group of outlaws known as the Bloodstar pirates. The pirate faction preyed upon colonies, settlements, and shipping along the outer edges of Federation borders where defenses were minimal and Starfleet’s presence was light or nonexistent. Without warning, Bloodstar crew beamed raiding parties to the surface demanding supplies and equipment from the lightly armed colonists who lived on the outskirts of the heavily fortified mining operations owned and controlled by the various mining corporations.&lt;br /&gt;
Corporate officials determined not to incur the wrath of the pirates remained neutral during the encounter engaging their heavy shielding systems and locking down their mining facilities. Workers, miners, and colonists were left alone to deal with the pirates, their threats, nad demands. Violence erupted when one of the pirate crew shot and killed a colonist as an example. While lightly armed, the colonists, many skilled in fighting Darkmists’s hostile life forms, opened fire on the pirates killing several of them in the initial attack. Fighting escalated with both colonists and pirates paying a heavy toll in life. The pirates quickly retreated fearing the ferocity of the colonist’s reaction.&lt;br /&gt;
&lt;br /&gt;
The pirate commander enraged at the colonists’ defiance opened fire from orbit his small armada of ships pummeling Colony 2. While the mining corporation facility was able to absorb the attacks due to heavy shielding, the colony itself was set ablaze. After nearly an hour the mining corporation officials, caving under intense pressure to act, finally activated its weapons and drove off the pirate fleet but only after it had managed to exact a catastrophic toll on the colony that had opposed them.&lt;br /&gt;
&lt;br /&gt;
Little remained of the colony; its buildings, dwellings, homes, shops, and town square had been obliterated by the orbital bombardment. There were few survivors of the massacre. Alex’s parents, who had taken up arms against the pirate raiders, had been killed in the orbital attacks. Alex survived the onslaught but had been seriously injured when his living quarters collapsed during the bombardment. Search parties a day later found the boy face down in the black dust of the street barely clinging to life having clawed his way out of the wreckage of his home.&lt;br /&gt;
Two weeks later, Alex awoke in the infirmary of the mining corporation where he was tactlessly informed of the colonies destruction and the loss of his parents. Unable to walk, his injuries still severe, the boy was forced to deal with injuries, cold corporate officials, and the loss of his family. NeoDyne Heavy Industries, the corporation who had failed to respond to the pirate threat and as a result lost two thirds of its employees and maintenance staff now toiled over what to do with the survivors, namely with Alexander as they possessed no facilities for caring for or raising children.&lt;br /&gt;
&lt;br /&gt;
Finding New Family&lt;br /&gt;
&lt;br /&gt;
Commander Erza Xalion, a retired Starfleet security officer, who had lost her husband and son in the attacks had been part of the search party who had found the boy had kept tabs on the youngster having been impressed by the boy’s strength and determination given the wounds he had received. Personally devastated by her own losses and unwilling to see another life thrown away by corporate indecision and idiocy, offered to care for Alexander as his guardian. Neodyne officials were all too happy to grant her request as it removed one of many liabilities with which they had to contend as a result of the pirate attacks.&lt;br /&gt;
&lt;br /&gt;
Xalion took Alex in helping to nurse him back to health. Alexander quickly grew to despise the pirates who had destroyed his life and killed his parents. He vowed to one day track them down and bring them to justice at any cost. Sensing the boy’s determination and reckless unwillingness to follow authority which he blamed for allowing his parents to die – Xalion offered to teach Alex how to defend himself and protect others using her extensive skills and training in Starfleet.&lt;br /&gt;
&lt;br /&gt;
The two, while sharing a sometimes tenuous relationship, each grew fond of the other. Xalion was the mother Alex had lost and Alex was the son that had been taken from her.In the years that passed, Alex excelled at hand to hand combat and became especially proficient in phaser marksmanship. Winning several local tournaments and awards for marksmanship, Alex was widely regarded as one of the best shots on the small planet.&lt;br /&gt;
As the years passed, Alex yearned to leave DarkMist rejecting any suggestions of working in planetary mining operations . Xalion often caught the young man staring up into the sky. She convinced herself that Alex dreamed of a better life beyond DarkMist, but she secretly knew Alex’s heart and mind were firmly set upon finding the pirates that had killed his parents and the other colonists and someday exacting revenge.&lt;br /&gt;
Unwilling to take work in mining industries or work for the corporations he blamed for his parent’s death, Xalion repeatedly suggested he join Starfleet. She hoped that the discipline and purpose she had found in its ranks would help free Alex from the shackles of vengeance and hatred. With a letter of recommendation from Xalion, Alex applied to the Academy and was later accepted.&lt;br /&gt;
&lt;br /&gt;
Starfleet Academy &amp;amp; Early Career&lt;br /&gt;
&lt;br /&gt;
Alexander was an excellent student however made few friends choosing instead to devote all of his time and effort into learning and honing his skills. As his senior year drew to a close, Alex decided to apply to Starfleet Intelligence. He was certain Starfleet Intelligence would train him with the skills he needed to locate the Bloodstar pirates while also giving him access to information on their whereabouts.&lt;br /&gt;
Upon joining intelligence, Alex rapidly climbed within its ranks quickly becoming a skilled and successful officer catching the notice of his superiors. Despite his young age he was transferred to an elite intelligence unit codenamed: Phantom Squad.&lt;br /&gt;
It’s members known as ‘phantoms’ were highly skilled, elite intelligence agents capable of conducting Starfleet’s most challenging and demanding missions. Their skills and training gave them the ability to conduct operations without being seen, heard, or detected.&lt;br /&gt;
As a consequence of joining the phantoms, Alex was required to change his surname to conceal his true identity and prevent enemies from using loved ones, family, and friends against them in their profession’s silent and clandestine war against enemies of the Federation. Alex Valkarria became Alexander Canaris turning a page on his life from what had been to what was.&lt;br /&gt;
&lt;br /&gt;
Phantom Squad&lt;br /&gt;
&lt;br /&gt;
The bond shared between team members had to be earned, but Phantom squad members trusted their fellow team members with their lives. The trust that was demanded and given by its members provided Alex a family of friends he had never known. Time passed. Alex both saved his team member’s lives and also was saved by them countless times on difficult assignments. Regarding his closest friends as family, Alex was inseparable from Lt. Gray Arcwind and Lt. Lyra Cortana. They were the brother and sister he never had.&lt;br /&gt;
&lt;br /&gt;
The three phantoms were widely regarded as the best undercover intelligence officers in the fleet however this triad of solidarity fractured over time as both Gray and Alex slowly and secretly developed feelings for Lyra. Their rivalry over her affections grew until it became a wedge pitting blood brothers against one another.  Alex eventually fell madly in love with Lyra and contemplated giving up his career and his bloodlust for revenge against the Bloodstar pirates to be with her. He professed his love for her which she returned having secretly longed for his affections as well. Knowing that any outward signs of their relationship would damage their status and careers the two kept their now intimate relationship a secret. Despite their best intentions they were unable to hide their love from Gray who eventually learned the truth.&lt;br /&gt;
The revelation led to a vicious confrontation between Gray and Alex. The two fought each other to a bloody stalemate each requiring several days in an infirmary after the confrontation.The solidarity of the Phantom Three shattered after their clash. Lyra torn between friend and lover retreated from both Gray and Alex unable to handle the situation.&lt;br /&gt;
&lt;br /&gt;
One month later while on an undercover operation in Breen territory the trio was betrayed by a close associate and Breen double agent. Exposed and forced to flee from elite Breen counterintelligence forces the intelligence team became cornered in unfamiliar territory having lost their routes of escape to their extraction point.&lt;br /&gt;
&lt;br /&gt;
Facing death and the possibility of being coerced into betraying Starfleet secrets and knowledge, Lyra selflessly sacrificed her life in their escape to save the two men she deeply cared for. Alex and Gray escaped the planet, but their friendship was finished as a result. Each blamed the other for Lyra’s death neither able to forgive the other. Gray Arcwind left Starfleet soon afterwards disappearing completely into the galactic ether. Alex never spoke again with his former friend turned hostile arch-rival.&lt;br /&gt;
&lt;br /&gt;
Over the years Alex heard broken rumors of a mercenary for hire who went by the name of Black Phantom. Nothing was known about the individual. The phantom was untraceable, ruthless, and always completed an accepted mission no matter the difficulty or challenge. Nothing was beyond the phantom’s reach. Assuming one could locate the Phantom and survive the encounter any mission was guaranteed...for a price.&lt;br /&gt;
Alex had his suspicions but preferred to leave old wounds, pain, despair, and regret alone where they belonged...in the past.&lt;br /&gt;
&lt;br /&gt;
==Strengths &amp;amp; Weaknesses==&lt;br /&gt;
&lt;br /&gt;
Alexander possesses slightly higher strength, agility, and cardiovascular abilities due to his youth on his home planet having 1.5 times Earth gravity. The effects however have slowly diminished over time as he has adapted to standard gravity over the years. He often practices in holodeck simulations with increased gravity more so for the nostalgia than any particular physical benefit.&lt;br /&gt;
&lt;br /&gt;
==Hobbies &amp;amp; Interests==&lt;br /&gt;
&lt;br /&gt;
Alexander has an affinity for the game of chess. He also enjoys testing his marksmanship with small arms against others on the firing range and in marksman competitions. He maintains a modest antique collection of 22nd and 23rd century phaser pistols which he claims are far more balanced and accurate than current weapons despite improvements in power and handling. Alex is also an avid rock climber and enjoys kayaking waterways and experiencing nature whenever possible.&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
*coming soon*&lt;br /&gt;
&lt;br /&gt;
==Medical Information==&lt;br /&gt;
*coming soon*&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This Character is played by [[Tav]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Crazy Horse Crew]]&lt;/div&gt;</summary>
		<author><name>Tramius</name></author>
	</entry>
	<entry>
		<id>https://www.aylhr.co/index.php?title=Ian_Lamont&amp;diff=4891</id>
		<title>Ian Lamont</title>
		<link rel="alternate" type="text/html" href="https://www.aylhr.co/index.php?title=Ian_Lamont&amp;diff=4891"/>
		<updated>2011-02-10T05:29:01Z</updated>

		<summary type="html">&lt;p&gt;Tramius: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CrewTable&lt;br /&gt;
|  cimage = ian_lamont.png&lt;br /&gt;
|  rimage = GY-R-000.JPG&lt;br /&gt;
|  charactername = Ian Lamont&lt;br /&gt;
|  rank = Commander&lt;br /&gt;
|  position = Diplomatic Adviser&lt;br /&gt;
|  race = Human&lt;br /&gt;
|  gender = Male&lt;br /&gt;
|  age = 35&lt;br /&gt;
|  haircolor = Light Blond&lt;br /&gt;
|  eyecolor = Emerald&lt;br /&gt;
|  height = 6&#039;&lt;br /&gt;
|  weight = 175lbs&lt;br /&gt;
|  father = Deceased&lt;br /&gt;
|  mother = Deceased&lt;br /&gt;
|  siblings = None&lt;br /&gt;
|  marital = Single&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Family Motto==&lt;br /&gt;
&amp;quot;Fortis cadere, cedere non potest&amp;quot;&lt;br /&gt;
(The brave may fall, but cannot yield)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
&lt;br /&gt;
Born on the east coast of America, Ian spent his early life on the grand Lamont family estate.  Owned for generations by the Lamont family dating back to times before First Contact the Lamont estate was well known for its huge old world mansion, lush gardens, and historical significance.  Ian was raised among society&#039;s privileged and wealthy elite.  The Lamont family had a well known lineage who had been important historical figures as soldiers, generals, doctors, and diplomats in a family tree the reached back nearly 400 years.  Instilled with the heroic stories of his family&#039;s impressive past, Lamont attended to finest schools and was expected to uphold the Lamont family line being the only remaining male heir to the family legacy.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Lamont spent his teenage years socializing and making friends with among the aristocratic elite paving the way for his eventual decision to choose politics and diplomacy as his career.  During this same time Lamont was deeply involved in the campaign of his father who was running for election to a coveted, and hotly contested seat on the Federation council.  The campaign turned ugly when a staunch political rival of his father produced unsubstantiated evidence of brutal atrocities and war crimes committed by Lamont family members shortly after World War III and the collapse of most of the world nations.  With records from that era incomplete, scant, and scattered, Ian&#039;s father tried desperately to clear his family&#039;s good name despite the false evidence.  The resulting family struggle and stress resulted in his mother and father ending their long marriage in divorce.  Mounting legal fees and public outcry forced the Lamont&#039;s into bankruptcy.  Unable to sustain the heavy debts incurred in defending the family name and honor, Lamont&#039;s father was forced to sell the family&#039;s long time home and land to help pay off his creditors.  Ruined financially and politically, Ian and his father were forced from their life of opulence falling off the societal ladder to its lower rungs.  With little money, Ian&#039;s father, a now broken and ailing man, took to bed with increasingly severe medical problems.  As his health deteriorated, Ian&#039;s father charged him with the daunting mission of restoring the family name and honor to its former stature and glory.  Lamont accepted his father&#039;s last request vowing to him that the family honor would be avenged and that those that had wronged the Lamont name would face retribution for their despicable and dastardly actions.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ian&#039;s father died at an early age leaving Ian the sole survivor of the Lamont name and one charged with disproving the lies that had so tarnished the family reputation.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
&lt;br /&gt;
Ian is a extremely proud, proper, and well mannered individual the result of his upbringing.  He has difficulty befriending some individuals due to his rigid and aristocratic nature.  While considered prudish by some, recent events have softened his personality resulting in one that is slowly becoming more tolerant and understanding of those around him.  Finding his original goals of revenge against his family&#039;s enemies now petty and lacking merit, Lamont seeks to repair his damaged relations with members of the crew while working to constructively find ways to research his family&#039;s past and secure the facts that he hopes will finally clear his family name.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Starfleet Career==&lt;br /&gt;
&lt;br /&gt;
Ian enrolled in Starfleet shortly after his father&#039;s death and went on the achieve high honors in his classes at the academy.  He served for several years in various command roles in administration duties.  He was eventually posted to the USS Lexington during the outbreak of the Second Dominion War. &lt;br /&gt;
&lt;br /&gt;
===Second Dominion War===&lt;br /&gt;
&lt;br /&gt;
Lamont served with distinction aboard the USS Lexington as its second officer.  Despite his sterling service and record, Lamont did not possess the instinct and skills needed to wage a total, relentless war against a determined enemy.  Sensing Lamont&#039;s impressive administrative and social skills could better server the common good elsewhere, the Lexington&#039;s captain pushed Lamont to accept a posting within the Starfleet Diplomatic Corps.  Reluctant to leave the fighting, Lamont eventually accepted under pressure from his commanding officer who saw his skills as being wasted in endless battles.  As the war continued to go badly for the Federation, Lamont transferred to the diplomatic corps which were badly in need of skilled politicians and negotiators to help strengthen ties with regional allies and Federation aligned worlds.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In the closing months of the war, Lamont was assigned positions all over the quadrant successfully negotiating treaties, agreements, and pledges between the major powers in the Alpha Quadrant.  A string of quick successes and tough negotiations earned him a promotion in Starfleet to the rank of Commander and an official promotion to that of a full Federation Diplomat by the Diplomatic Corps.  Well liked and respected by his peers, Lamont slowly made a name for himself reclimbing the social ladder from which his family had fallen.&lt;br /&gt;
&lt;br /&gt;
===War&#039;s End===&lt;br /&gt;
&lt;br /&gt;
As the war ended, Lamont honed his skills as a rising diplomatic dynamo.  The success he had so fervently craved was finally beginning to elevate him back into circles of influence and power.  As his influence expanded old enemies took note and again rose from the shadows to put an end to the Lamont family once and for all.  After a particular negotiation nearly fell apart but was salvaged by last minute political maneuvering, Lamont soon discovered the secretive activities of old family rivals attempting yet again to discredit and destroy Ian Lamont&#039;s reputation, influence, and name.  Infuriated by his rival&#039;s petty goals, Lamont made powerful friends and allies within the [[NeoDyne Defense Corporation]] with the intention of using his ever expanding network of power brokers, executives, contacts, and governmental officials to insulate himself from his enemies and finally fulfill his father&#039;s wish to go back on the attack with the goal of restoring the Lamont name and reclaiming the Lamont legacy.&lt;br /&gt;
&lt;br /&gt;
===Reassignment===&lt;br /&gt;
&lt;br /&gt;
Lamont was well into planning his revenge against his political enemies when he was suddenly assigned to a deep space mission aboard the USS Charon.  In a partnership with the Romulan government, the Charon was to be dispatched to the far side of Romulan space near the Typhon sector to explore uncharted areas.  With the Charon&#039;s commander a former soldier of the Romulan Star Navy, the diplomatic corps insisted that an experienced Diplomat with full diplomatic authority and skills be assigned to the mission in the event of a first contact scenario or to help smooth any problems that might occur with the tenuous joint Romulan-Federation venture.&lt;br /&gt;
&lt;br /&gt;
Furious at the posting, Lamont protested, but was overruled and dispatched as the Charon&#039;s Diplomatic Adviser aboard the USS Charon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===U.S.S. Charon===&lt;br /&gt;
----&lt;br /&gt;
Lamont&#039;s time aboard the Charon has had its share of ups and downs.  Isolated from his elements, his network of allies, friends, and contacts, Lamont has few friends aboard, but seems able to make his share of enemies.  His relationship with the Charon&#039;s commanding officer, Commodore (now captain) [[Shiarrael t`Rehu]], begins poorly and eventually degrades to a point where the two officers have little tolerance for the other.  Lamont, loosing his temper with the Commodore during a heated argument, ends up in a physical confrontation with the Commodore which has lasting ramifications to their working relationship.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A first contact mission involving a race known as the Lyrillians forces Lamont to reevaluate his position having grown too accustomed to his elitist habits and inflexible social views.  The near fatal events during the Lyrillian mission cause Lamont to rethink his position and his place in the universe.  Humbled by his experiences his rigid elitism fades somewhat having been granted a different view of life and reality far from the politics and intrigue he left behind in the Alpha Quadrant.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Attack!====&lt;br /&gt;
An apologetic Lamont swallowed his pride and in a rare show attempted to repair his strained relations with Captain Rehu in her quarters.  The conversation, not going well, was interrupted when a Romulan mercenary disguised as an engineering technician and introducing himself as [[Aev Keirianh]] held the pair including the Captain&#039;s children at gunpoint.  With unusual concern for the children, Keiranh allowed them to leave before informing Lamont he had been sent to kill him and that a large bounty had been placed on his head.  Astonished, Lamont was shocked his enemies, at least those he knew of, would go to such lengths and expense to find him in the unexplored expanses of the Beta Quadrant.  The mercenary indicated that he would be paid an extra sum for killing Rehu as well as proceeded to eliminate her, but not before Lamont jumped into his line of fire.  Rehu managed to keep Keiranh talking just long enough for Lamont to distract him.  Using a ceremonial sword from the captain&#039;s wall, Lamont managed to disarm Keiranh and forced a sword fight.  Lamont&#039;s superior swordsmanship as an expert in fencing bested the shaken mercenary.  Security was eventually contacted and Keiranh was hauled away to the brig...along with Lamont as a furious Captain blamed the ambassador for endangering her children.  Thus Lamont&#039;s attempt to salvage his relationship with the captain would have to again wait for another day...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
Confined to the brig as a result of the encounter with the mercenary for which the captain placed the blame on him, Ian was surprised when [[Sakarra Tyrax]] was also confined to his cell due to &#039;over crowding&#039; in the Charon&#039;s small brig facilities.  The two spent much time in conversation about recent events including Sakarra&#039;s confinement which stunned the ambassador.  Lamont, always curious about different cultures, engaged in talk about Vulcan.  When he noticed Sakarra prepare to meditate he asked to be shown the ritual.  His instruction in the Vulcan art eventually led to an unexpected mental connection which caught Ian and Sakarra by surprise.  Sakarra, after some contemplation, believed the phenomenon was due to dormant abilities within Ian a result of Vulcan blood somewhere in his lineage.  Ian was shocked at the news knowing of no Vulcan&#039;s in his family line which was committed to memory.  Regaining his composure Lamont asked to learn more about these unknown abilities which he had previously had no knowledge.  The two exchanged thoughts through a weak mental link as Ian explored his newly found ability and learned from Sakarra several tips on their use.  Ian thanked Sakarra for the unusual and intimate exchange which she graciously allowed being both a guide and teacher.  Due to his lack of skill and inability to control these strange abilities, Ian decides not to use his talent which only appears to manifest itself in close proximity to species with telepathic abilities.&lt;br /&gt;
&lt;br /&gt;
Ian is an accomplished and skilled swordsman with awards and accolades from various prestigious fencing championships and tournaments.  His favorite hobby, the Ambassador can often be found in the holodeck practicing and honing his skills.  While a technical expert in fencing and swordsmanship, Ian is typically less proficient with a blade in actual combat situations preferring non-violent solutions to confrontational situations.  However, if sufficiently pressed, Lamont can be a dangerous and deadly adversary when armed with a sword.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Medical Information==&lt;br /&gt;
No medical history.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Personal Traits==&lt;br /&gt;
Lamont can be rigid and aristocratic as a result of his privileged upbringing and childhood.  He is an elitist viewing himself as a member of high society.  His attitudes, which give him a prickly demeanor, tend to isolate him from many people.  His position as a Federation ambassador tends to reinforce his elitist tendencies which are not typically an asset when dealing with those outside of his normal circles.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
His tenure aboard the Charon, however, has tempered his elitism with some humility resulting in a somewhat softer personality than when Lamont was first assigned.  Those who manage to endure Lamont&#039;s standoffish personality typically find a deep, caring individual who is loyal to those he can trust.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Abhorring violence, Lamont seldom condones actions which do not permit a chance at peaceful negotiation or resolution.  Ian is not a committed pacifist recognizing the role and usefulness of military power to achieve and maintain peace, however he can become highly agitated and passionate when ignored in tense situations where a peaceful attempt at conflict resolution is not made.  This often puts him at odds with those in the military who prefer to utilize gun barrel or cowboy diplomacy to solve difficult situations.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Strengths &amp;amp; Weaknesses==&lt;br /&gt;
Lamont is a highly intelligent individual.  A master poker player, Lamont prides himself on his ability to read people by observing visual and physical clues.  Such skills are highly prized in his profession and Lamont has a strong track record of success in high stakes negotiations, meetings, and diplomatic scenarios.  &lt;br /&gt;
&lt;br /&gt;
Ian is confident while in his element, yet that confidence often disappears when he is in unfamiliar territory outside his domain of conference rooms.  Lamont almost never displays public emotion fearing such displays are a sign of weakness or could betray his thoughts and intentions to other skilled negotiators.  The end result of such behavior is a repressed emotional state that often simmers, boils, and then explodes without warning.  With few close friends to lean on, Lamont often has intense mood swings and is often left to deal with intense personal feelings and emotions alone.  He is also often conflicted about his family legacy and restoring his family&#039;s honor.  Such responsibilities weigh heavily upon him from time to time adding to his moodiness and ill temperament.&lt;br /&gt;
&lt;br /&gt;
Egotistical, selfish, and self-important at times, Lamont is aware of his personality flaws and attempts to hold them in check with varying degrees of success.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Hobbies==&lt;br /&gt;
Ian enjoys fencing, poker, and games of mental prowess such as puzzles and chess &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This Character is played by [[Tav]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Charon Crew]]&lt;/div&gt;</summary>
		<author><name>Tramius</name></author>
	</entry>
	<entry>
		<id>https://www.aylhr.co/index.php?title=Ian_Lamont&amp;diff=4890</id>
		<title>Ian Lamont</title>
		<link rel="alternate" type="text/html" href="https://www.aylhr.co/index.php?title=Ian_Lamont&amp;diff=4890"/>
		<updated>2011-02-10T05:28:24Z</updated>

		<summary type="html">&lt;p&gt;Tramius: /* Personal Traits */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CrewTable&lt;br /&gt;
|  cimage = ian_lamont.png&lt;br /&gt;
|  rimage = GY-R-000.JPG&lt;br /&gt;
|  charactername = Ian Lamont&lt;br /&gt;
|  rank = Commander&lt;br /&gt;
|  position = Diplomatic Adviser&lt;br /&gt;
|  race = Human&lt;br /&gt;
|  gender = Male&lt;br /&gt;
|  age = 35&lt;br /&gt;
|  haircolor = Light Blond&lt;br /&gt;
|  eyecolor = Emerald&lt;br /&gt;
|  height = 6&#039;&lt;br /&gt;
|  weight = 175lbs&lt;br /&gt;
|  father = Deceased&lt;br /&gt;
|  mother = Deceased&lt;br /&gt;
|  siblings = None&lt;br /&gt;
|  marital = Single&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Family Motto==&lt;br /&gt;
&amp;quot;Fortis cadere, cedere non potest&amp;quot;&lt;br /&gt;
(The brave may fall, but cannot yield)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
&lt;br /&gt;
Born on the east coast of America, Ian spent his early life on the grand Lamont family estate.  Owned for generations by the Lamont family dating back to times before First Contact the Lamont estate was well known for its huge old world mansion, lush gardens, and historical significance.  Ian was raised among society&#039;s privileged and wealthy elite.  The Lamont family had a well known lineage who had been important historical figures as soldiers, generals, doctors, and diplomats in a family tree the reached back nearly 400 years.  Instilled with the heroic stories of his family&#039;s impressive past, Lamont attended to finest schools and was expected to uphold the Lamont family line being the only remaining male heir to the family legacy.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Lamont spent his teenage years socializing and making friends with among the aristocratic elite paving the way for his eventual decision to choose politics and diplomacy as his career.  During this same time Lamont was deeply involved in the campaign of his father who was running for election to a coveted, and hotly contested seat on the Federation council.  The campaign turned ugly when a staunch political rival of his father produced unsubstantiated evidence of brutal atrocities and war crimes committed by Lamont family members shortly after World War III and the collapse of most of the world nations.  With records from that era incomplete, scant, and scattered, Ian&#039;s father tried desperately to clear his family&#039;s good name despite the false evidence.  The resulting family struggle and stress resulted in his mother and father ending their long marriage in divorce.  Mounting legal fees and public outcry forced the Lamont&#039;s into bankruptcy.  Unable to sustain the heavy debts incurred in defending the family name and honor, Lamont&#039;s father was forced to sell the family&#039;s long time home and land to help pay off his creditors.  Ruined financially and politically, Ian and his father were forced from their life of opulence falling off the societal ladder to its lower rungs.  With little money, Ian&#039;s father, a now broken and ailing man, took to bed with increasingly severe medical problems.  As his health deteriorated, Ian&#039;s father charged him with the daunting mission of restoring the family name and honor to its former stature and glory.  Lamont accepted his father&#039;s last request vowing to him that the family honor would be avenged and that those that had wronged the Lamont name would face retribution for their despicable and dastardly actions.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ian&#039;s father died at an early age leaving Ian the sole survivor of the Lamont name and one charged with disproving the lies that had so tarnished the family reputation.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
&lt;br /&gt;
Ian is a extremely proud, proper, and well mannered individual the result of his upbringing.  He has difficulty befriending some individuals due to his rigid and aristocratic nature.  While considered prudish by some, recent events have softened his personality resulting in one that is slowly becoming more tolerant and understanding of those around him.  Finding his original goals of revenge against his family&#039;s enemies now petty and lacking merit, Lamont seeks to repair his damaged relations with members of the crew while working to constructively find ways to research his family&#039;s past and secure the facts that he hopes will finally clear his family name.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Starfleet Career==&lt;br /&gt;
&lt;br /&gt;
Ian enrolled in Starfleet shortly after his father&#039;s death and went on the achieve high honors in his classes at the academy.  He served for several years in various command roles in administration duties.  He was eventually posted to the USS Lexington during the outbreak of the Second Dominion War. &lt;br /&gt;
&lt;br /&gt;
===Second Dominion War===&lt;br /&gt;
&lt;br /&gt;
Lamont served with distinction aboard the USS Lexington as its second officer.  Despite his sterling service and record, Lamont did not possess the instinct and skills needed to wage a total, relentless war against a determined enemy.  Sensing Lamont&#039;s impressive administrative and social skills could better server the common good elsewhere, the Lexington&#039;s captain pushed Lamont to accept a posting within the Starfleet Diplomatic Corps.  Reluctant to leave the fighting, Lamont eventually accepted under pressure from his commanding officer who saw his skills as being wasted in endless battles.  As the war continued to go badly for the Federation, Lamont transferred to the diplomatic corps which were badly in need of skilled politicians and negotiators to help strengthen ties with regional allies and Federation aligned worlds.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In the closing months of the war, Lamont was assigned positions all over the quadrant successfully negotiating treaties, agreements, and pledges between the major powers in the Alpha Quadrant.  A string of quick successes and tough negotiations earned him a promotion in Starfleet to the rank of Commander and an official promotion to that of a full Federation Diplomat by the Diplomatic Corps.  Well liked and respected by his peers, Lamont slowly made a name for himself reclimbing the social ladder from which his family had fallen.&lt;br /&gt;
&lt;br /&gt;
===War&#039;s End===&lt;br /&gt;
&lt;br /&gt;
As the war ended, Lamont honed his skills as a rising diplomatic dynamo.  The success he had so fervently craved was finally beginning to elevate him back into circles of influence and power.  As his influence expanded old enemies took note and again rose from the shadows to put an end to the Lamont family once and for all.  After a particular negotiation nearly fell apart but was salvaged by last minute political maneuvering, Lamont soon discovered the secretive activities of old family rivals attempting yet again to discredit and destroy Ian Lamont&#039;s reputation, influence, and name.  Infuriated by his rival&#039;s petty goals, Lamont made powerful friends and allies within the [[NeoDyne Defense Corporation]] with the intention of using his ever expanding network of power brokers, executives, contacts, and governmental officials to insulate himself from his enemies and finally fulfill his father&#039;s wish to go back on the attack with the goal of restoring the Lamont name and reclaiming the Lamont legacy.&lt;br /&gt;
&lt;br /&gt;
===Reassignment===&lt;br /&gt;
&lt;br /&gt;
Lamont was well into planning his revenge against his political enemies when he was suddenly assigned to a deep space mission aboard the USS Charon.  In a partnership with the Romulan government, the Charon was to be dispatched to the far side of Romulan space near the Typhon sector to explore uncharted areas.  With the Charon&#039;s commander a former soldier of the Romulan Star Navy, the diplomatic corps insisted that an experienced Diplomat with full diplomatic authority and skills be assigned to the mission in the event of a first contact scenario or to help smooth any problems that might occur with the tenuous joint Romulan-Federation venture.&lt;br /&gt;
&lt;br /&gt;
Furious at the posting, Lamont protested, but was overruled and dispatched as the Charon&#039;s Diplomatic Adviser aboard the USS Charon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===U.S.S. Charon===&lt;br /&gt;
----&lt;br /&gt;
Lamont&#039;s time aboard the Charon has had its share of ups and downs.  Isolated from his elements, his network of allies, friends, and contacts, Lamont has few friends aboard, but seems able to make his share of enemies.  His relationship with the Charon&#039;s commanding officer, Commodore (now captain) [[Shiarrael t`Rehu]], begins poorly and eventually degrades to a point where the two officers have little tolerance for the other.  Lamont, loosing his temper with the Commodore during a heated argument, ends up in a physical confrontation with the Commodore which has lasting ramifications to their working relationship.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A first contact mission involving a race known as the Lyrillians forces Lamont to reevaluate his position having grown too accustomed to his elitist habits and inflexible social views.  The near fatal events during the Lyrillian mission cause Lamont to rethink his position and his place in the universe.  Humbled by his experiences his rigid elitism fades somewhat having been granted a different view of life and reality far from the politics and intrigue he left behind in the Alpha Quadrant.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Attack!====&lt;br /&gt;
An apologetic Lamont swallowed his pride and in a rare show attempted to repair his strained relations with Captain Rehu in her quarters.  The conversation, not going well, was interrupted when a Romulan mercenary disguised as an engineering technician and introducing himself as [[Aev Keirianh]] held the pair including the Captain&#039;s children at gunpoint.  With unusual concern for the children, Keiranh allowed them to leave before informing Lamont he had been sent to kill him and that a large bounty had been placed on his head.  Astonished, Lamont was shocked his enemies, at least those he knew of, would go to such lengths and expense to find him in the unexplored expanses of the Beta Quadrant.  The mercenary indicated that he would be paid an extra sum for killing Rehu as well as proceeded to eliminate her, but not before Lamont jumped into his line of fire.  Rehu managed to keep Keiranh talking just long enough for Lamont to distract him.  Using a ceremonial sword from the captain&#039;s wall, Lamont managed to disarm Keiranh and forced a sword fight.  Lamont&#039;s superior swordsmanship as an expert in fencing bested the shaken mercenary.  Security was eventually contacted and Keiranh was hauled away to the brig...along with Lamont as a furious Captain blamed the ambassador for endangering her children.  Thus Lamont&#039;s attempt to salvage his relationship with the captain would have to again wait for another day...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
Confined to the brig as a result of the encounter with the mercenary for which the captain placed the blame on him, Ian was surprised when [[Sakarra Tyrax]] was also confined to his cell due to &#039;over crowding&#039; in the Charon&#039;s small brig facilities.  The two spent much time in conversation about recent events including Sakarra&#039;s confinement which stunned the ambassador.  Lamont, always curious about different cultures, engaged in talk about Vulcan.  When he noticed Sakarra prepare to meditate he asked to be shown the ritual.  His instruction in the Vulcan art eventually led to an unexpected mental connection which caught Ian and Sakarra by surprise.  Sakarra, after some contemplation, believed the phenomenon was due to dormant abilities within Ian a result of Vulcan blood somewhere in his lineage.  Ian was shocked at the news knowing of no Vulcan&#039;s in his family line which was committed to memory.  Regaining his composure Lamont asked to learn more about these unknown abilities which he had previously had no knowledge.  The two exchanged thoughts through a weak mental link as Ian explored his newly found ability and learned from Sakarra several tips on their use.  Ian thanked Sakarra for the unusual and intimate exchange which she graciously allowed being both a guide and teacher.  Due to his lack of skill and inability to control these strange abilities, Ian decides not to use his talent which only appears to manifest itself in close proximity to species with telepathic abilities.&lt;br /&gt;
&lt;br /&gt;
Ian is an accomplished and skilled swordsman with awards and accolades from various prestigious fencing championships and tournaments.  His favorite hobby, the Ambassador can often be found in the holodeck practicing and honing his skills.  While a technical expert in fencing and swordsmanship, Ian is typically less proficient with a blade in actual combat situations preferring non-violent solutions to confrontational situations.  However, if sufficiently pressed, Lamont can be a dangerous and deadly adversary when armed with a sword.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Medical Information==&lt;br /&gt;
No medical history.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Personal Traits==&lt;br /&gt;
Lamont can be rigid and aristocratic as a result of his privileged upbringing and childhood.  He is an elitist viewing himself as a member of high society.  His attitudes, which give him a prickly demeanor, tend to isolate him from many people.  His position as a Federation ambassador tends to reinforce his elitist tendencies which are not typically an asset when dealing with those outside of his normal circles.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
His tenure aboard the Charon, however, has tempered his elitism with some humility resulting in a somewhat softer personality than when Lamont was first assigned.  Those who manage to endure Lamont&#039;s standoffish personality typically find a deep, caring individual who is loyal to those he can trust.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Abhorring violence, Lamont seldom condones actions which do not permit a chance at peaceful negotiation or resolution.  Ian is not a committed pacifist recognizing the role and usefulness of military power to achieve and maintain peace, however he can become highly agitated and passionate when ignored in tense situations where a peaceful attempt at conflict resolution is not made.  This often puts him at odds with those in the military who prefer to utilize gun barrel or cowboy diplomacy to solve difficult situations.&lt;br /&gt;
&lt;br /&gt;
==Strengths &amp;amp; Weaknesses==&lt;br /&gt;
Lamont is a highly intelligent individual.  A master poker player, Lamont prides himself on his ability to read people by observing visual and physical clues.  Such skills are highly prized in his profession and Lamont has a strong track record of success in high stakes negotiations, meetings, and diplomatic scenarios.  &lt;br /&gt;
&lt;br /&gt;
Ian is confident while in his element, yet that confidence often disappears when he is in unfamiliar territory outside his domain of conference rooms.  Lamont almost never displays public emotion fearing such displays are a sign of weakness or could betray his thoughts and intentions to other skilled negotiators.  The end result of such behavior is a repressed emotional state that often simmers, boils, and then explodes without warning.  With few close friends to lean on, Lamont often has intense mood swings and is often left to deal with intense personal feelings and emotions alone.  He is also often conflicted about his family legacy and restoring his family&#039;s honor.  Such responsibilities weigh heavily upon him from time to time adding to his moodiness and ill temperament.&lt;br /&gt;
&lt;br /&gt;
Egotistical, selfish, and self-important at times, Lamont is aware of his personality flaws and attempts to hold them in check with varying degrees of success.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Hobbies==&lt;br /&gt;
Ian enjoys fencing, poker, and games of mental prowess such as puzzles and chess &lt;br /&gt;
&lt;br /&gt;
This Character is played by [[Tav]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Charon Crew]]&lt;/div&gt;</summary>
		<author><name>Tramius</name></author>
	</entry>
	<entry>
		<id>https://www.aylhr.co/index.php?title=Ian_Lamont&amp;diff=4889</id>
		<title>Ian Lamont</title>
		<link rel="alternate" type="text/html" href="https://www.aylhr.co/index.php?title=Ian_Lamont&amp;diff=4889"/>
		<updated>2011-02-10T05:28:03Z</updated>

		<summary type="html">&lt;p&gt;Tramius: /* Personal Traits */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CrewTable&lt;br /&gt;
|  cimage = ian_lamont.png&lt;br /&gt;
|  rimage = GY-R-000.JPG&lt;br /&gt;
|  charactername = Ian Lamont&lt;br /&gt;
|  rank = Commander&lt;br /&gt;
|  position = Diplomatic Adviser&lt;br /&gt;
|  race = Human&lt;br /&gt;
|  gender = Male&lt;br /&gt;
|  age = 35&lt;br /&gt;
|  haircolor = Light Blond&lt;br /&gt;
|  eyecolor = Emerald&lt;br /&gt;
|  height = 6&#039;&lt;br /&gt;
|  weight = 175lbs&lt;br /&gt;
|  father = Deceased&lt;br /&gt;
|  mother = Deceased&lt;br /&gt;
|  siblings = None&lt;br /&gt;
|  marital = Single&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Family Motto==&lt;br /&gt;
&amp;quot;Fortis cadere, cedere non potest&amp;quot;&lt;br /&gt;
(The brave may fall, but cannot yield)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
&lt;br /&gt;
Born on the east coast of America, Ian spent his early life on the grand Lamont family estate.  Owned for generations by the Lamont family dating back to times before First Contact the Lamont estate was well known for its huge old world mansion, lush gardens, and historical significance.  Ian was raised among society&#039;s privileged and wealthy elite.  The Lamont family had a well known lineage who had been important historical figures as soldiers, generals, doctors, and diplomats in a family tree the reached back nearly 400 years.  Instilled with the heroic stories of his family&#039;s impressive past, Lamont attended to finest schools and was expected to uphold the Lamont family line being the only remaining male heir to the family legacy.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Lamont spent his teenage years socializing and making friends with among the aristocratic elite paving the way for his eventual decision to choose politics and diplomacy as his career.  During this same time Lamont was deeply involved in the campaign of his father who was running for election to a coveted, and hotly contested seat on the Federation council.  The campaign turned ugly when a staunch political rival of his father produced unsubstantiated evidence of brutal atrocities and war crimes committed by Lamont family members shortly after World War III and the collapse of most of the world nations.  With records from that era incomplete, scant, and scattered, Ian&#039;s father tried desperately to clear his family&#039;s good name despite the false evidence.  The resulting family struggle and stress resulted in his mother and father ending their long marriage in divorce.  Mounting legal fees and public outcry forced the Lamont&#039;s into bankruptcy.  Unable to sustain the heavy debts incurred in defending the family name and honor, Lamont&#039;s father was forced to sell the family&#039;s long time home and land to help pay off his creditors.  Ruined financially and politically, Ian and his father were forced from their life of opulence falling off the societal ladder to its lower rungs.  With little money, Ian&#039;s father, a now broken and ailing man, took to bed with increasingly severe medical problems.  As his health deteriorated, Ian&#039;s father charged him with the daunting mission of restoring the family name and honor to its former stature and glory.  Lamont accepted his father&#039;s last request vowing to him that the family honor would be avenged and that those that had wronged the Lamont name would face retribution for their despicable and dastardly actions.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ian&#039;s father died at an early age leaving Ian the sole survivor of the Lamont name and one charged with disproving the lies that had so tarnished the family reputation.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
&lt;br /&gt;
Ian is a extremely proud, proper, and well mannered individual the result of his upbringing.  He has difficulty befriending some individuals due to his rigid and aristocratic nature.  While considered prudish by some, recent events have softened his personality resulting in one that is slowly becoming more tolerant and understanding of those around him.  Finding his original goals of revenge against his family&#039;s enemies now petty and lacking merit, Lamont seeks to repair his damaged relations with members of the crew while working to constructively find ways to research his family&#039;s past and secure the facts that he hopes will finally clear his family name.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Starfleet Career==&lt;br /&gt;
&lt;br /&gt;
Ian enrolled in Starfleet shortly after his father&#039;s death and went on the achieve high honors in his classes at the academy.  He served for several years in various command roles in administration duties.  He was eventually posted to the USS Lexington during the outbreak of the Second Dominion War. &lt;br /&gt;
&lt;br /&gt;
===Second Dominion War===&lt;br /&gt;
&lt;br /&gt;
Lamont served with distinction aboard the USS Lexington as its second officer.  Despite his sterling service and record, Lamont did not possess the instinct and skills needed to wage a total, relentless war against a determined enemy.  Sensing Lamont&#039;s impressive administrative and social skills could better server the common good elsewhere, the Lexington&#039;s captain pushed Lamont to accept a posting within the Starfleet Diplomatic Corps.  Reluctant to leave the fighting, Lamont eventually accepted under pressure from his commanding officer who saw his skills as being wasted in endless battles.  As the war continued to go badly for the Federation, Lamont transferred to the diplomatic corps which were badly in need of skilled politicians and negotiators to help strengthen ties with regional allies and Federation aligned worlds.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In the closing months of the war, Lamont was assigned positions all over the quadrant successfully negotiating treaties, agreements, and pledges between the major powers in the Alpha Quadrant.  A string of quick successes and tough negotiations earned him a promotion in Starfleet to the rank of Commander and an official promotion to that of a full Federation Diplomat by the Diplomatic Corps.  Well liked and respected by his peers, Lamont slowly made a name for himself reclimbing the social ladder from which his family had fallen.&lt;br /&gt;
&lt;br /&gt;
===War&#039;s End===&lt;br /&gt;
&lt;br /&gt;
As the war ended, Lamont honed his skills as a rising diplomatic dynamo.  The success he had so fervently craved was finally beginning to elevate him back into circles of influence and power.  As his influence expanded old enemies took note and again rose from the shadows to put an end to the Lamont family once and for all.  After a particular negotiation nearly fell apart but was salvaged by last minute political maneuvering, Lamont soon discovered the secretive activities of old family rivals attempting yet again to discredit and destroy Ian Lamont&#039;s reputation, influence, and name.  Infuriated by his rival&#039;s petty goals, Lamont made powerful friends and allies within the [[NeoDyne Defense Corporation]] with the intention of using his ever expanding network of power brokers, executives, contacts, and governmental officials to insulate himself from his enemies and finally fulfill his father&#039;s wish to go back on the attack with the goal of restoring the Lamont name and reclaiming the Lamont legacy.&lt;br /&gt;
&lt;br /&gt;
===Reassignment===&lt;br /&gt;
&lt;br /&gt;
Lamont was well into planning his revenge against his political enemies when he was suddenly assigned to a deep space mission aboard the USS Charon.  In a partnership with the Romulan government, the Charon was to be dispatched to the far side of Romulan space near the Typhon sector to explore uncharted areas.  With the Charon&#039;s commander a former soldier of the Romulan Star Navy, the diplomatic corps insisted that an experienced Diplomat with full diplomatic authority and skills be assigned to the mission in the event of a first contact scenario or to help smooth any problems that might occur with the tenuous joint Romulan-Federation venture.&lt;br /&gt;
&lt;br /&gt;
Furious at the posting, Lamont protested, but was overruled and dispatched as the Charon&#039;s Diplomatic Adviser aboard the USS Charon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===U.S.S. Charon===&lt;br /&gt;
----&lt;br /&gt;
Lamont&#039;s time aboard the Charon has had its share of ups and downs.  Isolated from his elements, his network of allies, friends, and contacts, Lamont has few friends aboard, but seems able to make his share of enemies.  His relationship with the Charon&#039;s commanding officer, Commodore (now captain) [[Shiarrael t`Rehu]], begins poorly and eventually degrades to a point where the two officers have little tolerance for the other.  Lamont, loosing his temper with the Commodore during a heated argument, ends up in a physical confrontation with the Commodore which has lasting ramifications to their working relationship.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A first contact mission involving a race known as the Lyrillians forces Lamont to reevaluate his position having grown too accustomed to his elitist habits and inflexible social views.  The near fatal events during the Lyrillian mission cause Lamont to rethink his position and his place in the universe.  Humbled by his experiences his rigid elitism fades somewhat having been granted a different view of life and reality far from the politics and intrigue he left behind in the Alpha Quadrant.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Attack!====&lt;br /&gt;
An apologetic Lamont swallowed his pride and in a rare show attempted to repair his strained relations with Captain Rehu in her quarters.  The conversation, not going well, was interrupted when a Romulan mercenary disguised as an engineering technician and introducing himself as [[Aev Keirianh]] held the pair including the Captain&#039;s children at gunpoint.  With unusual concern for the children, Keiranh allowed them to leave before informing Lamont he had been sent to kill him and that a large bounty had been placed on his head.  Astonished, Lamont was shocked his enemies, at least those he knew of, would go to such lengths and expense to find him in the unexplored expanses of the Beta Quadrant.  The mercenary indicated that he would be paid an extra sum for killing Rehu as well as proceeded to eliminate her, but not before Lamont jumped into his line of fire.  Rehu managed to keep Keiranh talking just long enough for Lamont to distract him.  Using a ceremonial sword from the captain&#039;s wall, Lamont managed to disarm Keiranh and forced a sword fight.  Lamont&#039;s superior swordsmanship as an expert in fencing bested the shaken mercenary.  Security was eventually contacted and Keiranh was hauled away to the brig...along with Lamont as a furious Captain blamed the ambassador for endangering her children.  Thus Lamont&#039;s attempt to salvage his relationship with the captain would have to again wait for another day...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
Confined to the brig as a result of the encounter with the mercenary for which the captain placed the blame on him, Ian was surprised when [[Sakarra Tyrax]] was also confined to his cell due to &#039;over crowding&#039; in the Charon&#039;s small brig facilities.  The two spent much time in conversation about recent events including Sakarra&#039;s confinement which stunned the ambassador.  Lamont, always curious about different cultures, engaged in talk about Vulcan.  When he noticed Sakarra prepare to meditate he asked to be shown the ritual.  His instruction in the Vulcan art eventually led to an unexpected mental connection which caught Ian and Sakarra by surprise.  Sakarra, after some contemplation, believed the phenomenon was due to dormant abilities within Ian a result of Vulcan blood somewhere in his lineage.  Ian was shocked at the news knowing of no Vulcan&#039;s in his family line which was committed to memory.  Regaining his composure Lamont asked to learn more about these unknown abilities which he had previously had no knowledge.  The two exchanged thoughts through a weak mental link as Ian explored his newly found ability and learned from Sakarra several tips on their use.  Ian thanked Sakarra for the unusual and intimate exchange which she graciously allowed being both a guide and teacher.  Due to his lack of skill and inability to control these strange abilities, Ian decides not to use his talent which only appears to manifest itself in close proximity to species with telepathic abilities.&lt;br /&gt;
&lt;br /&gt;
Ian is an accomplished and skilled swordsman with awards and accolades from various prestigious fencing championships and tournaments.  His favorite hobby, the Ambassador can often be found in the holodeck practicing and honing his skills.  While a technical expert in fencing and swordsmanship, Ian is typically less proficient with a blade in actual combat situations preferring non-violent solutions to confrontational situations.  However, if sufficiently pressed, Lamont can be a dangerous and deadly adversary when armed with a sword.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Medical Information==&lt;br /&gt;
No medical history.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Personal Traits==&lt;br /&gt;
Lamont can be rigid and aristocratic as a result of his privileged upbringing and childhood.  He is an elitist viewing himself as a member of high society.  His attitudes, which give him a prickly demeanor, tend to isolate him from many people.  His position as a Federation ambassador tends to reinforce his elitist tendencies which are not typically an asset when dealing with those outside of his normal circles.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
His tenure aboard the Charon, however, has tempered his elitism with some humility resulting in a somewhat softer personality than when Lamont was first assigned.  Those who manage to endure Lamont&#039;s standoffish personality typically find a deep, caring individual who is loyal to those he can trust.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Abhorring violence, Lamont seldom condones actions which do not permit a chance at peaceful negotiation or resolution.  Ian is not a committed pacifist recognizing the role and usefulness of military power to achieve and maintain peace, however he can become highly agitated and passionate when ignored in tense situations where a peaceful attempt at conflict resolution is not made.  This often puts him at odds with those in the military who prefer to utilize gun barrel or cowboy diplomacy to solve difficult situations.&lt;br /&gt;
&lt;br /&gt;
==Strengths &amp;amp; Weaknesses==&lt;br /&gt;
Lamont is a highly intelligent individual.  A master poker player, Lamont prides himself on his ability to read people by observing visual and physical clues.  Such skills are highly prized in his profession and Lamont has a strong track record of success in high stakes negotiations, meetings, and diplomatic scenarios.  &lt;br /&gt;
&lt;br /&gt;
Ian is confident while in his element, yet that confidence often disappears when he is in unfamiliar territory outside his domain of conference rooms.  Lamont almost never displays public emotion fearing such displays are a sign of weakness or could betray his thoughts and intentions to other skilled negotiators.  The end result of such behavior is a repressed emotional state that often simmers, boils, and then explodes without warning.  With few close friends to lean on, Lamont often has intense mood swings and is often left to deal with intense personal feelings and emotions alone.  He is also often conflicted about his family legacy and restoring his family&#039;s honor.  Such responsibilities weigh heavily upon him from time to time adding to his moodiness and ill temperament.&lt;br /&gt;
&lt;br /&gt;
Egotistical, selfish, and self-important at times, Lamont is aware of his personality flaws and attempts to hold them in check with varying degrees of success.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Hobbies==&lt;br /&gt;
Ian enjoys fencing, poker, and games of mental prowess such as puzzles and chess &lt;br /&gt;
&lt;br /&gt;
This Character is played by [[Tav]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Charon Crew]]&lt;/div&gt;</summary>
		<author><name>Tramius</name></author>
	</entry>
	<entry>
		<id>https://www.aylhr.co/index.php?title=Ian_Lamont&amp;diff=4888</id>
		<title>Ian Lamont</title>
		<link rel="alternate" type="text/html" href="https://www.aylhr.co/index.php?title=Ian_Lamont&amp;diff=4888"/>
		<updated>2011-02-10T05:27:22Z</updated>

		<summary type="html">&lt;p&gt;Tramius: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CrewTable&lt;br /&gt;
|  cimage = ian_lamont.png&lt;br /&gt;
|  rimage = GY-R-000.JPG&lt;br /&gt;
|  charactername = Ian Lamont&lt;br /&gt;
|  rank = Commander&lt;br /&gt;
|  position = Diplomatic Adviser&lt;br /&gt;
|  race = Human&lt;br /&gt;
|  gender = Male&lt;br /&gt;
|  age = 35&lt;br /&gt;
|  haircolor = Light Blond&lt;br /&gt;
|  eyecolor = Emerald&lt;br /&gt;
|  height = 6&#039;&lt;br /&gt;
|  weight = 175lbs&lt;br /&gt;
|  father = Deceased&lt;br /&gt;
|  mother = Deceased&lt;br /&gt;
|  siblings = None&lt;br /&gt;
|  marital = Single&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Family Motto==&lt;br /&gt;
&amp;quot;Fortis cadere, cedere non potest&amp;quot;&lt;br /&gt;
(The brave may fall, but cannot yield)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
&lt;br /&gt;
Born on the east coast of America, Ian spent his early life on the grand Lamont family estate.  Owned for generations by the Lamont family dating back to times before First Contact the Lamont estate was well known for its huge old world mansion, lush gardens, and historical significance.  Ian was raised among society&#039;s privileged and wealthy elite.  The Lamont family had a well known lineage who had been important historical figures as soldiers, generals, doctors, and diplomats in a family tree the reached back nearly 400 years.  Instilled with the heroic stories of his family&#039;s impressive past, Lamont attended to finest schools and was expected to uphold the Lamont family line being the only remaining male heir to the family legacy.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Lamont spent his teenage years socializing and making friends with among the aristocratic elite paving the way for his eventual decision to choose politics and diplomacy as his career.  During this same time Lamont was deeply involved in the campaign of his father who was running for election to a coveted, and hotly contested seat on the Federation council.  The campaign turned ugly when a staunch political rival of his father produced unsubstantiated evidence of brutal atrocities and war crimes committed by Lamont family members shortly after World War III and the collapse of most of the world nations.  With records from that era incomplete, scant, and scattered, Ian&#039;s father tried desperately to clear his family&#039;s good name despite the false evidence.  The resulting family struggle and stress resulted in his mother and father ending their long marriage in divorce.  Mounting legal fees and public outcry forced the Lamont&#039;s into bankruptcy.  Unable to sustain the heavy debts incurred in defending the family name and honor, Lamont&#039;s father was forced to sell the family&#039;s long time home and land to help pay off his creditors.  Ruined financially and politically, Ian and his father were forced from their life of opulence falling off the societal ladder to its lower rungs.  With little money, Ian&#039;s father, a now broken and ailing man, took to bed with increasingly severe medical problems.  As his health deteriorated, Ian&#039;s father charged him with the daunting mission of restoring the family name and honor to its former stature and glory.  Lamont accepted his father&#039;s last request vowing to him that the family honor would be avenged and that those that had wronged the Lamont name would face retribution for their despicable and dastardly actions.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ian&#039;s father died at an early age leaving Ian the sole survivor of the Lamont name and one charged with disproving the lies that had so tarnished the family reputation.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
&lt;br /&gt;
Ian is a extremely proud, proper, and well mannered individual the result of his upbringing.  He has difficulty befriending some individuals due to his rigid and aristocratic nature.  While considered prudish by some, recent events have softened his personality resulting in one that is slowly becoming more tolerant and understanding of those around him.  Finding his original goals of revenge against his family&#039;s enemies now petty and lacking merit, Lamont seeks to repair his damaged relations with members of the crew while working to constructively find ways to research his family&#039;s past and secure the facts that he hopes will finally clear his family name.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Starfleet Career==&lt;br /&gt;
&lt;br /&gt;
Ian enrolled in Starfleet shortly after his father&#039;s death and went on the achieve high honors in his classes at the academy.  He served for several years in various command roles in administration duties.  He was eventually posted to the USS Lexington during the outbreak of the Second Dominion War. &lt;br /&gt;
&lt;br /&gt;
===Second Dominion War===&lt;br /&gt;
&lt;br /&gt;
Lamont served with distinction aboard the USS Lexington as its second officer.  Despite his sterling service and record, Lamont did not possess the instinct and skills needed to wage a total, relentless war against a determined enemy.  Sensing Lamont&#039;s impressive administrative and social skills could better server the common good elsewhere, the Lexington&#039;s captain pushed Lamont to accept a posting within the Starfleet Diplomatic Corps.  Reluctant to leave the fighting, Lamont eventually accepted under pressure from his commanding officer who saw his skills as being wasted in endless battles.  As the war continued to go badly for the Federation, Lamont transferred to the diplomatic corps which were badly in need of skilled politicians and negotiators to help strengthen ties with regional allies and Federation aligned worlds.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In the closing months of the war, Lamont was assigned positions all over the quadrant successfully negotiating treaties, agreements, and pledges between the major powers in the Alpha Quadrant.  A string of quick successes and tough negotiations earned him a promotion in Starfleet to the rank of Commander and an official promotion to that of a full Federation Diplomat by the Diplomatic Corps.  Well liked and respected by his peers, Lamont slowly made a name for himself reclimbing the social ladder from which his family had fallen.&lt;br /&gt;
&lt;br /&gt;
===War&#039;s End===&lt;br /&gt;
&lt;br /&gt;
As the war ended, Lamont honed his skills as a rising diplomatic dynamo.  The success he had so fervently craved was finally beginning to elevate him back into circles of influence and power.  As his influence expanded old enemies took note and again rose from the shadows to put an end to the Lamont family once and for all.  After a particular negotiation nearly fell apart but was salvaged by last minute political maneuvering, Lamont soon discovered the secretive activities of old family rivals attempting yet again to discredit and destroy Ian Lamont&#039;s reputation, influence, and name.  Infuriated by his rival&#039;s petty goals, Lamont made powerful friends and allies within the [[NeoDyne Defense Corporation]] with the intention of using his ever expanding network of power brokers, executives, contacts, and governmental officials to insulate himself from his enemies and finally fulfill his father&#039;s wish to go back on the attack with the goal of restoring the Lamont name and reclaiming the Lamont legacy.&lt;br /&gt;
&lt;br /&gt;
===Reassignment===&lt;br /&gt;
&lt;br /&gt;
Lamont was well into planning his revenge against his political enemies when he was suddenly assigned to a deep space mission aboard the USS Charon.  In a partnership with the Romulan government, the Charon was to be dispatched to the far side of Romulan space near the Typhon sector to explore uncharted areas.  With the Charon&#039;s commander a former soldier of the Romulan Star Navy, the diplomatic corps insisted that an experienced Diplomat with full diplomatic authority and skills be assigned to the mission in the event of a first contact scenario or to help smooth any problems that might occur with the tenuous joint Romulan-Federation venture.&lt;br /&gt;
&lt;br /&gt;
Furious at the posting, Lamont protested, but was overruled and dispatched as the Charon&#039;s Diplomatic Adviser aboard the USS Charon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===U.S.S. Charon===&lt;br /&gt;
----&lt;br /&gt;
Lamont&#039;s time aboard the Charon has had its share of ups and downs.  Isolated from his elements, his network of allies, friends, and contacts, Lamont has few friends aboard, but seems able to make his share of enemies.  His relationship with the Charon&#039;s commanding officer, Commodore (now captain) [[Shiarrael t`Rehu]], begins poorly and eventually degrades to a point where the two officers have little tolerance for the other.  Lamont, loosing his temper with the Commodore during a heated argument, ends up in a physical confrontation with the Commodore which has lasting ramifications to their working relationship.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A first contact mission involving a race known as the Lyrillians forces Lamont to reevaluate his position having grown too accustomed to his elitist habits and inflexible social views.  The near fatal events during the Lyrillian mission cause Lamont to rethink his position and his place in the universe.  Humbled by his experiences his rigid elitism fades somewhat having been granted a different view of life and reality far from the politics and intrigue he left behind in the Alpha Quadrant.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Attack!====&lt;br /&gt;
An apologetic Lamont swallowed his pride and in a rare show attempted to repair his strained relations with Captain Rehu in her quarters.  The conversation, not going well, was interrupted when a Romulan mercenary disguised as an engineering technician and introducing himself as [[Aev Keirianh]] held the pair including the Captain&#039;s children at gunpoint.  With unusual concern for the children, Keiranh allowed them to leave before informing Lamont he had been sent to kill him and that a large bounty had been placed on his head.  Astonished, Lamont was shocked his enemies, at least those he knew of, would go to such lengths and expense to find him in the unexplored expanses of the Beta Quadrant.  The mercenary indicated that he would be paid an extra sum for killing Rehu as well as proceeded to eliminate her, but not before Lamont jumped into his line of fire.  Rehu managed to keep Keiranh talking just long enough for Lamont to distract him.  Using a ceremonial sword from the captain&#039;s wall, Lamont managed to disarm Keiranh and forced a sword fight.  Lamont&#039;s superior swordsmanship as an expert in fencing bested the shaken mercenary.  Security was eventually contacted and Keiranh was hauled away to the brig...along with Lamont as a furious Captain blamed the ambassador for endangering her children.  Thus Lamont&#039;s attempt to salvage his relationship with the captain would have to again wait for another day...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
Confined to the brig as a result of the encounter with the mercenary for which the captain placed the blame on him, Ian was surprised when [[Sakarra Tyrax]] was also confined to his cell due to &#039;over crowding&#039; in the Charon&#039;s small brig facilities.  The two spent much time in conversation about recent events including Sakarra&#039;s confinement which stunned the ambassador.  Lamont, always curious about different cultures, engaged in talk about Vulcan.  When he noticed Sakarra prepare to meditate he asked to be shown the ritual.  His instruction in the Vulcan art eventually led to an unexpected mental connection which caught Ian and Sakarra by surprise.  Sakarra, after some contemplation, believed the phenomenon was due to dormant abilities within Ian a result of Vulcan blood somewhere in his lineage.  Ian was shocked at the news knowing of no Vulcan&#039;s in his family line which was committed to memory.  Regaining his composure Lamont asked to learn more about these unknown abilities which he had previously had no knowledge.  The two exchanged thoughts through a weak mental link as Ian explored his newly found ability and learned from Sakarra several tips on their use.  Ian thanked Sakarra for the unusual and intimate exchange which she graciously allowed being both a guide and teacher.  Due to his lack of skill and inability to control these strange abilities, Ian decides not to use his talent which only appears to manifest itself in close proximity to species with telepathic abilities.&lt;br /&gt;
&lt;br /&gt;
Ian is an accomplished and skilled swordsman with awards and accolades from various prestigious fencing championships and tournaments.  His favorite hobby, the Ambassador can often be found in the holodeck practicing and honing his skills.  While a technical expert in fencing and swordsmanship, Ian is typically less proficient with a blade in actual combat situations preferring non-violent solutions to confrontational situations.  However, if sufficiently pressed, Lamont can be a dangerous and deadly adversary when armed with a sword.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Medical Information==&lt;br /&gt;
No medical history.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Personal Traits==&lt;br /&gt;
Lamont can be rigid and aristocratic as a result of his privileged upbringing and childhood.  He is an elitist viewing himself as a member of high society.  His attitudes, which give him a prickly demeanor, tend to isolate him from many people.  His position as a Federation ambassador tends to reinforce his elitist tendencies which are not typically an asset when dealing with those outside of his normal circles.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
His tenure aboard the Charon, however, has tempered his elitism with some humility resulting in a somewhat softer personality than when Lamont was first assigned.  Those who manage to endure Lamont&#039;s standoffish personality typically find a deep, caring individual who is loyal to those he can trust.&lt;br /&gt;
&lt;br /&gt;
Abhorring violence, Lamont seldom condones actions which do not permit a chance at peaceful negotiation or resolution.  Ian is not a committed pacifist recognizing the role and usefulness of military power to achieve and maintain peace, however he can become highly agitated and passionate when ignored in tense situations where a peaceful attempt at conflict resolution is not made.  This often puts him at odds with those in the military who prefer to utilize gun barrel or cowboy diplomacy to solve difficult situations.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Strengths &amp;amp; Weaknesses==&lt;br /&gt;
Lamont is a highly intelligent individual.  A master poker player, Lamont prides himself on his ability to read people by observing visual and physical clues.  Such skills are highly prized in his profession and Lamont has a strong track record of success in high stakes negotiations, meetings, and diplomatic scenarios.  &lt;br /&gt;
&lt;br /&gt;
Ian is confident while in his element, yet that confidence often disappears when he is in unfamiliar territory outside his domain of conference rooms.  Lamont almost never displays public emotion fearing such displays are a sign of weakness or could betray his thoughts and intentions to other skilled negotiators.  The end result of such behavior is a repressed emotional state that often simmers, boils, and then explodes without warning.  With few close friends to lean on, Lamont often has intense mood swings and is often left to deal with intense personal feelings and emotions alone.  He is also often conflicted about his family legacy and restoring his family&#039;s honor.  Such responsibilities weigh heavily upon him from time to time adding to his moodiness and ill temperament.&lt;br /&gt;
&lt;br /&gt;
Egotistical, selfish, and self-important at times, Lamont is aware of his personality flaws and attempts to hold them in check with varying degrees of success.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Hobbies==&lt;br /&gt;
Ian enjoys fencing, poker, and games of mental prowess such as puzzles and chess &lt;br /&gt;
&lt;br /&gt;
This Character is played by [[Tav]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Charon Crew]]&lt;/div&gt;</summary>
		<author><name>Tramius</name></author>
	</entry>
	<entry>
		<id>https://www.aylhr.co/index.php?title=Ian_Lamont&amp;diff=4887</id>
		<title>Ian Lamont</title>
		<link rel="alternate" type="text/html" href="https://www.aylhr.co/index.php?title=Ian_Lamont&amp;diff=4887"/>
		<updated>2011-02-10T05:26:12Z</updated>

		<summary type="html">&lt;p&gt;Tramius: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CrewTable&lt;br /&gt;
|  cimage = ian_lamont.png&lt;br /&gt;
|  rimage = GY-R-000.JPG&lt;br /&gt;
|  charactername = Ian Lamont&lt;br /&gt;
|  rank = Commander&lt;br /&gt;
|  position = Diplomatic Adviser&lt;br /&gt;
|  race = Human&lt;br /&gt;
|  gender = Male&lt;br /&gt;
|  age = 35&lt;br /&gt;
|  haircolor = Light Blond&lt;br /&gt;
|  eyecolor = Emerald&lt;br /&gt;
|  height = 6&#039;&lt;br /&gt;
|  weight = 175lbs&lt;br /&gt;
|  father = Deceased&lt;br /&gt;
|  mother = Deceased&lt;br /&gt;
|  siblings = None&lt;br /&gt;
|  marital = Single&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Family Motto==&lt;br /&gt;
&amp;quot;Fortis cadere, cedere non potest&amp;quot;&lt;br /&gt;
(The brave may fall, but cannot yield)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Biography==&lt;br /&gt;
&lt;br /&gt;
Born on the east coast of America, Ian spent his early life on the grand Lamont family estate.  Owned for generations by the Lamont family dating back to times before First Contact the Lamont estate was well known for its huge old world mansion, lush gardens, and historical significance.  Ian was raised among society&#039;s privileged and wealthy elite.  The Lamont family had a well known lineage who had been important historical figures as soldiers, generals, doctors, and diplomats in a family tree the reached back nearly 400 years.  Instilled with the heroic stories of his family&#039;s impressive past, Lamont attended to finest schools and was expected to uphold the Lamont family line being the only remaining male heir to the family legacy.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Lamont spent his teenage years socializing and making friends with among the aristocratic elite paving the way for his eventual decision to choose politics and diplomacy as his career.  During this same time Lamont was deeply involved in the campaign of his father who was running for election to a coveted, and hotly contested seat on the Federation council.  The campaign turned ugly when a staunch political rival of his father produced unsubstantiated evidence of brutal atrocities and war crimes committed by Lamont family members shortly after World War III and the collapse of most of the world nations.  With records from that era incomplete, scant, and scattered, Ian&#039;s father tried desperately to clear his family&#039;s good name despite the false evidence.  The resulting family struggle and stress resulted in his mother and father ending their long marriage in divorce.  Mounting legal fees and public outcry forced the Lamont&#039;s into bankruptcy.  Unable to sustain the heavy debts incurred in defending the family name and honor, Lamont&#039;s father was forced to sell the family&#039;s long time home and land to help pay off his creditors.  Ruined financially and politically, Ian and his father were forced from their life of opulence falling off the societal ladder to its lower rungs.  With little money, Ian&#039;s father, a now broken and ailing man, took to bed with increasingly severe medical problems.  As his health deteriorated, Ian&#039;s father charged him with the daunting mission of restoring the family name and honor to its former stature and glory.  Lamont accepted his father&#039;s last request vowing to him that the family honor would be avenged and that those that had wronged the Lamont name would face retribution for their despicable and dastardly actions.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ian&#039;s father died at an early age leaving Ian the sole survivor of the Lamont name and one charged with disproving the lies that had so tarnished the family reputation.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
&lt;br /&gt;
Ian is a extremely proud, proper, and well mannered individual the result of his upbringing.  He has difficulty befriending some individuals due to his rigid and aristocratic nature.  While considered prudish by some, recent events have softened his personality resulting in one that is slowly becoming more tolerant and understanding of those around him.  Finding his original goals of revenge against his family&#039;s enemies now petty and lacking merit, Lamont seeks to repair his damaged relations with members of the crew while working to constructively find ways to research his family&#039;s past and secure the facts that he hopes will finally clear his family name.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Starfleet Career==&lt;br /&gt;
&lt;br /&gt;
Ian enrolled in Starfleet shortly after his father&#039;s death and went on the achieve high honors in his classes at the academy.  He served for several years in various command roles in administration duties.  He was eventually posted to the USS Lexington during the outbreak of the Second Dominion War. &lt;br /&gt;
&lt;br /&gt;
===Second Dominion War===&lt;br /&gt;
&lt;br /&gt;
Lamont served with distinction aboard the USS Lexington as its second officer.  Despite his sterling service and record, Lamont did not possess the instinct and skills needed to wage a total, relentless war against a determined enemy.  Sensing Lamont&#039;s impressive administrative and social skills could better server the common good elsewhere, the Lexington&#039;s captain pushed Lamont to accept a posting within the Starfleet Diplomatic Corps.  Reluctant to leave the fighting, Lamont eventually accepted under pressure from his commanding officer who saw his skills as being wasted in endless battles.  As the war continued to go badly for the Federation, Lamont transferred to the diplomatic corps which were badly in need of skilled politicians and negotiators to help strengthen ties with regional allies and Federation aligned worlds.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In the closing months of the war, Lamont was assigned positions all over the quadrant successfully negotiating treaties, agreements, and pledges between the major powers in the Alpha Quadrant.  A string of quick successes and tough negotiations earned him a promotion in Starfleet to the rank of Commander and an official promotion to that of a full Federation Diplomat by the Diplomatic Corps.  Well liked and respected by his peers, Lamont slowly made a name for himself reclimbing the social ladder from which his family had fallen.&lt;br /&gt;
&lt;br /&gt;
===War&#039;s End===&lt;br /&gt;
&lt;br /&gt;
As the war ended, Lamont honed his skills as a rising diplomatic dynamo.  The success he had so fervently craved was finally beginning to elevate him back into circles of influence and power.  As his influence expanded old enemies took note and again rose from the shadows to put an end to the Lamont family once and for all.  After a particular negotiation nearly fell apart but was salvaged by last minute political maneuvering, Lamont soon discovered the secretive activities of old family rivals attempting yet again to discredit and destroy Ian Lamont&#039;s reputation, influence, and name.  Infuriated by his rival&#039;s petty goals, Lamont made powerful friends and allies within the [[NeoDyne Defense Corporation]] with the intention of using his ever expanding network of power brokers, executives, contacts, and governmental officials to insulate himself from his enemies and finally fulfill his father&#039;s wish to go back on the attack with the goal of restoring the Lamont name and reclaiming the Lamont legacy.&lt;br /&gt;
&lt;br /&gt;
===Reassignment===&lt;br /&gt;
&lt;br /&gt;
Lamont was well into planning his revenge against his political enemies when he was suddenly assigned to a deep space mission aboard the USS Charon.  In a partnership with the Romulan government, the Charon was to be dispatched to the far side of Romulan space near the Typhon sector to explore uncharted areas.  With the Charon&#039;s commander a former soldier of the Romulan Star Navy, the diplomatic corps insisted that an experienced Diplomat with full diplomatic authority and skills be assigned to the mission in the event of a first contact scenario or to help smooth any problems that might occur with the tenuous joint Romulan-Federation venture.&lt;br /&gt;
&lt;br /&gt;
Furious at the posting, Lamont protested, but was overruled and dispatched as the Charon&#039;s Diplomatic Adviser aboard the USS Charon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===U.S.S. Charon===&lt;br /&gt;
----&lt;br /&gt;
Lamont&#039;s time aboard the Charon has had its share of ups and downs.  Isolated from his elements, his network of allies, friends, and contacts, Lamont has few friends aboard, but seems able to make his share of enemies.  His relationship with the Charon&#039;s commanding officer, Commodore (now captain) [[Shiarrael t`Rehu]], begins poorly and eventually degrades to a point where the two officers have little tolerance for the other.  Lamont, loosing his temper with the Commodore during a heated argument, ends up in a physical confrontation with the Commodore which has lasting ramifications to their working relationship.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A first contact mission involving a race known as the Lyrillians forces Lamont to reevaluate his position having grown too accustomed to his elitist habits and inflexible social views.  The near fatal events during the Lyrillian mission cause Lamont to rethink his position and his place in the universe.  Humbled by his experiences his rigid elitism fades somewhat having been granted a different view of life and reality far from the politics and intrigue he left behind in the Alpha Quadrant.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Attack!====&lt;br /&gt;
An apologetic Lamont swallowed his pride and in a rare show attempted to repair his strained relations with Captain Rehu in her quarters.  The conversation, not going well, was interrupted when a Romulan mercenary disguised as an engineering technician and introducing himself as [[Aev Keirianh]] held the pair including the Captain&#039;s children at gunpoint.  With unusual concern for the children, Keiranh allowed them to leave before informing Lamont he had been sent to kill him and that a large bounty had been placed on his head.  Astonished, Lamont was shocked his enemies, at least those he knew of, would go to such lengths and expense to find him in the unexplored expanses of the Beta Quadrant.  The mercenary indicated that he would be paid an extra sum for killing Rehu as well as proceeded to eliminate her, but not before Lamont jumped into his line of fire.  Rehu managed to keep Keiranh talking just long enough for Lamont to distract him.  Using a ceremonial sword from the captain&#039;s wall, Lamont managed to disarm Keiranh and forced a sword fight.  Lamont&#039;s superior swordsmanship as an expert in fencing bested the shaken mercenary.  Security was eventually contacted and Keiranh was hauled away to the brig...along with Lamont as a furious Captain blamed the ambassador for endangering her children.  Thus Lamont&#039;s attempt to salvage his relationship with the captain would have to again wait for another day...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
Confined to the brig as a result of the encounter with the mercenary for which the captain placed the blame on him, Ian was surprised when [[Sakarra Tyrax]] was also confined to his cell due to &#039;over crowding&#039; in the Charon&#039;s small brig facilities.  The two spent much time in conversation about recent events including Sakarra&#039;s confinement which stunned the ambassador.  Lamont, always curious about different cultures, engaged in talk about Vulcan.  When he noticed Sakarra prepare to meditate he asked to be shown the ritual.  His instruction in the Vulcan art eventually led to an unexpected mental connection which caught Ian and Sakarra by surprise.  Sakarra, after some contemplation, believed the phenomenon was due to dormant abilities within Ian a result of Vulcan blood somewhere in his lineage.  Ian was shocked at the news knowing of no Vulcan&#039;s in his family line which was committed to memory.  Regaining his composure Lamont asked to learn more about these unknown abilities which he had previously had no knowledge.  The two exchanged thoughts through a weak mental link as Ian explored his newly found ability and learned from Sakarra several tips on their use.  Ian thanked Sakarra for the unusual and intimate exchange which she graciously allowed being both a guide and teacher.  Due to his lack of skill and inability to control these strange abilities, Ian decides not to use his talent which only appears to manifest itself in close proximity to species with telepathic abilities.&lt;br /&gt;
&lt;br /&gt;
Ian is an accomplished and skilled swordsman with awards and accolades from various prestigious fencing championships and tournaments.  His favorite hobby, the Ambassador can often be found in the holodeck practicing and honing his skills.  While a technical expert in fencing and swordsmanship, Ian is typically less proficient with a blade in actual combat situations preferring non-violent solutions to confrontational situations.  However, if sufficiently pressed, Lamont can be a dangerous and deadly adversary when armed with a sword.&lt;br /&gt;
&lt;br /&gt;
==Medical Information==&lt;br /&gt;
No medical history.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Personal Traits==&lt;br /&gt;
Lamont can be rigid and aristocratic as a result of his privileged upbringing and childhood.  He is an elitist viewing himself as a member of high society.  His attitudes, which give him a prickly demeanor, tend to isolate him from many people.  His position as a Federation ambassador tends to reinforce his elitist tendencies which are not typically an asset when dealing with those outside of his normal circles.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
His tenure aboard the Charon, however, has tempered his elitism with some humility resulting in a somewhat softer personality than when Lamont was first assigned.  Those who manage to endure Lamont&#039;s standoffish personality typically find a deep, caring individual who is loyal to those he can trust.&lt;br /&gt;
&lt;br /&gt;
Abhorring violence, Lamont seldom condones actions which do not permit a chance at peaceful negotiation or resolution.  Ian is not a committed pacifist recognizing the role and usefulness of military power to achieve and maintain peace, however he can become highly agitated and passionate when ignored in tense situations where a peaceful attempt at conflict resolution is not made.  This often puts him at odds with those in the military who prefer to utilize gun barrel or cowboy diplomacy to solve difficult situations.&lt;br /&gt;
&lt;br /&gt;
==Strengths &amp;amp; Weaknesses==&lt;br /&gt;
Lamont is a highly intelligent individual.  A master poker player, Lamont prides himself on his ability to read people by observing visual and physical clues.  Such skills are highly prized in his profession and Lamont has a strong track record of success in high stakes negotiations, meetings, and diplomatic scenarios.  &lt;br /&gt;
&lt;br /&gt;
Ian is confident while in his element, yet that confidence often disappears when he is in unfamiliar territory outside his domain of conference rooms.  Lamont almost never displays public emotion fearing such displays are a sign of weakness or could betray his thoughts and intentions to other skilled negotiators.  The end result of such behavior is a repressed emotional state that often simmers, boils, and then explodes without warning.  With few close friends to lean on, Lamont often has intense mood swings and is often left to deal with intense personal feelings and emotions alone.  He is also often conflicted about his family legacy and restoring his family&#039;s honor.  Such responsibilities weigh heavily upon him from time to time adding to his moodiness and ill temperament.&lt;br /&gt;
&lt;br /&gt;
Egotistical, selfish, and self-important at times, Lamont is aware of his personality flaws and attempts to hold them in check with varying degrees of success.&lt;br /&gt;
&lt;br /&gt;
==Hobbies==&lt;br /&gt;
Ian enjoys fencing, poker, and games of mental prowess such as puzzles and chess &lt;br /&gt;
&lt;br /&gt;
This Character is played by [[Tav]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Charon Crew]]&lt;/div&gt;</summary>
		<author><name>Tramius</name></author>
	</entry>
	<entry>
		<id>https://www.aylhr.co/index.php?title=Ian_Lamont&amp;diff=4886</id>
		<title>Ian Lamont</title>
		<link rel="alternate" type="text/html" href="https://www.aylhr.co/index.php?title=Ian_Lamont&amp;diff=4886"/>
		<updated>2011-02-10T05:25:00Z</updated>

		<summary type="html">&lt;p&gt;Tramius: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CrewTable&lt;br /&gt;
|  cimage = ian_lamont.png&lt;br /&gt;
|  rimage = GY-R-000.JPG&lt;br /&gt;
|  charactername = Ian Lamont&lt;br /&gt;
|  rank = Commander&lt;br /&gt;
|  position = Diplomatic Adviser&lt;br /&gt;
|  race = Human&lt;br /&gt;
|  gender = Male&lt;br /&gt;
|  age = 35&lt;br /&gt;
|  haircolor = Light Blond&lt;br /&gt;
|  eyecolor = Emerald&lt;br /&gt;
|  height = 6&#039;&lt;br /&gt;
|  weight = 175lbs&lt;br /&gt;
|  father = Deceased&lt;br /&gt;
|  mother = Deceased&lt;br /&gt;
|  siblings = None&lt;br /&gt;
|  marital = Single&lt;br /&gt;
}}&lt;br /&gt;
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==Family Motto==&lt;br /&gt;
&amp;quot;Fortis cadere, cedere non potest&amp;quot;&lt;br /&gt;
(The brave may fall, but cannot yield)&lt;br /&gt;
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==Biography==&lt;br /&gt;
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Born on the east coast of America, Ian spent his early life on the grand Lamont family estate.  Owned for generations by the Lamont family dating back to times before First Contact the Lamont estate was well known for its huge old world mansion, lush gardens, and historical significance.  Ian was raised among society&#039;s privileged and wealthy elite.  The Lamont family had a well known lineage who had been important historical figures as soldiers, generals, doctors, and diplomats in a family tree the reached back nearly 400 years.  Instilled with the heroic stories of his family&#039;s impressive past, Lamont attended to finest schools and was expected to uphold the Lamont family line being the only remaining male heir to the family legacy.&lt;br /&gt;
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Lamont spent his teenage years socializing and making friends with among the aristocratic elite paving the way for his eventual decision to choose politics and diplomacy as his career.  During this same time Lamont was deeply involved in the campaign of his father who was running for election to a coveted, and hotly contested seat on the Federation council.  The campaign turned ugly when a staunch political rival of his father produced unsubstantiated evidence of brutal atrocities and war crimes committed by Lamont family members shortly after World War III and the collapse of most of the world nations.  With records from that era incomplete, scant, and scattered, Ian&#039;s father tried desperately to clear his family&#039;s good name despite the false evidence.  The resulting family struggle and stress resulted in his mother and father ending their long marriage in divorce.  Mounting legal fees and public outcry forced the Lamont&#039;s into bankruptcy.  Unable to sustain the heavy debts incurred in defending the family name and honor, Lamont&#039;s father was forced to sell the family&#039;s long time home and land to help pay off his creditors.  Ruined financially and politically, Ian and his father were forced from their life of opulence falling off the societal ladder to its lower rungs.  With little money, Ian&#039;s father, a now broken and ailing man, took to bed with increasingly severe medical problems.  As his health deteriorated, Ian&#039;s father charged him with the daunting mission of restoring the family name and honor to its former stature and glory.  Lamont accepted his father&#039;s last request vowing to him that the family honor would be avenged and that those that had wronged the Lamont name would face retribution for their despicable and dastardly actions.&lt;br /&gt;
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Ian&#039;s father died at an early age leaving Ian the sole survivor of the Lamont name and one charged with disproving the lies that had so tarnished the family reputation.&lt;br /&gt;
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==Personality==&lt;br /&gt;
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Ian is a extremely proud, proper, and well mannered individual the result of his upbringing.  He has difficulty befriending some individuals due to his rigid and aristocratic nature.  While considered prudish by some, recent events have softened his personality resulting in one that is slowly becoming more tolerant and understanding of those around him.  Finding his original goals of revenge against his family&#039;s enemies now petty and lacking merit, Lamont seeks to repair his damaged relations with members of the crew while working to constructively find ways to research his family&#039;s past and secure the facts that he hopes will finally clear his family name.&lt;br /&gt;
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==Starfleet Career==&lt;br /&gt;
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Ian enrolled in Starfleet shortly after his father&#039;s death and went on the achieve high honors in his classes at the academy.  He served for several years in various command roles in administration duties.  He was eventually posted to the USS Lexington during the outbreak of the Second Dominion War. &lt;br /&gt;
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===Second Dominion War===&lt;br /&gt;
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Lamont served with distinction aboard the USS Lexington as its second officer.  Despite his sterling service and record, Lamont did not possess the instinct and skills needed to wage a total, relentless war against a determined enemy.  Sensing Lamont&#039;s impressive administrative and social skills could better server the common good elsewhere, the Lexington&#039;s captain pushed Lamont to accept a posting within the Starfleet Diplomatic Corps.  Reluctant to leave the fighting, Lamont eventually accepted under pressure from his commanding officer who saw his skills as being wasted in endless battles.  As the war continued to go badly for the Federation, Lamont transferred to the diplomatic corps which were badly in need of skilled politicians and negotiators to help strengthen ties with regional allies and Federation aligned worlds.&lt;br /&gt;
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In the closing months of the war, Lamont was assigned positions all over the quadrant successfully negotiating treaties, agreements, and pledges between the major powers in the Alpha Quadrant.  A string of quick successes and tough negotiations earned him a promotion in Starfleet to the rank of Commander and an official promotion to that of a full Federation Diplomat by the Diplomatic Corps.  Well liked and respected by his peers, Lamont slowly made a name for himself reclimbing the social ladder from which his family had fallen.&lt;br /&gt;
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===War&#039;s End===&lt;br /&gt;
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As the war ended, Lamont honed his skills as a rising diplomatic dynamo.  The success he had so fervently craved was finally beginning to elevate him back into circles of influence and power.  As his influence expanded old enemies took note and again rose from the shadows to put an end to the Lamont family once and for all.  After a particular negotiation nearly fell apart but was salvaged by last minute political maneuvering, Lamont soon discovered the secretive activities of old family rivals attempting yet again to discredit and destroy Ian Lamont&#039;s reputation, influence, and name.  Infuriated by his rival&#039;s petty goals, Lamont made powerful friends and allies within the [[NeoDyne Defense Corporation]] with the intention of using his ever expanding network of power brokers, executives, contacts, and governmental officials to insulate himself from his enemies and finally fulfill his father&#039;s wish to go back on the attack with the goal of restoring the Lamont name and reclaiming the Lamont legacy.&lt;br /&gt;
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===Reassignment===&lt;br /&gt;
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Lamont was well into planning his revenge against his political enemies when he was suddenly assigned to a deep space mission aboard the USS Charon.  In a partnership with the Romulan government, the Charon was to be dispatched to the far side of Romulan space near the Typhon sector to explore uncharted areas.  With the Charon&#039;s commander a former soldier of the Romulan Star Navy, the diplomatic corps insisted that an experienced Diplomat with full diplomatic authority and skills be assigned to the mission in the event of a first contact scenario or to help smooth any problems that might occur with the tenuous joint Romulan-Federation venture.&lt;br /&gt;
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Furious at the posting, Lamont protested, but was overruled and dispatched as the Charon&#039;s Diplomatic Adviser aboard the USS Charon.&lt;br /&gt;
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===U.S.S. Charon===&lt;br /&gt;
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Lamont&#039;s time aboard the Charon has had its share of ups and downs.  Isolated from his elements, his network of allies, friends, and contacts, Lamont has few friends aboard, but seems able to make his share of enemies.  His relationship with the Charon&#039;s commanding officer, Commodore (now captain) [[Shiarrael t`Rehu]], begins poorly and eventually degrades to a point where the two officers have little tolerance for the other.  Lamont, loosing his temper with the Commodore during a heated argument, ends up in a physical confrontation with the Commodore which has lasting ramifications to their working relationship.&lt;br /&gt;
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A first contact mission involving a race known as the Lyrillians forces Lamont to reevaluate his position having grown too accustomed to his elitist habits and inflexible social views.  The near fatal events during the Lyrillian mission cause Lamont to rethink his position and his place in the universe.  Humbled by his experiences his rigid elitism fades somewhat having been granted a different view of life and reality far from the politics and intrigue he left behind in the Alpha Quadrant.&lt;br /&gt;
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====Attack!====&lt;br /&gt;
An apologetic Lamont swallowed his pride and in a rare show attempted to repair his strained relations with Captain Rehu in her quarters.  The conversation, not going well, was interrupted when a Romulan mercenary disguised as an engineering technician and introducing himself as [[Aev Keirianh]] held the pair including the Captain&#039;s children at gunpoint.  With unusual concern for the children, Keiranh allowed them to leave before informing Lamont he had been sent to kill him and that a large bounty had been placed on his head.  Astonished, Lamont was shocked his enemies, at least those he knew of, would go to such lengths and expense to find him in the unexplored expanses of the Beta Quadrant.  The mercenary indicated that he would be paid an extra sum for killing Rehu as well as proceeded to eliminate her, but not before Lamont jumped into his line of fire.  Rehu managed to keep Keiranh talking just long enough for Lamont to distract him.  Using a ceremonial sword from the captain&#039;s wall, Lamont managed to disarm Keiranh and forced a sword fight.  Lamont&#039;s superior swordsmanship as an expert in fencing bested the shaken mercenary.  Security was eventually contacted and Keiranh was hauled away to the brig...along with Lamont as a furious Captain blamed the ambassador for endangering her children.  Thus Lamont&#039;s attempt to salvage his relationship with the captain would have to again wait for another day...&lt;br /&gt;
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==Abilities==&lt;br /&gt;
Confined to the brig as a result of the encounter with the mercenary for which the captain placed the blame on him, Ian was surprised when [[Sakarra Tyrax]] was also confined to his cell due to &#039;over crowding&#039; in the Charon&#039;s small brig facilities.  The two spent much time in conversation about recent events including Sakarra&#039;s confinement which stunned the ambassador.  Lamont, always curious about different cultures, engaged in talk about Vulcan.  When he noticed Sakarra prepare to meditate he asked to be shown the ritual.  His instruction in the Vulcan art eventually led to an unexpected mental connection which caught Ian and Sakarra by surprise.  Sakarra, after some contemplation, believed the phenomenon was due to dormant abilities within Ian a result of Vulcan blood somewhere in his lineage.  Ian was shocked at the news knowing of no Vulcan&#039;s in his family line which was committed to memory.  Regaining his composure Lamont asked to learn more about these unknown abilities which he had previously had no knowledge.  The two exchanged thoughts through a weak mental link as Ian explored his newly found ability and learned from Sakarra several tips on their use.  Ian thanked Sakarra for the unusual and intimate exchange which she graciously allowed being both a guide and teacher.  Due to his lack of skill and inability to control these strange abilities, Ian decides not to use his talent which only appears to manifest itself in close proximity to species with telepathic abilities.&lt;br /&gt;
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Ian is an accomplished and skilled swordsman with awards and accolades from various prestigious fencing championships and tournaments.  His favorite hobby, the Ambassador can often be found in the holodeck practicing and honing his skills.  While a technical expert in fencing and swordsmanship, Ian is typically less proficient with a blade in actual combat situations preferring non-violent solutions to confrontational situations.  However, if sufficiently pressed, Lamont can be a dangerous and deadly adversary when armed with a sword.&lt;br /&gt;
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==Medical Information==&lt;br /&gt;
No medical history.&lt;br /&gt;
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==Personality &amp;amp; Traits==&lt;br /&gt;
Lamont can be rigid and aristocratic as a result of his privileged upbringing and childhood.  He is an elitist viewing himself as a member of high society.  His attitudes, which give him a prickly demeanor, tend to isolate him from many people.  His position as a Federation ambassador tends to reinforce his elitist tendencies which are not typically an asset when dealing with those outside of his normal circles.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
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His tenure aboard the Charon, however, has tempered his elitism with some humility resulting in a somewhat softer personality than when Lamont was first assigned.  Those who manage to endure Lamont&#039;s standoffish personality typically find a deep, caring individual who is loyal to those he can trust.&lt;br /&gt;
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Abhorring violence, Lamont seldom condones actions which do not permit a chance at peaceful negotiation or resolution.  Ian is not a committed pacifist recognizing the role and usefulness of military power to achieve and maintain peace, however he can become highly agitated and passionate when ignored in tense situations where a peaceful attempt at conflict resolution is not made.  This often puts him at odds with those in the military who prefer to utilize gun barrel or cowboy diplomacy to solve difficult situations.&lt;br /&gt;
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==Strengths &amp;amp; Weaknesses==&lt;br /&gt;
Lamont is a highly intelligent individual.  A master poker player, Lamont prides himself on his ability to read people by observing visual and physical clues.  Such skills are highly prized in his profession and Lamont has a strong track record of success in high stakes negotiations, meetings, and diplomatic scenarios.  &lt;br /&gt;
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Ian is confident while in his element, yet that confidence often disappears when he is in unfamiliar territory outside his domain of conference rooms.  Lamont almost never displays public emotion fearing such displays are a sign of weakness or could betray his thoughts and intentions to other skilled negotiators.  The end result of such behavior is a repressed emotional state that often simmers, boils, and then explodes without warning.  With few close friends to lean on, Lamont often has intense mood swings and is often left to deal with intense personal feelings and emotions alone.  He is also often conflicted about his family legacy and restoring his family&#039;s honor.  Such responsibilities weigh heavily upon him from time to time adding to his moodiness and ill temperament.&lt;br /&gt;
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Egotistical, selfish, and self-important at times, Lamont is aware of his personality flaws and attempts to hold them in check with varying degrees of success.&lt;br /&gt;
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==Hobbies&lt;br /&gt;
Ian enjoys fencing, poker, and games of mental prowess such as puzzles and chess &lt;br /&gt;
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This Character is played by [[Tav]].&lt;br /&gt;
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[[Category:Charon Crew]]&lt;/div&gt;</summary>
		<author><name>Tramius</name></author>
	</entry>
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